NoReason's Speedmaps
Filenames
nosp.wad
Size
1.73 MB
MD5
547ed52e0bd186c20667c73d8de32c74
SHA-1
ca9c89fb889dd61d9fd0aceff79a072ccc92bb8b
SHA-256
7415bcfcae6d9fbc7d093562425841388fc302c81a9dba07e27f7e1e8873adca
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
356
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP31, MAP32, MAP16, MAP17, MAP18, MAP19, MAP20, MAP21, MAP22, MAP23, MAP24, MAP25, MAP26, MAP27, MAP28, MAP29, MAP30
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=========================================================================== Archive Maintainer : levels/doom2/Ports/megawads Advanced engine needed : Boom compatible port Primary purpose : Single play only =========================================================================== Title : NoReason's Speedmaps Filename : NoSp.wad Release date : 10/15/2019 Author : NoReason Email Address : [redacted] Other Files By Author : DRfv.wad, and 2 maps in EMProj18 Misc. Author Info : Description : a bunch of shitty, unbalanced speed maps made for nanowadmo Additional Credits to : =========================================================================== * What is included * New levels : 32 Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : Yes Other : No * Play Information * Game : DOOM2 Map # : Map01-Map32 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : No Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : two weeks Editor(s) used : GZDB and SLADE Known Bugs : May Not Run With : vanilla / limit removing Tested With : Prboom+/Glboom+ 2.5.1.4 Music: Map32 - "Watz Next?" from Rise of the Triad * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-ShareAlike 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors