B/\|_||-|/\|_|S

B/\|_||-|/\|_|S

Four medium sized maps in the style of Bauhaus-art.

Filenames
bauhaus.wad
Size
7.54 MB
MD5
2db74c52ecd5cae256f3beb4d0f006e9
SHA-1
c78dad7f55145683be0795665ef22e11693459c2
SHA-256
d095e16711b9db90b35a1ded8c50947e90ef5bcd9f7e993e5d8066d01e0db986
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
244
Maps
MAP03, MAP01, MAP02, MAP04

Read Me

===========================================================================
Advanced engine needed  : Boom port
Primary purpose         : Single Player
===========================================================================
Title                   : B/\|_||-|/\|_|S
Filename                : bauhaus.wad
Release date            : Dec 2014
Author                  : Didy
Email Address           : [email protected]
Other Files By Author   : some
Description             : Four medium sized maps in the style of Bauhaus-art.
Additional Credits to   : not ordered;
                          A Limes Zen Sky and Monolith/Lucas Art (avp2tex/darkforces),
                          Tormentor667 and Monolith/3D Realms (bloodrpb1/dukeres),
                          Ola Bjoerling, Jan Van der Veken, Nick Baker (dark2tex),
                          Jonathan Rimmer (erattex1), BMAN17 Half-Life (hltctex)
                          Nick Baker (nmtext1, mlcetex, nb_silv, nb5texd2, txgray)
                          Team Eternal and TeamTNT (retres), Shitbag (trees),
                          music in map04 from Jimmy, special thanks to Hawkwind
                          for testing, advices and help

===========================================================================
* What is included *

New levels              : 4
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2 (with Boom port)
Map #                   : Map01-04
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : weeks
Editor(s) used          : Doombuilder2, XWE, Slade, Swantbls, ...
Known Bugs              : none
May Not Run With        : Edge, Vavoom, mods(?) because I used new sprites
Tested With             : Eternity 3.40.46, GZdoom 1.8.02, PrBoom+/GL 2.5.1.3,
                          Risen3d 2.2.28, Zandronum 1.2, Zdoom 2.7.1


* Infos *

- PrBoom+: Music sounds best on my PC when used Portmidi (General>Sound...)
- Some ideas for the architecture are from real existing buildings.
- Bauhaus-art started around 1920 and is for architecture, furniture, paintings, theater,...


* Music *

01 electric blue
02 keep their heads ringin
03 Bounty


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You may NOT distribute this file in any format.



* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/idgames/
FTP sites:

Maps

MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
9
MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
3
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
11

Graphics