The Adventures of Super Chicken and Wondeer!

Oh no! Super Chicken's sidekick Wondeer has been captured by the forces of hell! Looks like it's time for him to save her! Assist Super Chicken's heroic ramp...

Filenames
xw_schkn.wad
Size
4.24 MB
MD5
1db68c47904278e587f2205afb03dc74
SHA-1
d626ddc77095306caa9275bc596930e5c3fc7ca9
SHA-256
222563685cf02e6f49368087436c2f063daa60861134e1f7ed5018cd07caa98f
WAD Type
PWAD
IWAD
Doom
Engines
ZDoom
Lumps
350

Read Me

===========================================================================
Advanced engine needed  : ZDoom 2.5.0 SVN
Primary purpose         : No levels included
===========================================================================
Title                   : The Adventures of Super Chicken and Wondeer!
Filename                : xw_schkn
Release date            : 6/26/2012
Author                  : XutaWoo
Email Address           : [email protected]
Other Files By Author   : Crab, Lobster, Zyq, Dementarium, Hell's Arena,
                          Overlord, Truckosaurus...let's just say, a lot
                          of things.
Misc. Author Info       : Stiiiiill hasn't finished grabbing credits for
                          something finished nearly two years ago.

Description             : Oh no! Super Chicken's sidekick Wondeer has been
                          captured by the forces of hell! Looks like it's
                          time for him to save her!
                          
                          Assist Super Chicken's heroic rampage by guiding
                          him through levels while making use of his
                          self-gravity manipulation and making use of his
                          assortment of tools gathered from monitors
                          scattered about! Holding down the jump button
                          will increase his air control dramatically as
                          well as slowing down his descent, while crouching
                          causes him to rocket down, allowing you to piece
                          even the toughest of foes! Powerups are held in
                          the aforementioned monitors that have to be
                          broken. Weapon monitors, those that show only
                          static, grant Super Chicken his offensive powers
                          that can be used by pressing the alt fire key.
                          
                          Nearly every levelset should work with this mod,
                          excluding those that add custom weapons. Some
                          levels may also be broken by the hero's small
                          stature. Additionally, Super Chicken is amazingly
                          mobile while airborne, so you'll have to force
                          yourself to not break some other levels' flow!
                          
                          Whether or not that's a problem, well, that's
                          an entirely different matter.

Additional Credits to   : Hoo boy.
                          Raven Software, Sega, id Software, Velocity
                          Software, Xaser, Cutmanmike, ZUN, Scuba Steve,
                          JoeyTD, Enterbrain, Capcom, Nintedo, and Jurri
                          are responsible for all the stuff I didn't hack
                          together or create on my own. For more detailed
                          credits, check out the CREDITS lump in the wad
                          itself!
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : DECORATE, ACS, SNDINFO, and LANGUAGE
Other files required    : None


* Play Information *

Game                    : Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Uncertain, but either less than a week or
                          slightly more than one.
Editor(s) used          : SLADE, Paint.net, Audacity
Known Bugs              : Various quirks with the dive beak, including
                          being able to climb walls by facing them while
                          doing them. While unintended, I have absolutely
                          no interest in fixing it nor some other related
                          to it.
May Not Run With...     : Zandronum, however this may change in a couple
                          years.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Advanced engine needed  : ZDoom 2.5.0 SVN
Primary purpose         : No levels included
===========================================================================
Title                   : The Adventures of Super Chicken and Wondeer!
Filename                : xw_schkn
Release date            : 6/26/2012
Author                  : XutaWoo
Email Address           : [email protected]
Other Files By Author   : Crab, Lobster, Zyq, Dementarium, Hell's Arena,
                          Overlord, Truckosaurus...let's just say, a lot
                          of things.
Misc. Author Info       : Stiiiiill hasn't finished grabbing credits for
                          something finished nearly two years ago.

Description             : Oh no! Super Chicken's sidekick Wondeer has been
                          captured by the forces of hell! Looks like it's
                          time for him to save her!
                          
                          Assist Super Chicken's heroic rampage by guiding
                          him through levels while making use of his
                          self-gravity manipulation and making use of his
                          assortment of tools gathered from monitors
                          scattered about! Holding down the jump button
                          will increase his air control dramatically as
                          well as slowing down his descent, while crouching
                          causes him to rocket down, allowing you to piece
                          even the toughest of foes! Powerups are held in
                          the aforementioned monitors that have to be
                          broken. Weapon monitors, those that show only
                          static, grant Super Chicken his offensive powers
                          that can be used by pressing the alt fire key.
                          
                          Nearly every levelset should work with this mod,
                          excluding those that add custom weapons. Some
                          levels may also be broken by the hero's small
                          stature. Additionally, Super Chicken is amazingly
                          mobile while airborne, so you'll have to force
                          yourself to not break some other levels' flow!
                          
                          Whether or not that's a problem, well, that's
                          an entirely different matter.

Additional Credits to   : Hoo boy.
                          Raven Software, Sega, id Software, Velocity
                          Software, Xaser, Cutmanmike, ZUN, Scuba Steve,
                          JoeyTD, Enterbrain, Capcom, Nintedo, and Jurri
                          are responsible for all the stuff I didn't hack
                          together or create on my own. For more detailed
                          credits, check out the CREDITS lump in the wad
                          itself!
===========================================================================
* What is included *

New levels              : None
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : DECORATE, ACS, SNDINFO, and LANGUAGE
Other files required    : None


* Play Information *

Game                    : Doom
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : Uncertain, but either less than a week or
                          slightly more than one.
Editor(s) used          : SLADE, Paint.net, Audacity
Known Bugs              : Various quirks with the dive beak, including
                          being able to climb walls by facing them while
                          doing them. While unintended, I have absolutely
                          no interest in fixing it nor some other related
                          to it.
May Not Run With...     : Zandronum, however this may change in a couple
                          years.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors