flame17.wad

flame17.wad is a PWAD

Filenames
flame17.wad
Size
76.06 KB
MD5
506d9e62f2f7f50bad19e13039e2de37
SHA-1
ce2979dbda70d2093419b0983998ffdd7a20d0fb
SHA-256
61c0209d1f9e4347b07adac3622929f2e6d72d0d84eb765c5cd221fa92117d96
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
23

Read Me

==========================
FLAME17.DEH DeHackEd Patch
==========================

This is the newest and best FLAMING patch by Dalias (as of 4/14/95).
It includes all new weapons, perfect for hours of DeathMatch, with
a perfect set of original graphics and sounds by the author!
(Note: this patch built with DeHacked 2.3 and DeuTex 3.5)


--------	-----------
Weapon/#	Description
--------	-----------
1/Hand		Punch
1/Chainsaw	Super-Berserk!
2/Pistol	Wand (similar to chaingun)
		NEW SOUND - loud echo
3/Shotgun	Super Shotgun
3/Super shotgun	BFG 10000 (great in DeathMatch)
		CHANGED SOUND - BFG firing
4/Chaingun	Hyper Fist
		NEW SOUND - loud echo
5/Rocket laun.	Flame thrower (the best one ever)
		NEW GRAPHIC - Looks like red plasma on ground.
6/Plasma	Perfect fire beam - less damage than 5,
		but easier to see screen!
7/BFG 9000	Fireball launcher WITH TRAIL (wide explosion)
		NEW GRAPHIC - Looks like enhanced rocket launcher
		on ground, plasma with red sparks when shooting.

-------------
Other Changes
-------------
Player looks like IMPROVED Arch-vile
Shotgun Shells become RESPAWNING partial invis (DEATHMATCH |-> )
 (Infinite Ammo 2.0 will replace them with green armor! Sorry!)
Stimpaks become Medkits
Medkits become Soul Spheres (You'll NEED them in DEATHMATCH!)
Clips become Green Armor (Also helpful when your health is low!)
Normal Green Armor is gray
All humans look like players (different colors)
Humans always explode
CyberDemon is a player with FLAME THROWER!

-----
Notes
-----
This patch can cause DOOM II to run slow on some computers.
I have tried to make all weapons fair for DeathMatch play.
The chaingun and pistol are sort of cheap. This is because
of the way DeHackEd works. They cannot be made very powerful.
Also, infinite ammo is not built in (some people don't like
to use it in DeathMatch), by it can be easily added with
the included batch file (described below).

I have included a batch file (DEH.BAT) to load this patch. The
syntax is very simple:

	DEH [<dehfile> <dehfile>...] [a] [i] [f] [r] [3]

	<dehfile>	The name of the patch file, FLAME17
			(You can but are not required
			to type the .DEH extension)
	a (or A)	Adds INFINITE AMMO VERSION 2.0!
			(Optional - does NOT modify patch file)
	i (or I)	Adds INFINITE AMMO!
			(Optional - does NOT modify patch file)
	f (or F)	Speeds up all weapons
			(Optional - slows down ALMOST ALL computers)
	r (or R)	Random Weapons
			(Optional - does NOT modify patch file)
	3		Adds INFINITE AMMO VERSION 3.0!
			(Optional - does NOT modify patch file)

NOTE:	The I, F, R, and 3 options are not included with this patch.
	If you would like to use them, download DEHUTIL.ZIP.
	Only the A option is included (to save you download time).

For example type DEH FLAME17 to load the patch normally. If
you want infinite ammunition, type DEH FLAME17 A. Note that
this batch file can be used to load (and give unlimited ammo to)
any patch, not just mine.

After loading the patch, type DOOM2 -FILE FLAME17.WAD to run DOOM II
with my custom graphics. THE PATCH WILL NOT WORK WITHOUT FLAME17.WAD!

By the way, you'll need DEHACKED 2.3 or later (available on the
CompuServe ACTION Games forum) to use the batch file.

For those of you who don't know where to put the patch files
(FLAME17.DEH, INFIAMO2.DEH), they go in the PATCHES subdirectory
of you DOOM2 directory. Create it if it doesn't exist. The batch
file (DEH.BAT) sould be put in the DOOM2 directory, along
with the FLAME17.WAD file.

Comments would be appreciated. If I get good suggestions, I'll
make some more patches.

That's about all! Enjoy!

						Dalias - 71614,3257
						([email protected])