Io Anomaly

Io Anomaly

E1 styled map, my first try at this theme. Many structures will probably seem familiar, some wont. So far this map works perfectly with Vanilla DooM, but I m...

Filenames
ioanomal.wad
Size
176.20 KB
MD5
27ca363943cf94a3d14b093073e00057
SHA-1
d1c8987b38b90062b3752dde7d289b71049ea97d
SHA-256
05d024f2dd095358a5a552499b99a16869a43d15593f2b284a6f0c5a55820fdd
WAD Type
PWAD
IWAD
Unknown
Engines
Doom
Lumps
11
Maps
E1M9

Read Me

===========================================================================
Advanced engine needed  : No
Primary purpose         : Single player
===========================================================================
Title                   : Io Anomaly
Filename                : ioanomal.wad
Release date            : 16 october 2002
Author                  : Exl
Email Address           : [email protected]
Other Files By Author   : mywad1.wad and Core Algorithm
                          *puts head down in shame*

Description             : E1 styled map, my first try at this theme. Many
                          structures will probably seem familiar, some wont.
                          So far this map works perfectly with Vanilla DooM,
                          but I mainly tested it with DooM Legacy (OpenGl).
                         
Additional Credits to   : Id software for DooM
                          The DooM community
                          The authors of WinDEU and Zennode
                          Authors of all the DooM ports
===========================================================================

* What is included *
New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *
Game                    : DOOM1
Map #                   : E1M9
Single Player           : Designed for
Cooperative 2-4 Player  : Yes, pretty well
Deathmatch 2-4 Player   : Just some starts and weapons, might be ok
Other game styles       : No
Difficulty Settings     : Of course, all three of them

* Construction *
Base                    : New from scratch
Build Time              : About 3 weeks (90 hours or so)
Editor(s) used          : WinDEU 5.24, Zennode
Known Bugs              : Not that I know of
May Not Run With...     : DooM ][, for a change


* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or reuse,
as long as you credit me, the author of the map.
Permissions have been obtained from original authors for any of their resources
modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in this
file to allow further distribution.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
The Unusual: http://home.wanadoo.nl/dennis.meuwissen
===========================================================================
Advanced engine needed  : No
Primary purpose         : Single player
===========================================================================
Title                   : Io Anomaly
Filename                : ioanomal.wad
Release date            : 16 october 2002
Author                  : Exl
Email Address           : [email protected]
Other Files By Author   : mywad1.wad and Core Algorithm
                          *puts head down in shame*

Description             : E1 styled map, my first try at this theme. Many
                          structures will probably seem familiar, some wont.
                          So far this map works perfectly with Vanilla DooM,
                          but I mainly tested it with DooM Legacy (OpenGl).
                         
Additional Credits to   : Id software for DooM
                          The DooM community
                          The authors of WinDEU and Zennode
                          Authors of all the DooM ports
===========================================================================

* What is included *
New levels              : Yes
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None

* Play Information *
Game                    : DOOM1
Map #                   : E1M9
Single Player           : Designed for
Cooperative 2-4 Player  : Yes, pretty well
Deathmatch 2-4 Player   : Just some starts and weapons, might be ok
Other game styles       : No
Difficulty Settings     : Of course, all three of them

* Construction *
Base                    : New from scratch
Build Time              : About 3 weeks (90 hours or so)
Editor(s) used          : WinDEU 5.24, Zennode
Known Bugs              : Not that I know of
May Not Run With...     : DooM ][, for a change


* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or reuse,
as long as you credit me, the author of the map.
Permissions have been obtained from original authors for any of their resources
modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have received
permission from the original authors of any modified or included content in this
file to allow further distribution.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
The Unusual: http://home.wanadoo.nl/dennis.meuwissen

Maps

E1M9

E1M9

Deathmatch Spawns
12
Co-op Spawns
4