60 secrets
mini episode consisting of 6 maps of small-mid sized interconnected layouts and flooded with enemies.
Filenames
60secret.wad
Size
1.85 MB
MD5
094ff99607c1c765eedb948b90b2cc2a
SHA-1
d18e42bd4d71dec112e93eb12b8a1c57e056f4da
SHA-256
f5b38e81242c0cfb1b2929d69a4f445897270b44f73554737f5e3e40b3358ad5
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
159
Maps
MAP01, MAP02, MAP03, MAP05, MAP04, MAP06
Download
Read Me
=========================================================================== Advanced engine needed : no Primary purpose : Single player =========================================================================== Title : 60 secrets Filename : 60secret.wad Release date : 29/11/2019 Author : Nicolas Monti Email Address : [redacted] Other Files By Author : deiminma.wad (Deimos Immaculated) eviltecc.wad (Eviltech) favie112.wad (favillesco - episode 1) favie211.wad (favillesco - episode 2) reticue1.wad (reticula - episode 1) faviae10.wad (favillesco alpha - episode 1) faviae21.wad (favillesco alpha - episode 2) erkatane.wad (erkattäññe) manolaik.wad (Mano Laikas - A road to Gamzatti) witness.wad (Witness of Time) massexe.wad (Mass Extinction) Misc. Author Info : I'm a 36 years old doomer, I make maps when it's possible for me because most of the time I'm busy with other stuff. beyond that I keep interested on everything related to doom, I believe mapping is a true art which requires lots of effort, motivation and skills. Description : mini episode consisting of 6 maps of small-mid sized interconnected layouts and flooded with enemies. Additional Credits to : Philnemba skepticist irukanjji elend Tango Salt-Man Z Crunchynut44 SuperCupcakeTactics Erick Gokuma _wingnut galileo31dos01 Noiser Mk7_Centipede Doomkid Andromeda Firedust Walter confetti hawkwind Mr. Meanor For playtesting, pointing out bugs, giving support and valuable criticism, helping to a more polished final version. special thanks to: Austinado and HAK3180 for recording and posting the videos of the maps with extensive and detailed information of what could be improved, many changes in the mapset are due of their advices and observartions. Ezepov: for support and the amazing logo =========================================================================== * What is included * New levels : Map01: depopulate! Map02: portents of the night Map03: death finds a way Map04: pain station Map05: woods of valerie Map06: parque chass 2091 Sounds : No Music : Yes Graphics : Yes (doom1 textures lacking in Doom2) Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : No * Play Information * Game : Doom2 Map # : Map01 to Map06 Single Player : Designed for Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Other game styles : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 2 months but more off than on. Editor(s) used : Doombuilder2, Slade, Doomword. Known Bugs : Some slime trail might appear May Not Run With : it should run in every port Tested With : Prboom++ * Copyright / Permissions * Authors may NOT use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Maps
portents of the night (MAP02)
Deathmatch Spawns
8
Co-op Spawns
4
Par Time
75