Happy.wad (For Doom 2)
An open area with a tower, a building in the north, and one in the west... it has a few secrets but they're not real hard to get to unless you're playing dea...
Filenames
HAPPY.WAD, HAPYWAD2.ZIP
Size
433.30 KB
MD5
3ad64bc2581f67cf61a691fa6b82c255
SHA-1
c9f3fd03f2b1b1446e779ae927e4afb394cb7196
SHA-256
e0e1e1020e60cdae5c79aaf17f591db50ca9530f423d527bf2926db2d9acadbd
WAD Type
IWAD
Engines
Doom II
Lumps
25
Maps
MAP02
Read Me
================================================================ Title : Happy.wad (For Doom 2) Author : Adam Klosowicz Email Address : [email protected], [email protected] Misc. Author Info : This is my first WAD which I spent about 50 hours making... 20 hours for making the level the other 30 for debugging and adding soundfx Description : An open area with a tower, a building in the north, and one in the west... it has a few secrets but they're not real hard to get to unless you're playing deathmatch which this level is designed for Additional Credits to : The guys at ID, the makers of Star Trek Generations the Movie (Adam Lemon for providing the soundtrak), The makers of Terminator 2, Midway's programmers of Mortal Kombat 2 (SNES), whoever made the TC-ALIENS.WAD file for their door open and close soundfx, and whoever made the music that I added on. ================================================================ * Play Information * Episode and Level # : MAP02 Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : No New Sounds : Yes New Music : Yes New Graphics : No * Construction * Base : New level from scratch Build Time : 50 hours in a total of 3 weeks Editor(s) used : Deu 5.21 for the maps for doom1, mapconv for converting it into Doom2 format, Waded for allowing me to make it playable on Doom2 with the proper textures, and Doomed for windows for allowing me to stick the soundfx in. Known Bugs : After 30 hours of debugging there shouldn't be any but let me know if you find one. * Misc. Notes * Play me on MGS sometime :) * Copyright / Permissions * You may distribute this file provided you include this file, with no modifications. Authors may use this file as a base for additional levels, but at least give me some credit or credits then * Where to find this file Ummm, wherever you found it.. :)