GALAXIA.WAD (The Ultimate Czech Level)
- This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me many hour...
This WAD is corrupt, it may not load or play correctly.
Filenames
galaxia.wad, GALAXIA.WAD, galaxia.zip
Size
765.23 KB
MD5
1268745a553bf0675d3b5b487cbea3ac
SHA-1
d290f5f10659ac3abb184a8eea707674e4228cf0
SHA-256
18769dc68102e16749d879e4a4014a245059f30358c13294c8daa243b6d2063a
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
50
Maps
E1M1, E1M9
Download
Read Me
============================================================================== Title : GALAXIA.WAD (The Ultimate Czech Level) Author : Pavel Hodek (CZ) Email Address : [email protected] Misc. Author Info : |~~~~~~~~~| I live in a small town. I have never played | | |~~\ | deathmatch, just co-op. with my friend. | |__|__/ | I used to play tennis, now I play DOOM :( | | | | I like beer, chess, techno, demos, Doom, | | | | travelling, playing cards, computers, GUS, |_________| and... (BTW: That picture is my logo, not a secret part in my level that I forgot to mark as secret, so you will always have 100% secret... ;) ============================================================================== Description : - This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me many hours and when I finished the level after several weeks, I didn't want to have just a few soldiers. So, this is gonna be tough. - No Cyberdemon, but several spiders. But wait! The one in the first room is here just for the story and will be killed later. All other spiders are only decorations and won't be killed. A few cacos and barons. (total: over 330 enemies) - You will be given all weapons except the BFG. - Don't believe in invulnerability. (It sucks). - There are no traps or places where you would stuck. - No puzzles, just an instant and hard action. Hey, this is DOOM! - My plan was to design an original subway area and sewers. (of course). When I started, I hadn't played a single pwad before. So I didn't steal any idea, just was not first. - THE LEVEL WAS DESIGNED FOR ONE PLAYER ONLY AS A STAND ALONE WAD. PLAY THE LEVEL AND QUIT. YOU SHOULD HAVE A FAST 486 (designed on DX2-66 VLB). - I can complete the level in about 50 minutes. Additional Credits to : Everybody who made this possible. (Would be a long list.) ============================================================================ * Play Information * Episode and Level # : E1M1 + a tiny level E1M9 (after finishing the first level, read the story and load the pwad again, and press idclev19 - I don't want you to have any ammo. This is THE BERSERK TIME!! READ THE STORY for details! (size: 313.512 B + 17.136 B) Single Player : Yes Cooperative 2-4 Player : No \ no starting Deathmatch 2-4 Player : No / points Difficulty Settings : Yes (HMP, UV) - play UV anyway, E1M9 has just one New Sounds : Yes (9), mostly ripped from games; shotgun and fireball blast from T2 collection New Music : Yes E1M1 - DASBOOT - I love that evergreen (GUS rec.) E1M9 - I was inspired by the intro theme to the movie >The Thing<, just scatched the mood. I am not a musician. New Graphics : Yes (Title screen and SKY1 were scanned, other images were drawn by myself, one of them using original id's wooden texture) Demos Replaced : 1 (the 3rd in a row; wait for it,if you really cannot complete E1M9), E1M1 will be available when I get upgrades to 1.4 * Construction * Base : New level from scratch (Is there anyone who would modify existing levels?) Build Time : Three month. O.K., I took a nap, finished exams and did a gazilion other things. May be 200 hours? Editor(s) used : DEU 5.1, DEU 5.21gcc, BSP 1.1, BSP 1.2, DMGRAPH, DMAUD, MIDI2MUS, Ted, Advanced Digiplayer v3.0b, IPhotoDeluxe, PhotoStyler, FastTracker, MOD2MID, MIDIsoft Session, Hardware used : 486DX2-66 VLB, 386DX40, HP ScanJet IIcx, SB 2.0, GUS Known Bugs : Bugs? NO! Just drawbacks. One room is a bit slow (127 lines and 55 sprites on the screen), I made the save possible (If you added one other thing, DOOM would hang up.) Now, the machine hangs only when I exit to DOS (using v 1.2). The sky texture is flipped horizontaly, dunno why but I don't care. Ummmmmm, ..... may be not perfect English? :) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. Sorry, it took me really too much time and hard work (although I enjoyed it). :) You MAY distribute this WAD, provided you include this file and story.txt