High Resolution Textures w/o the High Resolution

This is an experiment to see if the high resolution textures actually make better textures than the originals. I took all the textures from the JDTP, resized...

Filenames
hrtwthr.wad
Size
5.22 MB
MD5
4abc2513cbf2348310e923d8d9bd4892
SHA-1
d391359e06ce480e0fbfdaf12837e5970da32b13
SHA-256
7a797beab3eaddfec961c98ba888338430ae8389c4aeb67901a3ae983d5277f8
WAD Type
PWAD
IWAD
Strife
Engines
Hexen, Strife
Lumps
557

Read Me

===========================================================================
Primary purpose         : Texture Replacement / Experiment
===========================================================================
Title                   : High Resolution Textures w/o the High Resolution
Filename                : HRTWTHR
Release date            : June 5 2009
Author                  : Jon Vail
Email Address           : [email protected]
Other Files By Author   : Play When Bored
                          Play When Bored 2
                          Caution Tape Bonanza

Description             : This is an experiment to see if the high
                          resolution textures actually make better textures
                          than the originals. I took all the textures from
                          the JDTP, resized them to their original sizes
                          and put them in this wad file. Some textures came
                          out looking much better than others. BROWN96 for
                          example looks great, while textures like BRNGRN
                          got its ass kicked by the doom pallete, making it
                          more gray than green. Nonetheless it gives doom a
                          more unique look. 

Additional Credits to   : Kurikai for maintaining the JDTP, all the
                          original authors of the textures for the JDTP,
                          whose names are not listed in the package.
===========================================================================
* What is included *

New levels              : None
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom, Doom 2
Map #                   : None
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : Modified
Build Time              : 3-4 hours.
Editor(s) used          : XWE.exe, Irfanview
Known Bugs              : Some textures are not replaced because there are
                          not high resolution versions of them in the JDTP
                          yet.
May Not Run With...     : Anything other than Doom or Doom 2


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors