Reactor P218-F
Filenames
reacp218.wad
Size
868.75 KB
MD5
a2407032421af38762d6fd1fd60a681a
SHA-1
cefed0cbf2cf258101635d083237ceec8852b587
SHA-256
bc6600f172627469c3b841bb21d23cf2e65bfbc60518e871010fae6fc8a2e738
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
46
Maps
MAP01
Download
Read Me
=========================================================================== Advanced engine needed : ZDoom Primary purpose : Single+Coop play =========================================================================== Title : Reactor P218-F Filename : reacp218.wad Release date : 8 December 2000 Author : Peter Runge Email Address : [email protected] Misc. Author Info : My first publicly released level. I guess I'm pretty late on the scene for making DOOM levels... Description: Reactor P218-F was taken over by hostiles 3 days ago. The reactor is capable of producing vast amounts of energy. It was decided by Command that the reactor must be destroyed. Unfortunately, it is heavily guarded and cannot be destroyed by an air strike. It is up to you, marine. You must find a way to destroy the reactor. The enemy haven't figured out how to activate the reactor yet. The only sure way to destroy the reactor is to cause a meltdown. It's main weakness is the waste disposal system. If the waste disposal system is deactivated while the reactor is on, the reactor will fail and eventually cause a meltdown. Unfortunately, the waste disposal system cannot be deactivated without overriding safety control. So you'll need to deactivate safety control before you disable the waste disposal system. You'll only have around a minute to evacuate after the waste disposal system is destroyed before the reactor explodes. When the reactor fails, the forcefield protecting the emergency exit will deactivate and allow you access to the escape train. Additional Credits to : Randy Heit for the ZDOOM engine, Id software for making Doom, and all the WADS I played and got ideas from. =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No * Play Information * Game : DOOM2 Map # : Map01 Single Player : Designed for Cooperative 2-4 Player : Should work (not tested) Deathmatch 2-4 Player : No Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : dunno Editor(s) used : WadAuthor for level editing, ACC for scripts, WinTex for sounds and graphics, Packafied for advanced WAD editing Known Bugs : If you save the game and restore it later, some ceilings will be misaligned. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. * Where to get the file that this text file describes * The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors ************************************************************************** I'd like to take this oppurtunity to plug the game I'm writing at the moment, Mensch Argere Dich Nicht. It's a board game, written in Java, and can be played multiplayer over the Internet. Go to http://www.ozemail.com.au/~prunge/madn/ for the latest info. and free download. **************************************************************************