with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file and story.txt intact. * Where to get this WAD * FTP sites: This is gonna be my first upload, so I don't know if I do it correctly. I plan to put it on infant2.sphs.indiana.edu and may be some other bigger sites. BBS numbers: I would appreciate it if you could upload this to your favourit BBS and let me know about it. (If you have e-mail) Other: Well, this is not a small zip, but if you really don't have ftp, I will send it to you uuencoded, but no promises. :) ============================================================================== This level was not tested, because people that I know have just 386s, no time for intensive playing doom and just slight experience with external levels. Therefore I would really appreciate the feedback.I am opened to your criticism. If it is not problem for you, record your first try or your best try to let me see how you think during the game. I NEED IT FOR MY FUTURE WADBUILDING! Send it zipped and uuencoded on my somewhere above mentioned e-mail address. I will answer any questions and problems you have.I just want to get your mail. So don't be lazy and encourage a lonely but still happy DOOMer. As for that small E1M9 level, I would like to see the fastest (100% kill) or the most curious recording. If I get enough responses, the best recording could be uploaded on infant2. If you think you are not fast enough, send it anyway, I want to see that you finished it. And the last thing: DO NOT CHEAT, PLEASE! THERE IS NO REASON TO DO IT. THERE ARE NO MAZES, IMPOSSIBLE PLACES, TELEPORTERS OR PUZZLES. YOU GET ENOUGH AMMO TO KILL EVERYTHING (except those decorative SpiderDemons). DON'T BOTHER TO SAVE YOUR GAME AFTER CLEARING 1 SQUARE METER. THERE ARE NO TRICKS, JUST SURPRISES. IF YOUR HEALTH IS LOW AFTER YOU GOT FROM CROSS FIRE, THERE SHOULD BE A MEDICAL KIT OR A SOUL SPHERE ROUND THE CORNER. THE BEST ACTION IS NON-INTERRUPTED ACTION!!!
============================================================================== Title : GALAXIA.WAD (The Ultimate Czech Level) Author : Pavel Hodek (CZ) Email Address : [email protected] Misc. Author Info : |~~~~~~~~~| I live in a small town. I have never played | | |~~\ | deathmatch, just co-op. with my friend. | |__|__/ | I used to play tennis, now I play DOOM :( | | | | I like beer, chess, techno, demos, Doom, | | | | travelling, playing cards, computers, GUS, |_________| and... (BTW: That picture is my logo, not a secret part in my level that I forgot to mark as secret, so you will always have 100% secret... ;) ============================================================================== Description : - This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me many hours and when I finished the level after several weeks, I didn't want to have just a few soldiers. So, this is gonna be tough. - No Cyberdemon, but several spiders. But wait! The one in the first room is here just for the story and will be killed later. All other spiders are only decorations and won't be killed. A few cacos and barons. (total: over 330 enemies) - You will be given all weapons except the BFG. - Don't believe in invulnerability. (It sucks). - There are no traps or places where you would stuck. - No puzzles, just an instant and hard action. Hey, this is DOOM! - My plan was to design an original subway area and sewers. (of course). When I started, I hadn't played a single pwad before. So I didn't steal any idea, just was not first. - THE LEVEL WAS DESIGNED FOR ONE PLAYER ONLY AS A STAND ALONE WAD. PLAY THE LEVEL AND QUIT. YOU SHOULD HAVE A FAST 486 (designed on DX2-66 VLB). - I can complete the level in about 50 minutes. Additional Credits to : Everybody who made this possible. (Would be a long list.) ============================================================================ * Play Information * Episode and Level # : E1M1 + a tiny level E1M9 (after finishing the first level, read the story and load the pwad again, and press idclev19 - I don't want you to have any ammo. This is THE BERSERK TIME!! READ THE STORY for details! (size: 313.512 B + 17.136 B) Single Player : Yes Cooperative 2-4 Player : No \ no starting Deathmatch 2-4 Player : No / points Difficulty Settings : Yes (HMP, UV) - play UV anyway, E1M9 has just one New Sounds : Yes (9), mostly ripped from games; shotgun and fireball blast from T2 collection New Music : Yes E1M1 - DASBOOT - I love that evergreen (GUS rec.) E1M9 - I was inspired by the intro theme to the movie >The Thing<, just scatched the mood. I am not a musician. New Graphics : Yes (Title screen and SKY1 were scanned, other images were drawn by myself, one of them using original id's wooden texture) Demos Replaced : 1 (the 3rd in a row; wait for it,if you really cannot complete E1M9), E1M1 will be available when I get upgrades to 1.4 * Construction * Base : New level from scratch (Is there anyone who would modify existing levels?) Build Time : Three month. O.K., I took a nap, finished exams and did a gazilion other things. May be 200 hours? Editor(s) used : DEU 5.1, DEU 5.21gcc, BSP 1.1, BSP 1.2, DMGRAPH, DMAUD, MIDI2MUS, Ted, Advanced Digiplayer v3.0b, IPhotoDeluxe, PhotoStyler, FastTracker, MOD2MID, MIDIsoft Session, Hardware used : 486DX2-66 VLB, 386DX40, HP ScanJet IIcx, SB 2.0, GUS Known Bugs : Bugs? NO! Just drawbacks. One room is a bit slow (127 lines and 55 sprites on the screen), I made the save possible (If you added one other thing, DOOM would hang up.) Now, the machine hangs only when I exit to DOS (using v 1.2). The sky texture is flipped horizontaly, dunno why but I don't care. Ummmmmm, ..... may be not perfect English? :) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. Sorry, it took me really too much time and hard work (although I enjoyed it). :) You MAY distribute this WAD, provided you include this file and story.txt with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file and story.txt intact. * Where to get this WAD * FTP sites: This is gonna be my first upload, so I don't know if I do it correctly. I plan to put it on infant2.sphs.indiana.edu and may be some other bigger sites. BBS numbers: I would appreciate it if you could upload this to your favourit BBS and let me know about it. (If you have e-mail) Other: Well, this is not a small zip, but if you really don't have ftp, I will send it to you uuencoded, but no promises. :) ============================================================================== This level was not tested, because people that I know have just 386s, no time for intensive playing doom and just slight experience with external levels. Therefore I would really appreciate the feedback.I am opened to your criticism. If it is not problem for you, record your first try or your best try to let me see how you think during the game. I NEED IT FOR MY FUTURE WADBUILDING! Send it zipped and uuencoded on my somewhere above mentioned e-mail address. I will answer any questions and problems you have.I just want to get your mail. So don't be lazy and encourage a lonely but still happy DOOMer. As for that small E1M9 level, I would like to see the fastest (100% kill) or the most curious recording. If I get enough responses, the best recording could be uploaded on infant2. If you think you are not fast enough, send it anyway, I want to see that you finished it. And the last thing: DO NOT CHEAT, PLEASE! THERE IS NO REASON TO DO IT. THERE ARE NO MAZES, IMPOSSIBLE PLACES, TELEPORTERS OR PUZZLES. YOU GET ENOUGH AMMO TO KILL EVERYTHING (except those decorative SpiderDemons). DON'T BOTHER TO SAVE YOUR GAME AFTER CLEARING 1 SQUARE METER. THERE ARE NO TRICKS, JUST SURPRISES. IF YOUR HEALTH IS LOW AFTER YOU GOT FROM CROSS FIRE, THERE SHOULD BE A MEDICAL KIT OR A SOUL SPHERE ROUND THE CORNER. THE BEST ACTION IS NON-INTERRUPTED ACTION!!! ÃP
============================================================================== Title : GALAXIA.WAD (The Ultimate Czech Level) Author : Pavel Hodek (CZ) Email Address : [email protected] Misc. Author Info : |~~~~~~~~~| I live in a small town. I have never played | | |~~\ | deathmatch, just co-op. with my friend. | |__|__/ | I used to play tennis, now I play DOOM :( | | | | I like beer, chess, techno, demos, Doom, | | | | travelling, playing cards, computers, GUS, |_________| and... (BTW: That picture is my logo, not a secret part in my level that I forgot to mark as secret, so you will always have 100% secret... ;) ============================================================================== Description : - This is my first creation. But I tried to avoid mistakes like too high sector, too long line, HOM, texture misalignment and such ... - It took me many hours and when I finished the level after several weeks, I didn't want to have just a few soldiers. So, this is gonna be tough. - No Cyberdemon, but several spiders. But wait! The one in the first room is here just for the story and will be killed later. All other spiders are only decorations and won't be killed. A few cacos and barons. (total: over 330 enemies) - You will be given all weapons except the BFG. - Don't believe in invulnerability. (It sucks). - There are no traps or places where you would stuck. - No puzzles, just an instant and hard action. Hey, this is DOOM! - My plan was to design an original subway area and sewers. (of course). When I started, I hadn't played a single pwad before. So I didn't steal any idea, just was not first. - THE LEVEL WAS DESIGNED FOR ONE PLAYER ONLY AS A STAND ALONE WAD. PLAY THE LEVEL AND QUIT. YOU SHOULD HAVE A FAST 486 (designed on DX2-66 VLB). - I can complete the level in about 50 minutes. Additional Credits to : Everybody who made this possible. (Would be a long list.) ============================================================================ * Play Information * Episode and Level # : E1M1 + a tiny level E1M9 (after finishing the first level, read the story and load the pwad again, and press idclev19 - I don't want you to have any ammo. This is THE BERSERK TIME!! READ THE STORY for details! (size: 313.512 B + 17.136 B) Single Player : Yes Cooperative 2-4 Player : No \ no starting Deathmatch 2-4 Player : No / points Difficulty Settings : Yes (HMP, UV) - play UV anyway, E1M9 has just one New Sounds : Yes (9), mostly ripped from games; shotgun and fireball blast from T2 collection New Music : Yes E1M1 - DASBOOT - I love that evergreen (GUS rec.) E1M9 - I was inspired by the intro theme to the movie >The Thing<, just scatched the mood. I am not a musician. New Graphics : Yes (Title screen and SKY1 were scanned, other images were drawn by myself, one of them using original id's wooden texture) Demos Replaced : 1 (the 3rd in a row; wait for it,if you really cannot complete E1M9), E1M1 will be available when I get upgrades to 1.4 * Construction * Base : New level from scratch (Is there anyone who would modify existing levels?) Build Time : Three month. O.K., I took a nap, finished exams and did a gazilion other things. May be 200 hours? Editor(s) used : DEU 5.1, DEU 5.21gcc, BSP 1.1, BSP 1.2, DMGRAPH, DMAUD, MIDI2MUS, Ted, Advanced Digiplayer v3.0b, IPhotoDeluxe, PhotoStyler, FastTracker, MOD2MID, MIDIsoft Session, Hardware used : 486DX2-66 VLB, 386DX40, HP ScanJet IIcx, SB 2.0, GUS Known Bugs : Bugs? NO! Just drawbacks. One room is a bit slow (127 lines and 55 sprites on the screen), I made the save possible (If you added one other thing, DOOM would hang up.) Now, the machine hangs only when I exit to DOS (using v 1.2). The sky texture is flipped horizontaly, dunno why but I don't care. Ummmmmm, ..... may be not perfect English? :) * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. Sorry, it took me really too much time and hard work (although I enjoyed it). :) You MAY distribute this WAD, provided you include this file and story.txt with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file and story.txt intact. * Where to get this WAD * FTP sites: This is gonna be my first upload, so I don't know if I do it correctly. I plan to put it on infant2.sphs.indiana.edu and may be some other bigger sites. BBS numbers: I would appreciate it if you could upload this to your favourit BBS and let me know about it. (If you have e-mail) Other: Well, this is not a small zip, but if you really don't have ftp, I will send it to you uuencoded, but no promises. :) ============================================================================== This level was not tested, because people that I know have just 386s, no time for intensive playing doom and just slight experience with external levels. Therefore I would really appreciate the feedback.I am opened to your criticism. If it is not problem for you, record your first try or your best try to let me see how you think during the game. I NEED IT FOR MY FUTURE WADBUILDING! Send it zipped and uuencoded on my somewhere above mentioned e-mail address. I will answer any questions and problems you have.I just want to get your mail. So don't be lazy and encourage a lonely but still happy DOOMer. As for that small E1M9 level, I would like to see the fastest (100% kill) or the most curious recording. If I get enough responses, the best recording could be uploaded on infant2. If you think you are not fast enough, send it anyway, I want to see that you finished it. And the last thing: DO NOT CHEAT, PLEASE! THERE IS NO REASON TO DO IT. THERE ARE NO MAZES, IMPOSSIBLE PLACES, TELEPORTERS OR PUZZLES. YOU GET ENOUGH AMMO TO KILL EVERYTHING (except those decorative SpiderDemons). DON'T BOTHER TO SAVE YOUR GAME AFTER CLEARING 1 SQUARE METER. THERE ARE NO TRICKS, JUST SURPRISES. IF YOUR HEALTH IS LOW AFTER YOU GOT FROM CROSS FIRE, THERE SHOULD BE A MEDICAL KIT OR A SOUL SPHERE ROUND THE CORNER. THE BEST ACTION IS NON-INTERRUPTED ACTION!!! ÃP ************************************************************** \ _____ \ ___ \ \ ___ \_ \ \_ _ \ ___ \ \ \ \ \ \ \_ \ \ \ \ \ \__ \ ___ \ \ ___ \ _ \ \ ___ \ \ \ \ \ \ \ \ \_ \ \ \_______ \___ \___ \_______ \___ \___ \___ \___ \____ \___ \___ The Ultimate Czech Level for DOOM by Pavel Hodek _______________________________________________________________________________ The level is based on a comics sci-fi story. Here it is - just briefly: You are one of two astronauts who survived the swarm of the asteroids. Now, the huge spaceship on its voyage to explore the unknown civilizations seems to be dead. Nobody from the crew will ever breath its fresh air as it flew out to the space. The two friends decide to repair the ship and try to get back to the Mother Earth. They don't know their spaceship GALAXIA is approaching a black hole. ... Nothing could save them. GALAXIA flew through the black hole and got to very strange planetary system. One of the plantes resembled the Earth. Having no idea where they are, the two astronauts decided to examine it closer. They discovered a strange orbital lab and decided to visit it. They took a probe module with some weapons, left GALAXIA and managed to get into the space lab. It was abandoned. Their computer cryptographer revealed some information about the planet. Only higher radioactivity made it different from the Earth. The mystery of the planet was so strong that they didn't hesitate a minute and their probe module sank through the atmosphere. They penetrated over the ocean. With their high speed they soon got to an island which seemed to be covered with deep forest. Approaching the island, they were attacked by a huge red insect. Their probe was damaged but they managed to escape. The probe could not be controlled safely and there was a possibility of explosion. They have good luck and soon flew over the continent. The town with high buildings on the coast was faintly familiar, but undoubtable abandoned as well. Every- thing was very strange. The probe started to lose height and forced the two astronauts land near the city. There were several bad-looking trees and a lake with clear water. They didn't catch to leave the probe and were attacked by two huge "flies". It was no problem for built-in guns. But it didn't say anything hopefull about the planet. The only sign of life they encountered so far was giant insect. One "fly" tried to pick some white thing from grass. They decided to have a look. What they saw, was a human body being captured in a web. They began to tear the cocoon and found out, they had just saved a young girl. She communicated with them by means of telepaty and narrated them about her nation being held in underground storage areas by the huge insect. As she talked several minutes they learned the terrible history. The scientists had developed a special weapon of massdestruction based on biology. But the experiments had got out of their hands. One of the experiment explosions had been so strong that people had had to hide in the underground if they hadn't want to be seized by deadly bacteria. Soon everything on the surface had died. There had been just a few kinds of insect that had mutated, grew to an unbelievable size and survived. The spiders had got very inteligent and attacked the Mankind. The most inteligent spiders had formed a comunity and enslaved the less inteligent kinds of spiders. Now, they use them to fight against people who are absolutly defensless. The nubmer of people is lower day to day. They form small groups and live in underground storage areas among crates containg stuff necessary to survive. Sometimes a few man decide to go up to the surface to bring some weapons but nobody ever returns. ... Now, you are the one, who has a weapon. But the probe is useless. The plan is clear. Your friend