Hangar v3.0

Hangar v3.0

Alright, you're all wondering, "why is the first level in DOOM called 'Hangar?' when it really isn't a hangar or anything like one?" Well, now it is. Hangar ...

Filenames
HANGAR.WAD
Size
159.52 KB
MD5
e82a8c4ed229aefc4decaa42403e4cd1
SHA-1
cfd039b589ccce747c0244f56d6543f4bd1fc42f
SHA-256
4f2b10baa4d50ef0c1ca913a548a79c68dc202e5f87d5967da60b87aff602aa0
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
19
Maps
E1M1

Read Me

--------------------------------HANGAR v3.0----------------------------------
--------------------------------K2---------MN--------------------------------
HANGAR.WAD build date: 2-4-96   

   INTRODUCTION:
        Have you noticed that the DOOM levels do not necessarily correspond    
to their namesake?  E1M1, "Hangar" doesn't really look like a hangar.  Well,        
now it does.  Thanks to today's sophisticated technology, we can bring you
HANGAR.WAD.
        HANGAR.WAD, a PWAD file, is our first complete DOOM level.  Easily 
installed and ran from your dos command line, you can experience level 1, 
"HANGAR" as it was meant to be. 

   RUNNING HANGAR:
        Running HANGAR.WAD is easy.  Just place it in your DOOM directory
and type "DOOM -file HANGAR.WAD"  HANGAR.WAD can also be used with WAD 
managers.  If you have problems, consult your README file or e-mail the 
address at the bottom of the file.

   VERSION INFORMATION:
        Hangar.wad v3.0 is the latest in HANGAR technology.  Since the first
HANGAR, we made many new improvements!  See below for details!

--==>>  HANGAR.WAD v3.0
                -Fixed a linedef
                -Changed the look on the Map 

        HANGAR.WAD v2.9
                -Fixed a few texturing bugs
                -Re-textured the hangar
                -Fixed the secrets bug- now 100% secret is gettable
                -Minor layout changes
                -New ENDOOM screen

        HANGAR.WAD v2.8
                -Hangar is now 72% more efficient!
                        (has more than a blank reject map- Good for DOOM 1.2)
                -Alternate Deathmatch! exit
                -Re-keyed doors

        HANAGR.WAD v2.7
                -Found and fixed a texture problem
                
        HANGAR.WAD v2.666
                -Fixed a switch bug
                
        HANGAR.WAD v2.6
                -NEW TEXTURES!!!
                -Key card replacement
                -Sectors added in computer room
                -Lift bug fixed
                -Better texturing
                -Exit ceiling lowered
                -Sector lighting changed
                -DM soul sphere added
                -Other minor bug fixes
                -ENDOOM screen added

        HANGAR.WAD v2.3
                -Teleport wall fixed
        
        HANGAR.WAD v2.2
                -Moved secret room
                -Item replacing
        
        HANGAR.WAD v2.1
                -New secret room
                -Item replacement
                -Lowered ceiling in K2 sector

        HANGAR.WAD v2.0
                -MAJOR WALL HEIGHT FIX!
                -Minor item replacement
                -Secret areas added
                -Keycards added
                -Major texture changes

        HANGAR.WAD v1.1 
                -1st released version

   IN THE FUTURE:
        -Enhanced HANGAR.WAD for DOOM2 and HERETIC!
        
   NOTE TO WAD BUILDERS:

        We had a problem with HANGAR that I recently fixed. This was the
   problem that you couldn't get 100% secret. I realized what this was being
   caused by while looking at each sector, one by one. It seems that my 
   editor had not deleted some unused sectors. Two of these had type 9 
   assigned to them (affects secret %). I couldn't get the secret % because I
   never entered the sectors that were assigned the attribute. Please check 
   any wads that you create if you have this problem. Also, it may make the 
   WAD run SLIGHTLY faster.
   
   QUESTIONS & COMMENTS: 
   
        We'd love to hear from you. Tell us what you think. Do you like it?
How can we improve it?  Tell us!  Mail questions & comments to:
            [email protected]   or
            [email protected]   
        under the subject "HANGAR."  

   DISCLAIMER:
        We don't anticipate any problems, but just in case,

    The creator and any people or organizations affiliated with the creator 
are NOT responsible for any data loss or damage done to any media, material, 
or information caused by the use of this program. No lawsuits or legal claims 
may be made against the creator or any affiliated people or organizations. 
Use of this program or its related programs implies consent to the preceeding
statement.
--------------------------------HANGAR v3.0----------------------------------
--------------------------------K2---------MN--------------------------------
HANGAR.WAD build date: 2-4-96   

   INTRODUCTION:
        Have you noticed that the DOOM levels do not necessarily correspond    
to their namesake?  E1M1, "Hangar" doesn't really look like a hangar.  Well,        
now it does.  Thanks to today's sophisticated technology, we can bring you
HANGAR.WAD.
        HANGAR.WAD, a PWAD file, is our first complete DOOM level.  Easily 
installed and ran from your dos command line, you can experience level 1, 
"HANGAR" as it was meant to be. 

