Light-Maze

Light-Maze

Light-Maze is based on JumpMaze and Cooperative.

Filenames
light_maze_v2.5.wad
Size
27.13 MB
MD5
054cc470c63dbb0a44b7681155b39f14
SHA-1
cf4d200c29ebcf99251a513195cff09489b9bd18
SHA-256
9b64b5b4ac65c4f0bd7bf79ede8eba32d3f969c1eb3d7efc3f5390a9e151d5fd
WAD Type
PWAD
IWAD
Unknown
Engines
Zandronum
Lumps
470
Maps
LM02, LM04, LM06, LM07, LM08, LM09, LM10, LM01, LM03, LM05, LM90

Read Me

===========================================================================
Advanced engine needed  : Skulltag / Zandronum
Primary purpose         : Single-player + Cooperative 8 players
===========================================================================
Title                   : Light-Maze
Filename                : Light_Maze_v2.5.wad
Release date            : 2012-08-04
Author                  : Lightning
Email Address           : [email protected]
Other Files By Author   : None which I've published.
Misc. Author Info       : 

Description             : Light-Maze is based on JumpMaze and Cooperative.
In every level you will meet new monsters, pass mechanisms which activate traps and reach a exit.

Additional Credits to   : ID Software, Music Soundtrack creators, CutmanMike, Sprite artists.
===========================================================================
* What is included *

New levels              : 9
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No, DECORATE and ACS.
Demos                   : No
Other                   : Yes
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : LM01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : The max player limit is eight.
Difficulty Settings     : No


* Construction *

Base                    : From scratch.
Build Time              : One map's buildtime around 3-4 days.
Editor(s) used          : Doom Builder 1, SLumpEd, Slade, Paint.NET.
Known Bugs              : None known so far, please contact me if you find any bug.
May Not Run With        : Anything that isn't called Skulltag / Zandronum.
Tested With             : Skulltag.exe


* Copyright / Permissions *

Don't steal anything without my permission.


* Where to get the file that this text file describes *

http://zandronum.com/forum/showthread.php?tid=351
===========================================================================
Advanced engine needed  : Skulltag / Zandronum
Primary purpose         : Single-player + Cooperative 8 players
===========================================================================
Title                   : Light-Maze
Filename                : Light_Maze_v2.5.wad
Release date            : 2012-08-04
Author                  : Lightning
Email Address           : [email protected]
Other Files By Author   : None which I've published.
Misc. Author Info       : 

Description             : Light-Maze is based on JumpMaze and Cooperative.
In every level you will meet new monsters, pass mechanisms which activate traps and reach a exit.

Additional Credits to   : ID Software, Music Soundtrack creators, CutmanMike, Sprite artists.
===========================================================================
* What is included *

New levels              : 9
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No, DECORATE and ACS.
Demos                   : No
Other                   : Yes
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : LM01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : The max player limit is eight.
Difficulty Settings     : No


* Construction *

Base                    : From scratch.
Build Time              : One map's buildtime around 3-4 days.
Editor(s) used          : Doom Builder 1, SLumpEd, Slade, Paint.NET.
Known Bugs              : None known so far, please contact me if you find any bug.
May Not Run With        : Anything that isn't called Skulltag / Zandronum.
Tested With             : Skulltag.exe


* Copyright / Permissions *

Don't steal anything without my permission.


* Where to get the file that this text file describes *

http://zandronum.com/forum/showthread.php?tid=351

Maps

Tropical Zone

Tropical Zone (LM02)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
25
The Forgotten Mine

The Forgotten Mine (LM04)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
45
Highway Cliffs

Highway Cliffs (LM06)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
65
Gotcha Remake

Gotcha Remake (LM07)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
75
Lava Caves

Lava Caves (LM08)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
85
Maintained Monster Tunnels

Maintained Monster Tunnels (LM09)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
95
The Crypted Base

The Crypted Base (LM10)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
105
Lava Town

Lava Town (LM01)

Deathmatch Spawns
0
Co-op Spawns
9
Par Time
10
Close sea

Close sea (LM03)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
35
The Forest

The Forest (LM05)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
55
Walkin' Colors

Walkin' Colors (LM90)

Deathmatch Spawns
0
Co-op Spawns
8
Par Time
125

Graphics