The Anomaly: Part II

The Anomaly: Part II

This is my first level (there is no prequel), so don't expect too much.

Filenames
anomaly2.wad
Size
206.00 KB
MD5
3c37853b2fa2d8d96b2a9c75df2c7eee
SHA-1
cb9b2658caadbeb9ee9559747ebd6b029f7d383c
SHA-256
e98e938ce793bcf173af074c4cf6e6d924dd298cc9e905a526f4a35d7d3960eb
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
12
Maps
E4M6

Read Me

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Title                   : The Anomaly: Part II
Date Finished           : 15 May 2001
Author                  : Varun Abhirama Krishna
Homepage                : http://varun87.tripod.com
Email Address           : [email protected]
Misc. Author Info       : I'm 13 years old, and I'm from India

Description             : This is my first level (there is no prequel),
                          so don't expect too much.

Additional Credits to   : Karthik (http://www.newdoom.com/karthik) and 
                          Pablo Dictter (http://pablod.8m.com) for 
                          playtesting and feedback

Special Thanks to       : Pablo Dictter for editing help
                          
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* Type of DOOM or DOOM II file*

New level WAD           : Yes

* Play Information *

Episode and Level #     : E4M6
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes
New Sounds              : No
New Music               : Yes - from Rise of the Triad
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Build Time              : A long time
Editor(s) used          : DoomCAD 6.1, BSP 2.3, Wintex 4.3
Known Bugs              : None
May Not Run With...     : Works perfectly with normal Doom
                          and Boom, so it should work fine
                          with any source port.



Note to ZDoom users     : At the end of the level, after you kill
                          the boss, a door opens to exit the level.
                          When I tried it in ZDoom 1.22, that door took 
                          about three minutes to open! It's giving 
                          this same problem with the normal E4M6 too.
                          This is not a problem with my level, because
                          normal Doom runs the level perfectly.


Additional Information  : All the secrets in this level are tough to
                          find, one of them is a 'FREE KAK' secret
                          which is a reference to my brother Karthik.


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* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

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* Where to get this WAD *

The usual: ftp.cdrom.com and mirrors

FTP sites:

BBS numbers:

Other: http://varun87.tripod.com

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Maps

E4M6

E4M6

Deathmatch Spawns
0
Co-op Spawns
4