stays and will try to fix it. You will go with that girl to the underground. ... You meet the people from the underground and see that they believe in your help. You are their God who can help them. They know they have another home in the space. (Now you recall that space lab.) They offer you their best weapon - shotgun. One man managed to get back. He talked about mutated friends, who tried to get on the surface earlier, browsing around the corridors without aim, some of them having shotgun, some of them having just a pistol. He killed one of them and brought the gun. They must have been captured by spiders and poisened somehow. The conversation is interrupted by the sound of steel. One of the spiders - slaves is penetrating the area. They already know about you. Everybody is shouting. In several seconds, you can't see anybody. You are staying in a storage area, shotgun on the ground before your eyes. The steps of the spider cause the ground to shake under your feet. You have no choice. You must face it. You just hope that the way to the probe will be as easy as the way to the underground. You remember the way through the drainage, subway and narrow cave corridors. You must make it alive, get to your friend and take off with repaired probe module. Hint: Your friend could switch the shields of the probe on to prevent anybody to enter it. So be carefull, if you have too much blood on your face, the protection system can beam you upto 500 meters far from the module. :) . . . . . . . . . . Now go and play e1m1! When you are finished, get back and read on! doom -devparm -file galaxia.wad -wart 1 1 -skill 4 (please, play UV, HMP is here just for kiddies, really) HEY, DON'T MAKE ME ANGRY AND PLAY UV! :) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Have you really finished that first level? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . O.K., you made it alive to the probe module. You hope you open the door and meet your friend. I will not pretend that their civilization has not invented anything like teleporter. A small example was in the underground. Isn't it strange that your friend didn't help you out there? Nothing could be easier then pressing fire on probe's laser guns. And instead of your friend, a baron awaits you in the entrance. Or was it your a little mutated friend? Just open the door to the level e1m9 (it is in the same pwad file, type: doom -devparm -file galaxia.wad -wart 1 9 -skill 4 Now you will see what is the reality. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Have you taken off? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Really? . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . O.K. You took off and got to GALAXIA. Now, you can take some more powerfull weapons for those poor people on the planet and help them get into the lab from where they could lead a war against spiders. You don't have any other plans as you will probably never see the Earth again. Many thanks for playing my level(s). I hope you enjoyed it. Now, it is time to type several words and mail them to me: Don't forget recordings!!!!!!! I need them! (Both, e1m1&e1m9) Pavel Hodek [email protected]
Maps
Endoom
█ ████████▌▌▌▌▌▌▌▌▌▌▌▌▌ DOOM WAS CREATED BY id SOFTWARE: ▐▐▐▐▐▐▐▐▐▐▐▐▐▐██████████ Programming: John Carmack, John Romero, Dave Taylor ART: Adrian Carmack, Kevin Cloud Design: Sandy Petersen Tech Support: Shawn Green BIZ: Jay Wilbur ▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ · · . · · | · YOU HAVE BEEN PLAYING A NEW DOOM LEVEL · - -+- - · · · · . | █▓▒░ ░▒▓ █▓▒░ ░▒▓ █▓▒ █▓▒░ ░▒▓ █▓▒ ░▒▓ █▓▒░ ░▒█▓▒░ ░▒▓ · █▓▒ . █▓▒ ░▒▓ █▓▒ █▓▒ ·░▒▓ █▓▒ ░▒ ▒░ █▓▒ ░▒▓ · · █▓▒ █▓▒ ░▒▓ █▓▒ · █▓▒ ░▒▓ █▓▒░░ · ▒░ █▓▒ ░▒▓ · █▓▒ ░▒▓ █▓▒░ ░▒▓ █▓▒ █▓▒░ ░▒▓· █▓▒ ░▒ ▒░ █▓▒░ ░▒▓ ▌█ █▓▒ ░▒▓ █▓▒ ░▒▓ █▓▒ █▓▒ ░▒▓ █▓░ ░▒▓ ▒░ █▓▒. ░▒▓N ▌▄▐▌▌ · █▓▒░ ░▒▓ █▓▒ ░▒▓ █▓▒░░▒▓ █▓▒ ░▒▓ █▓░ ░▒▓ █▓▒░ ░▒ █▓▒ ░▒▓ ▌ ▐▌ · · · ▌ ▐ · · ██████████████ . · ▀▀ ─ ──────────────────────┐ . ▓▓██▓▓█████▓▓▓ ┌───────────────────────S end comments and your │ ▒▒▓▓▒▒▓▓▒▒▓▓▒▒ · │ I'm not sure, but this recordings to: │ PAVEL ░░▒▒▒▒▒▒▒▒▒░░░ HODEK │ is probably the [email protected] │ ░░░░░░░░░░░░░░▒▒ │ ultimate Czech level. I LOVE getting a lot of│ . ░░░░░░░░░░░░░░ │ I don't know of any e -mail! So mail me NOW!│ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒ │ other Czech author. ─ ──────────────────────┘ I HOPE YOU ENJOYED MY LEVEL └───────────────────────