USQ IRC goes Deathmatch Hogwild

USQ IRC goes Deathmatch Hogwild

This WAD is a representation of the Uni of Southern Queensland L and T block buildings. Excellent deathmatch WAD. Weapons are fairly low level (Shottie, pist...

Filenames
usq2.wad, USQ2.WAD, usq2.zip
Size
50.50 KB
MD5
53293f88e628d5e81302973eed4508cb
SHA-1
d2514c4acdae34a253f6d398ad23e5ebc3313bc0
SHA-256
23cde7a5f17c3aa46686830efbc7b7b953efd6176aa75bcdc4716ab374197488
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Read Me

================================================================
Title                   : USQ IRC goes Deathmatch Hogwild
Author                  : Chris Willacy
Email Address           : [email protected]
Misc. Author Info       : Protector of the Camel.
			: Slayer of Gizlobbers.
Description             : This WAD is a representation of the Uni
                          of Southern Queensland L and T block buildings.
                          Excellent deathmatch WAD. Weapons are fairly
                          low level (Shottie, pistol, chaisaw. 
			  This ensures maximum fairness and some cool
                          shoot outs and fisticuffs. Loads 'o sniper positions,
                          dark alleys, cool places to hide out. On 4 player
			  this WAD should kick ARSE! (I hope...testing it on the
			  weekend). Tested on 3 player. Groovalicious.
Additional Credits to   : Deadly Dave (he of the Moonspammers), Moory 
			  (also fellow Moonspammer and Pseudo-Echo piano guitarist
                          look-a-like) and anyone else I happen to destroy on this
			  wad. Also thanks to my playtesters: Georde, Matt, Deve
			  Caity, Mick, Jules, and everyone else.
			: Geoff Allan and ID software.			  
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : I guess...but theres no monsters.
Cooperative 2-4 Player  : Oh yes. See comment 1 line up.
Deathmatch 2-4 Player   : Yes indeed! Mucho fun!
Difficulty Settings     : Nein.
New Sounds              : No, but considering it.
New Graphics            : No, but ditto.
                        
* Construction *

Base                    : New level from scratch
Build Time              : About 6 hours which includes playtesting + 4 hours
                          tweaking. Again, 23 hours spent swearing at Windows
                          after it locked up 6,563,124,535,900 times.
Editor(s) used          : DoomED 3.0b and IDBSP 1.something.
Known Bugs              : None that i have found. E-mail me if you find any.

* Copyright / Permissions *

Authors may use this level as a base to build additional
levels but whats the point? It's my creation not yours. Feel free
to add weapons if you feel you are not gaining maximum sentence. This was designed
as a deathmatch WAD. I don't wanna see it distributed with monsters (please).

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute  this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this WAD *

If you're reading this then you've probably got it. Happy shaggin' campers! Uh..
i meant fraggin'.

Maps

E1M1

E1M1

Deathmatch Spawns
12
Co-op Spawns
1