Meretricious Plunge

Meretricious Plunge

One new level with a hellish theme, similar to bits of Episode2 and Episode3. This was originally supposed to be a contribution for DarkHaven's megawad proje...

Filenames
merplun.wad
Size
516.18 KB
MD5
20c9f6c801c5cb2f4df22005748cd10f
SHA-1
cc6fd761245bb5ea5962b9389f2110253d0a6055
SHA-256
19155aee355dc399a9db85bab4706bdb7f026e5c0dcace8299e425563f622196
WAD Type
PWAD
IWAD
Doom
Engines
ZDoom, Doom
Lumps
38
Maps
E2M1

Read Me

===========================================================================
Advanced engine needed  : ZDOOM (With software rendering, NOT OpenGL rendering)
Primary purpose         : Singleplayer
===========================================================================
Title                   : Meretricious Plunge
Filename                : MERPLUN.wad
Author                  : Eugene Sloupsky  a.k.a. DarkJedi188
Email Address           : [email protected]
Misc. Author Info       : The guy who released the Demon Abundance add-on for Doom2 back in 2004. 

Description             : One new level with a hellish theme, similar to bits of Episode2 and Episode3.
                          This was originally supposed to be a contribution for DarkHaven's megawad project
                          which was codenamed X-DOOM...
                          Sadly, that project died, despite the fact that my map for it got finished.
                          So I've decided to release it now as a separate add-on, cause otherwise I would've felt
                          like I wasted too many productive hours for absolutely nothing.

                          GAMEPLAY HINTS: If you get lost or stuck, look at the walls and
                          try to search for some shootable switches. Also, try pressing SPACEBAR
                          in front of certain walls. And quicksave :)       

Additional Credits to   : DarkHaven a.ka. Elric Sullivan for starting the X-DOOM project and recruiting me.
			  The makers of the ZDOOM sourceport for inventing the damn port.
			  id for the whole DOOM series, including the alpha version.
                          Bobby Prince & Lee Jackson for music taken out of Rise Of The Triad. 
===========================================================================
* What is included *
New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No

* Play Information *
Game                    : DOOM1
Map #                   : Episode2 Mission1
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented

* Construction *
Base                    : Completely new from scratch!
Build Time              : Many many many many many many hours! Must you really know?
Editor(s) used          : DEU 5.21, Wintex 4.3, Dmgraph, Microsoft Paint
Known Bugs              : None if you play with ZDOOM in software rendering.:)

* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.geocities.com/darkjedi188/
FTP sites:

Maps

E2M1

E2M1

Deathmatch Spawns
0
Co-op Spawns
1