WTF! Capture the Flag

WTF! Capture the Flag

The third installment to the WTF series of maps, with absolutely no effort into it this time around.

Filenames
wtfctf.wad
Size
1.71 MB
MD5
80b384a554dc1a87d57fc8bf86271231
SHA-1
c81339c4b26ee5b734f16c37b1cc05e78a410064
SHA-256
e63448eaa215d02310cd21558b6aa309f2272400ce6d72026ef0654e3caea375
WAD Type
PWAD
IWAD
Doom II
Engines
Zandronum, ZDoom
Lumps
128
Maps
MAP01, MAP02, MAP03, MAP04, MAP31, MAP32, MAP05

Read Me

===========================================================================
Archive Maintainer      : Ty Holsterman
Update to               : None
Advanced engine needed  : Skulltag
Primary purpose         : Deathmatch
===========================================================================
Title                   : WTF! Capture the Flag
Filename                : wtfctf.wad
Release date            : 2/4/06
Author                  : Nick "DD_133" McCarthy
Email Address           : [email protected]
Other Files By Author   : wtfdm.wad, wtfdm2.wad, hissytsc.wad
Misc. Author Info       : Creator of UNSPEAKABLE LEVELS

Description             : The third installment to the WTF series of maps,
                          with absolutely no effort into it this time around.

Additional Credits to   : Cutman for not doing anything, AgentSpork for
                          some scripting help, some random guys for
                          playtesting, and circus666 for stolen stuff <3.
===========================================================================
* What is included *

New levels              : 7
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom
Map #                   : map01-05 and 31 32
Single Player           : No
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : Capture The Flag
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : About 3 days total
Editor(s) used          : Doom Builder, XWE, Photoshop
Known Bugs              : None that were encountered during playtesting
May Not Run With...     : Anything other than skulltag.


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Here on the doomworld /idgames archive! 8)

Maps

...And what do THESE switches do?

...And what do THESE switches do? (MAP01)

Deathmatch Spawns
0
Co-op Spawns
0
CarnEVIL

CarnEVIL (MAP02)

Deathmatch Spawns
0
Co-op Spawns
0
Cutman's Mansion

Cutman's Mansion (MAP03)

Deathmatch Spawns
0
Co-op Spawns
0
Let's Go Lightly

Let's Go Lightly (MAP04)

Deathmatch Spawns
0
Co-op Spawns
0
It's jesus, lol

It's jesus, lol (MAP31)

Deathmatch Spawns
0
Co-op Spawns
0
Hissy's Mirrors

Hissy's Mirrors (MAP32)

Deathmatch Spawns
0
Co-op Spawns
0
Goth for $200, Alex.

Goth for $200, Alex. (MAP05)

Deathmatch Spawns
0
Co-op Spawns
0

Graphics