Food Processing

Food Processing

Originally intended as an Episode I D:E map. The second serious map I made coming out of retirement (after WTC911) and the last map I made completely in Doom...

Filenames
food.wad
Size
310.83 KB
MD5
23bf5d664a1db8d899b42520cc67c5ba
SHA-1
d4145f975e52967711d9f13946d9308830b2719f
SHA-256
5407e2ca9b356dec64fc6639d4c2316698b1f13dc2b4472bc8d1bb5d29f88efa
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
24
Maps
E1M1

Read Me

===========================================================================
Title                   : Food Processing
Filename                : food.wad
Release date            : July 22nd, 2004
Author                  : Owen "Sarge Baldy" Lloyd
Email Address           : [email protected]
Web Page                : http://oregonstate.edu/~lloydo/
Other Files By Author   : WTC911, MooDDoom, Hell Keep II, Motion 2, Dead Base 2.0, Neith, Ungay Skulltag, etc.
Misc. Author Info       : Likes long walks on the beach and dinners by candelight.
Description             : Originally intended as an Episode I D:E map. The second serious map I made coming out of
			  retirement (after WTC911) and the last map I made completely in DoomCAD.
Additional Credits to   : Matt Tagliaferri: for DoomCAD
			  Torn: for testing
			  Erik Alm: for testing
			  Nanami: for Doom: Enigma
			  John Romero and Tom Hall: for Knee Deep in the Dead		  
===========================================================================
* What is included *

New levels              : Yes
Sounds                  : Nope
Music                   : just D_E1M3
Graphics                : One rotated version of an original flat
Dehacked/BEX Patch      : Nope
Demos                   : Nein

* Play Information *

Game                    : Ultimate Doom
Map #                   : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : 8 starts
Difficulty Settings     : Yep


* Construction *

Base                    : 100% SargeBaldy
Build Time              : I dunno, a few months
Editor(s) used          : DoomCAD 6.1
			  Wintex 4.3
			  ZenNode 1.1

Known Bugs              : Nope

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse, granted you ask me for permission first.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as my name is in there somewhere.
You don't have to tell me, but I'd like to know if someone wants to do this.

* Where to get the file that this text file describes *

FTP sites: ftp://3darchives.in-span.net/pub/idgames/ and other mirrors of this

Maps

E1M1

E1M1

Deathmatch Spawns
5
Co-op Spawns
4

Graphics