   RUNNING HANGAR:
        Running HANGAR.WAD is easy.  Just place it in your DOOM directory
and type "DOOM -file HANGAR.WAD"  HANGAR.WAD can also be used with WAD 
managers.  If you have problems, consult your README file or e-mail the 
address at the bottom of the file.

   VERSION INFORMATION:
        Hangar.wad v3.0 is the latest in HANGAR technology.  Since the first
HANGAR, we made many new improvements!  See below for details!

--==>>  HANGAR.WAD v3.0
                -Fixed a linedef
                -Changed the look on the Map 

        HANGAR.WAD v2.9
                -Fixed a few texturing bugs
                -Re-textured the hangar
                -Fixed the secrets bug- now 100% secret is gettable
                -Minor layout changes
                -New ENDOOM screen

        HANGAR.WAD v2.8
                -Hangar is now 72% more efficient!
                        (has more than a blank reject map- Good for DOOM 1.2)
                -Alternate Deathmatch! exit
                -Re-keyed doors

        HANAGR.WAD v2.7
                -Found and fixed a texture problem
                
        HANGAR.WAD v2.666
                -Fixed a switch bug
                
        HANGAR.WAD v2.6
                -NEW TEXTURES!!!
                -Key card replacement
                -Sectors added in computer room
                -Lift bug fixed
                -Better texturing
                -Exit ceiling lowered
                -Sector lighting changed
                -DM soul sphere added
                -Other minor bug fixes
                -ENDOOM screen added

        HANGAR.WAD v2.3
                -Teleport wall fixed
        
        HANGAR.WAD v2.2
                -Moved secret room
                -Item replacing
        
        HANGAR.WAD v2.1
                -New secret room
                -Item replacement
                -Lowered ceiling in K2 sector

        HANGAR.WAD v2.0
                -MAJOR WALL HEIGHT FIX!
                -Minor item replacement
                -Secret areas added
                -Keycards added
                -Major texture changes

        HANGAR.WAD v1.1 
                -1st released version

   IN THE FUTURE:
        -Enhanced HANGAR.WAD for DOOM2 and HERETIC!
        
   NOTE TO WAD BUILDERS:

        We had a problem with HANGAR that I recently fixed. This was the
   problem that you couldn't get 100% secret. I realized what this was being
   caused by while looking at each sector, one by one. It seems that my 
   editor had not deleted some unused sectors. Two of these had type 9 
   assigned to them (affects secret %). I couldn't get the secret % because I
   never entered the sectors that were assigned the attribute. Please check 
   any wads that you create if you have this problem. Also, it may make the 
   WAD run SLIGHTLY faster.
   
   QUESTIONS & COMMENTS: 
   
        We'd love to hear from you. Tell us what you think. Do you like it?
How can we improve it?  Tell us!  Mail questions & comments to:
            [email protected]   or
            [email protected]   
        under the subject "HANGAR."  

   DISCLAIMER:
        We don't anticipate any problems, but just in case,

    The creator and any people or organizations affiliated with the creator 
are NOT responsible for any data loss or damage done to any media, material, 
or information caused by the use of this program. No lawsuits or legal claims 
may be made against the creator or any affiliated people or organizations. 
Use of this program or its related programs implies consent to the preceeding
statement.

Maps

E1M1

E1M1

Deathmatch Spawns
7
Co-op Spawns
4

Endoom

ENDOOM

ENDOOM

 
      ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀        
                   DOOM, a hellish 3-D game by id Software.                     
       ────────────────────────────────────────────────────────────────         
                       Hangar, a PWAD for DOOM by                               
                                       Christopher & Michael┌─┐                 
                                        Niggel              ├─┼─┐               
                                                ┌─┬─┐     ┌─┼─┼─┤               
                                    ┌─┬─┬─┬─┬─┬─┼─┼─┼─┬─┬─┼─┼─┼─┼─┬─┬─┐         
                                    ├█                                ┤         
                                    ├█ Levels the way they should be. ┤         
                                    ├█                                ┤         
                                    ├─┼─┼─┼─┴─┴─┴─┴─┴─┴─┴─┴─┴─┼─┼─┴─┴─┘         
                                    └─┴─┴─┘                   └─┘               
                                      If you enjoyed Hangar,                    
                                  please consider looking at our                
                                  other works in DOOM. These include:           
         Additional credits to:       - Imphead!                                
          - Matthew Ayres             - DeHackEd Manager                        
          - Peter Monks               - Deathmatch Practice                     
          - id for DOOM               - FRuiTDooM!                              
          - Creators of DEU                                                     
                                Thanks for playing HANGAR.WAD!