Return to phobos

Return to phobos

I was experimenting Doomsday engine. Finaly, it is very nice. Use kickstart to run the map.<br><br> If you get stuck in a room with 3 switches... dont desesp...

Filenames
rtn2phbs.pk3
Size
947.69 KB
MD5
55ff830deacbe8be844bb866ee4f91f0
SHA-1
d05c218e0a60f4518e16ebee9e3d34d022330121
SHA-256
6d1fb272836783accc14d252e6c0d7ae410de53eee40a41e34007e3ee7a46fa2
WAD Type
PK3
IWAD
Unknown
Engines
Doomsday Engine
Lumps
7
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : jDoom, (Doomsday engine)
Primary purpose         : Single+coop
===========================================================================
Title                   : Return to phobos
Filename                : rtn2phbs.pk3
Release date            : May 29, 2005
Author                  : Godcells
Email Address           : godcells no spamers hotmail.com
Other Files By Author   : 8BitDM, 8BitCTF, Onslaught, Onslaught 2, IndustrialCTF, Mutang
Misc. Author Info       : My devotion for Doom is continuing with this tribute.
Description             : I was experimenting Doomsday engine. Finaly, it is very nice. Use 
			  kickstart to run the map.

			  If you get stuck in a room with 3 switches... dont desesperate maybe
			  there's a trick... :P

			  If you're able to do this map in 8:00 minutes at UV with all secret and 100%
			  kill you r0x, believe me.

Additional Credits to   : Hobomaster, thank ya for some gameplay fix. And the doom shareware texture set. DukeNukem3d soundtrack. It fits to much.
===========================================================================
* What is included *
New levels              : map01
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : Yes (Some definition files)
Other files required    : none
* Play Information *
Game                    : DOOM2
Map #                   : map01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : none
Difficulty Settings     : Yes
* Construction *
Base                    : New from scratch 
Build Time              : 1 Week
Editor(s) used          : Doombuilder and Wintex
Known Bugs              : The dynamic lightning suck at certain places. Install the detail texture set
			  avaible on Doomsday engine's website. I dunno why but it fixes the 
			problem. Pretty sure it's an engine problem.
May Not Run With...     : Any other port exept jDoom. pk3 files lol, not a wad.


* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
7