Frag City

Frag City

You start out in the middle of an arena, if you are able to reach a teleporter, you can enter the second area. There is also a special third area you can fig...

Filenames
fragcity.wad, FRAGCITY.ZIP
Size
177.54 KB
MD5
ecb1688ed0a8f9730b39d5bc90b048c0
SHA-1
d241b4569769e9db80ec2c93b616a6c1bf7c8256
SHA-256
e5cc9787a4cd5e3576a296fceedbd1ec1c9bc5b56a569f33462d22101063b44d
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
111
Maps
E1M1

Read Me

================================================================
Title                   : Frag City   
Filename                : FRAGCITY.WAD
Authors                 : Erwen Tang           Paul Robinson
Email Address           : ÄÄÄÄÄÄÄÄÄÄ           ÄÄÄÄÄÄÄÄÄÄÄÄÄ
                          [email protected]  [email protected]
                          [email protected]
Misc. Author Info       : Erwen Tang is a studen at Thomas 
                          Jefferson High School for Science &
                          Technology.  Paul Robinson is a good
                          friend of mine who likes to play DOOM
                          and know a lot about the way wads work.

Technical Advisor       : Paul Robinson who figured out how to make
                          some things in the wad, added single player
                          and coop mode play, added an end-of-level
                          switch, a signature, figured how to get rid
                          of some HOMs, and removed three nasty moire
                          effects.

Description             : You start out in the middle of an arena,
                          if you are able to reach a teleporter, you
                          can enter the second area.  There is also a
                          special third area you can fight or run through.

                          What is different about this Wad that 300
                          others don't have?  Hint: look at the ceiling, :)
                          
                          1. No bottlenecks: every spot has at least two
                             exits; you can't be locked down.  You also
                             have to watch at least two places for
                             enemies.

                          2. Better weapons selection: if you select the
                             first two weapons levels, only shotgun,
                             chainsaw and pistol are available.  At level
                             3, chaingun is available and at level 4,
                             rocket launcher is available.  Why do this?
                             We found in playing deathmatch, that the game
                             became too easy with the plasma rifle or rocket
                             launcher all the time.  It also made the game's
                             outcome depend on whoever got to the biggest
                             weapon first.

                             Shotgun and Pistol can be evaded.  Plasma gun
                             makes getting killed too easy.  Rockets can                                               
                             kill just from the blast wave.  The reduction
                             in firepower makes the game more interesting
                             since even an inexperienced player can do 
                             killing damage to a seasoned veteran.

                             An inexperienced player is no match against
                             a more experienced one even with equal high-
                             powered weaponary.  This also makes the game
                             more fun since you never know what will happen.
                             
Additional Credits to   : Id - Creators of DOOM!
                          Rapha?l Quinet - DEU
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : This was what it was made for!
Difficulty Settings     : Yes!
New Sounds              : Yes!
New Graphics            : No :(
New Music               : Yes!
Demos Replaced          : 1

* Misc*                 : This was designed as a deathmatch wad.  There
                          is a switch you can throw to release monsters
                          if you want to play it as a single player or
                          coop wad.

* Construction *

Base                    : New level from scratch
Build Time              : 1 Month on & off
Editor(s) used          : DEU 5.21
Known Bugs              : All programs big and small are not entirely
                          bug free.  There's a few slight HOM's that
                          do not affect game play.  However, if there
                          IS something that's worth a new version, 
                          PLEASE report it to me or my associate so we
                          can continue to develop a better product.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels provided
that you credit us with creating the original level and that you say the
level you've made is a modified version of our original level.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu and any mirrors.

BBS numbers: The Wild Goose House  (703) 323-9286

Maps

E1M1

E1M1

Deathmatch Spawns
12
Co-op Spawns
4