REANIMATED

REANIMATED

Two levels set in a nukage base. The idea was to make two small speedmaps using some Linkin Park MIDIs that we downloaded as the music. This is the first tim...

Filenames
reanmtd.wad
Size
1.40 MB
MD5
8462d306170f9ac6eb91094f6ae1150f
SHA-1
c92b37bec91a180ab07a2f9e53ea624729fac7cc
SHA-256
4c6e244353ab62b5c8710439e8ea3141bea677e9f8cc9623ec4e40837b09742c
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
41
Maps
MAP01, MAP02

Read Me

Advanced engine needed: Limit removing port required.
Primary purpose: Single-player, but DM also supported.
===========================================================================

Title                   : REANIMATED

Date Finished           : June 4, 2004
Authors                 : Karthik and Varun Abhiram
Email Address           : [email protected] (Karthik)
                          [email protected] (Varun)

Misc. Author Info       : Karthik: 22 year old Doomer from India, for more
                          info, have a look at my site 
                          http://karthik82.com.  There's lots of stuff
                          over there, both Doom and non-Doom related.

                          Varun: 16 year old Doomer. My site is at
                          http://varun.gginc.org.

Description             : Two levels set in a nukage base.  The idea was to
                          make two small speedmaps using some Linkin Park
                          MIDIs that we downloaded as the music.  This is
                          the first time we are working together on a WAD
                          and we intended to release them on May 15
                          (Karthik's birthday).

                          But later on, we decided to spend more time on
                          the levels and add some new graphics too.

                          The levels are called "4GOT<10" and "EN/DA:ND"
                          (named after Linkin Park songs) and the name of
                          the WAD, "Reanimated" is inspired by the Linkin
                          Park album "Reanimation".

Story                   : Uhhh... you get stuck in this base with lots of
                          nukage, ammo, demons and Linkin Park music 
                          around you.

Other WADs by Authors   : Karthik:
                          * Metamorphism (meta.wad) (with Brad Spencer)
                          * Congestion Control 2 (cct2.wad)
                          * Dark Fate (dft.wad)
                          * Out of Phase 3: One Cloudy Afternoon
                           (ophase3.wad)
                          * Congestion Control (cct.wad)
                          * The Other Side of Phobos (osp.wad)
                          * Out of Phase II (ophase2.wad)
                          * Out of Phase (ophase.wad)
                          * Chaos Punch (cpunch.wad)
                          * ICK (ick.wad)

                          Varun:
                          * Short 'n Quick 2 (snq2.wad)
                          * Short 'n Quick (snq.wad)
                          * The Anomaly Part II (anomaly2.wad)

Additional Credits to   : Karthik:
                          * Varun for playtesting and making the graphics
                          * Authors of all tools used to make the levels
                          * Everyone who has given me feedback, done demos
                            and/or reviews of my earlier maps

                          Varun:
                          * Me, for playtesting
                          * Doom Builder... yes, I finally switched from
                            DoomCAD :)

===========================================================================
* Type of DOOM or DOOM II file *

New level WAD           : Yes

* Play Information *

Episode and Level #     : Doom II, MAP01 & MAP02
Single Player           : Yes
Cooperative 2-4 Player  : 4 player starts included on each map, but not
                          tested.
Deathmatch 2-4 Player   : Yes, 8 DM starts included on each map.  Tested
                          with ZDoom's bots.  But that was not the primary
                          purpose of the levels.
Difficulty Settings     : Yes
New Sounds              : No
New Music               : Yes - all Linkin Park MIDIs
                          * Title screen - "In The End"
                          * Intermission screen - "One Step Closer"
                          * MAP01 music - "Faint"
                          * MAP02 music - "Somewhere I Belong"
                          * Victory screen (ZDoom) - "Crawling"
New Graphics            : Yes - a couple of new textures, titlepic, 
                          intermission screen and level names, all made
                          by Varun.  The photos used for the title and
                          intermission background were taken by Varun.
Demos Replaced          : None

* Construction *

Base                    : New levels from scratch
Build Time              : About a month
Editor(s) used          : * Doom Builder 1.60
                          * XWE 1.12
                          * BSP 5.0
                          * Paint Shop Pro 6.0

Known Bugs              : None

May Not Run With...     : doom2.exe (Limit Removing port required)

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

The usual: ftp://3darchives.in-span.net/pub/idgames/ and mirrors

FTP sites: 

Other: Varun's site: http://varun.gginc.org
       Karthik's site: http://karthik82.com

===========================================================================

Maps

MAP01

MAP01

Deathmatch Spawns
9
Co-op Spawns
4
MAP02

MAP02

Deathmatch Spawns
8
Co-op Spawns
4

Graphics