Maximum Baddies Mission 1-1

Maximum Baddies Mission 1-1

LARGE wad with several MEAN battlefields one of which is appropriately coffin shaped. Even on skill 1 you won't get lonely for baddies!

Filenames
dmmaxb.zip, maxbad11.wad, MAXBAD11.WAD, maxbad11.zip
Size
116.14 KB
MD5
612a1ff18fa23076bb411195ab2ce467
SHA-1
c7e3dd4d6ec9471190434869464c56d989345ebf
SHA-256
803ce94a9be28a944117b74d44a688104516a40668b6991bd66c2efcb95881e6
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Read Me

================================================================
Title                   : Maximum Baddies Mission 1-1
Filename                : MAXbad11.WAD
Author                  : Jeff Kendall
Email Address           : [email protected]
Misc. Author Info       : First "from scratch" wad, but experienced in 3d CAD
                          Made some pretty awesome Wolfenstien levels.

Description             : LARGE wad with several MEAN battlefields
                          one of which is appropriately coffin shaped.
                          Even on skill 1 you won't get lonely for baddies!

Additional Credits to   : Thanks to beta testers Chris, Ivan and Sam.
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU5.21
Known Bugs              : Some textures not aligned, so many
                          monsters the game may slow slightly.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  Provided: 

   1) DO NOT remove the room with my initials from the necessary 
      route to the exit. (You may add such rooms of your own.)

   2) List this wad and my name in their credits.  

   NOTE:  This one almost maxed out DEU's memory on a machine with 
          621k free, unless you use gcc, GCC'll have to Delete to Add!

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS: Channel One 617-354-2505

Other: email the author for a uuencoded copy, along with NEW
       wads in the MAXbad series!
		_     _
|\    /|  /|\ /| }  /| \                /---\__--/         _____ _ _
| \  / | /-| / |-  /-| |=================    __       ====|_____|_|_)  
|  \/  |/  |/ \|_}/  |_/ \ [  \         \---/  --\
                          \____\
American Institute of Virtual Architects
================================================================
Title                   : Maximum Baddies Mission 1-1
Filename                : MAXbad11.WAD
Author                  : Jeff Kendall
Email Address           : [email protected]
Misc. Author Info       : First "from scratch" wad, but experienced in 3d CAD
                          Made some pretty awesome Wolfenstien levels.

Description             : LARGE wad with several MEAN battlefields
                          one of which is appropriately coffin shaped.
                          Even on skill 1 you won't get lonely for baddies!

Additional Credits to   : Thanks to beta testers Chris, Ivan and Sam.
================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU5.21
Known Bugs              : Some textures not aligned, so many
                          monsters the game may slow slightly.


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels.  Provided: 

   1) DO NOT remove the room with my initials from the necessary 
      route to the exit. (You may add such rooms of your own.)

   2) List this wad and my name in their credits.  

   NOTE:  This one almost maxed out DEU's memory on a machine with 
          621k free, unless you use gcc, GCC'll have to Delete to Add!

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS: Channel One 617-354-2505

Other: email the author for a uuencoded copy, along with NEW
       wads in the MAXbad series!
		_     _
|\    /|  /|\ /| }  /| \                /---\__--/         _____ _ _
| \  / | /-| / |-  /-| |=================    __       ====|_____|_|_)  
|  \/  |/  |/ \|_}/  |_/ \ [  \         \---/  --\
                          \____\
American Institute of Virtual Architects

Maps

E1M1

E1M1

Deathmatch Spawns
9
Co-op Spawns
4