Help: where speedmapping intents go to die.
3 medium sized levels from 2014. Born as speedmaps, but ended up spending way too much time on them. Can be pretty challenging.
Filenames
hlpspd.wad
Size
1.77 MB
MD5
9d28c8f71d1857fdec074ddae91a434e
SHA-1
cc9ae468bb2d96baaa2317d13f2328c7c234beab
SHA-256
b4c258958942ee2ca0e4586d3369f4e008e5f29e9f1877ada8cad31810de5231
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
33
Maps
MAP01, MAP02, MAP03
Download
Read Me
=========================================================================== Primary purpose : Single play =========================================================================== Title : Help: where speedmapping intents go to die. Filename : hlpspd.wad Release date : 09/09/2017 Author : Cacowad Email Address : [redacted] Description : 3 medium sized levels from 2014. Born as speedmaps, but ended up spending way too much time on them. Can be pretty challenging. Additional Credits to : The usual suspects, you know who they are. =========================================================================== * What is included * New levels : yes Sounds : No Music : No Graphics : No Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1-3 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : a couple of weeks, plus some revisioning Editor(s) used : doombuilder 2 Known Bugs : none that i am aware of Tested With : prboom 2.5.0 -complevel 9 and zdoom 2.8.1 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors