Rage CTF
Filenames
ragectf_.wad, ragectf.wad
Size
25.89 MB
MD5
ff15d66531bc408d8ddc0fc609104e3f
SHA-1
d0841df98012f2005ee20e3f34e845d5f13048b3
SHA-256
83f50294b920677572021b6aadd742ad37d73903809fe669d1b6969b9964e100
WAD Type
PWAD
IWAD
Doom II
Engines
Hexen, ZDoom
Lumps
1713
Maps
MAP02, MAP03, MAP09, MAP08, MAP19, MAP13, MAP07, MAP04, MAP11, MAP15, MAP06, MAP10, MAP12, MAP05, MAP18, MAP16, MAP17, MAP14, MAP01
Download
Read Me
=========================================================================== Advanced engine needed : Any Doom in Hexen CTF-supporting port Primary purpose : Capture the Flag =========================================================================== Title : Rage CTF Filename : ragectf.wad Release date : 11/02/2014 Author : Mechanix Union Email Address : [email protected] Other Files By Author : MSDuel, Overload, Fusion Mapping Take #2, Velocity CTF, Velocity CTF X, Harvester Misc. Author Info : http://mxu.the-powerhouse.net/ Description : 19 furious CTF maps Map list: Map01 - Slave Machinery by Decay/Grymmoire Map02 - Penguin the Jugulator by Heavenwraith Map03 - Violence Insignia by Heavenwraith Map04 - Sanctum by Drek Map05 - Nukage Mining II by Dusk Map06 - Crypts of the Damned by Decay Map07 - Infected by Dr. Sean/Grymmoire Map08 - Templar March by Heavenwraith Map09 - Mercurial by Watermelon/Decay Map10 - Last Remains by Decay/Dusk Map11 - Castle Crush by Rustking/Heavenwraith Map12 - Stellar Misconception by Heavenwraith Map13 - Space Blitz by Heavenwraith Map14 - Robinson's Requiem by Dusk Map15 - Agressio by Drek Map16 - Two Seasons by Drek Map17 - Reign of Steel by Dusk Map18 - Vile Industries by Mobius/Decay Map19 - Complex Epsilon by Decay Uses the following music tracks: MAP01 - "Ophidian" by James Paddock MAP02 - "Gray's Theme" by Takanashi Yasuharu (Fairy Tail OST) sequenced by Heavenwraith MAP03 - "The Gates of Hell" by Sekito Tsuyoshi (The Last Remnant OST) sequenced by HeavenWraith MAP04 - "Bombshell" by James Paddock MAP05 - "Fear Factory" from Donkey Kong with MMZ-remix by Jay Reichard MAP06 - "Conductor" by James Paddock MAP07 - "Shellz" by James Paddock MAP08 - "Wicked Flight" by Linked Horizon ("Bravely Default" OST) sequenced by Heavenwraith MAP09 - "Dirt" by Khyron MAP10 - "Relics" by James Paddock MAP11 - "Hyrule Castle" (Punk Cover) from The Legend of Zelda, sequenced by CarboHydroN MAP12 - "Main Dungeon" by Koshiro Yuzo ("Dragon Slayer IV: Drasle Family" OST) sequenced by Teck MAP13 - "Kiki" by Takanashi Yasuharu (Carnival Phantasm OST) sequenced by HeavenWraith MAP14 - "Magma Burning" from Mega Man 9, sequenced by Teck MAP15 - "Fire!" from Teenage Mutant Ninja Turtles 2: The Arcade Game MAP16 - "Jewel Temptation" from Mega Man 9, sequenced by Jace MAP17 - "Yaw" by James Paddock MAP18 - "Rage" by Mark Klem (Requiem MAP02) MAP19 - "Dr. Wily Stage 2" (Mega Man 3 OST) by Fujita Harumi & Fujita Yasuaki, MIDI Remix by TD Mak Title music: "Romanticide" by Nightwish, sequenced by riddler87 Intermission music: "Gold Saucer" (Final Fantasy VII OST) by Uematsu Nobuo Additional Credits to : id Software, NiGHTMARE, Cage, Eriance, esselfortium, Iikka Keränen, Fredrik Johansson, Raven Software, AlexMax, Derek Mc'Donald, Jonathan Rimmer, David Gevert, Vader and Pottus for textures. Raven Software for sound sequences. Tom "Gallows" Grindberg and his doom comic for the interpic. Special thanks to Rustking, as without him the wad would be of considerably less quality and quantity, and progress would have been much slower than it already was. Much extra time and effort went into the wad itself from him, even though he only made one map. Thanks also to the input and regularity of the external testing team including Rustking, Mobius, John Zombie, Combinebobnt, Catastrophe, and Water. We apologize to any possible individuals whose resources were used but who were not credited in the above list. =========================================================================== This PWAD contains select texture(s) and flat(s) that can originally be found in GothicDM or Gothic2. Credit and thanks go out to the artist(s) of said flat(s) and texture(s) and also to the rest of the Gothic Crew (1997/98). The ORIGINAL GothicDM(2).ZIP can be found at CDROM.COM. Each said PKZIP archive contains thirty-two professional quality levels and music. http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://cdrom.com/pub/idgames/levels/doom2/deathmatch/megawads/gothic2.zip However, cdrom.com is no longer online at the time of writing this text file. GothicDM and Gothic2 may be found in other mirrors, howerer, such as: http://ftp.fu.berlin.de/pc/games/idgames/levels/doom2/deathmatch/megawads/gothicdm.zip http://ftp.fu.berlin.de/pc/games/idgames/levels/doom2/deathmatch/megawads/gothic2.zip =========================================================================== * What is included * New levels : 19 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 01 - 19 Single Player : No Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : Capture the Flag Difficulty Settings : Not implemented * Construction * Base : Blank Screens Build Time : 1 year Editor(s) used : Quite a lot of them. May Not Run With... : Anything that does not support Hexen format CTF maps * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors