kothpack01j.wad
kothpack01j.wad (Doom II) is a PWAD featuring 21 maps (MAP03, MAP12, Run To The Hills, MAP17, MAP14, and more)
Filenames
kothpack01j.wad
Size
8.39 MB
MD5
24b175b2a89207a0ddc172616ad694d5
SHA-1
cafd4a9061fd6c92c3bb13aab853fb2b2e95dabf
SHA-256
227d0b1a1618926fb1428fcb4e6665f546bf9d9f690cfd812c0427c4e0e87a9e
WAD Type
PWAD
IWAD
Doom II
Engines
Unknown
Lumps
527
Maps
MAP03, MAP12, MAP02, MAP17, MAP14, MAP11, MAP05, MAP04, MAP06, MAP09, MAP10, MAP13, MAP15, MAP16, MAP18, MAP20, MAP01, MAP19, MAP32, MAP07, MAP08
Read Me
KotH Pack - release 01j (24/03/12) by cybershark ([email protected]) Against all reasonable objections, it's now at 20 maps! I tell people to make no more maps, but they still keep on coming with them! All new are maps 19 and 20 from Luca95 and Op-Cow :D Yes, map02/32 is still in here. No, I still haven't made it playable. Changes from last version: Map01: Tweaked central area AGAIN Map05: improved crate "stairs" to items Map09: I reworked Cow's map a little, to make it harder to rush the point Map10: Point should no longer be "bumpable" Map11: Fixed bug with the moving point Map13: Point room enlarged again Map15: Removed a few items, changed a little detail, speeded up RL access Map16: Teleport is now fully repeatable, point access is made more sensible Lighting and texturing improved on a few maps too. Turn monsters ON to get the most from Mano's skybox ;> And for best games play with Krawapatch! All maps by cybershark, except for: Map02 by ManoLO and Tobi Map09, map12, map14, map16, map18 and map20 by Op-Cow Map10 & map13 originally by Hellbent/Grotug Map15 by Luca95 Map17 by Spacepirate Map19 by Luca95 Music credits: Map01: Skinny Puppy - Ratzek (from Descent 2) Map02: Iron Maiden - Run to the Hills MAp03: Atomic Runner theme Map04: Alien Map05: Gargaj - Ravin (from modarchive.org) Map06: Moa - Pyromod (from modarchive.org) Map07: D_SHAWN - from Jay Reichard's "Project: Doom" Map08: David Lee Roth - Skyscraper Map09: Crusader: No Regret - Demo theme Map10: Whatever tune it was that Hellbent used Map11: Michiel - Bluff Eversmoking (Unreal #13) Map12: FF7CHOCR (something from Final Fantasy 7 I guess) Map13: ??????????????????????????????????????????????? Map14: Hexen - BORKR Map15: Final Fantasy6 - The Decisive Battle Map16: 100years(?) Map17: ??? Map18: Crusader: No Regret - PHIL (as made famous by Chernobyl.wad!) Map19: Doom's E2M1 Map20: Strain.wad Map20 Inter: King of the Hill theme What else? Powerslave sky, AliensTC gfx, Strain sprites and some other stuff I can't even remember where it came from... Map32 owes a huge debt to Mephisto. I wanted to mod his map in Lazarus (Map21) but I couldn't find anyway to contact him, so I just made something heavily inspired by his original design. Map04 inspired by the Prometheus trailer and by PLASDM Map21 NO messing with/re-using these maps without my permission!
KotH Pack - release 01j (24/03/12) by cybershark ([email protected]) Against all reasonable objections, it's now at 20 maps! I tell people to make no more maps, but they still keep on coming with them! All new are maps 19 and 20 from Luca95 and Op-Cow :D Yes, map02/32 is still in here. No, I still haven't made it playable. Changes from last version: Map01: Tweaked central area AGAIN Map05: improved crate "stairs" to items Map09: I reworked Cow's map a little, to make it harder to rush the point Map10: Point should no longer be "bumpable" Map11: Fixed bug with the moving point Map13: Point room enlarged again Map15: Removed a few items, changed a little detail, speeded up RL access Map16: Teleport is now fully repeatable, point access is made more sensible Lighting and texturing improved on a few maps too. Turn monsters ON to get the most from Mano's skybox ;> And for best games play with Krawapatch! All maps by cybershark, except for: Map02 by ManoLO and Tobi Map09, map12, map14, map16, map18 and map20 by Op-Cow Map10 & map13 originally by Hellbent/Grotug Map15 by Luca95 Map17 by Spacepirate Map19 by Luca95 Music credits: Map01: Skinny Puppy - Ratzek (from Descent 2) Map02: Iron Maiden - Run to the Hills MAp03: Atomic Runner theme Map04: Alien Map05: Gargaj - Ravin (from modarchive.org) Map06: Moa - Pyromod (from modarchive.org) Map07: D_SHAWN - from Jay Reichard's "Project: Doom" Map08: David Lee Roth - Skyscraper Map09: Crusader: No Regret - Demo theme Map10: Whatever tune it was that Hellbent used Map11: Michiel - Bluff Eversmoking (Unreal #13) Map12: FF7CHOCR (something from Final Fantasy 7 I guess) Map13: ??????????????????????????????????????????????? Map14: Hexen - BORKR Map15: Final Fantasy6 - The Decisive Battle Map16: 100years(?) Map17: ??? Map18: Crusader: No Regret - PHIL (as made famous by Chernobyl.wad!) Map19: Doom's E2M1 Map20: Strain.wad Map20 Inter: King of the Hill theme What else? Powerslave sky, AliensTC gfx, Strain sprites and some other stuff I can't even remember where it came from... Map32 owes a huge debt to Mephisto. I wanted to mod his map in Lazarus (Map21) but I couldn't find anyway to contact him, so I just made something heavily inspired by his original design. Map04 inspired by the Prometheus trailer and by PLASDM Map21 NO messing with/re-using these maps without my permission!