TOMBASE

TOMBASE

Quick map thrown up to emulate Tom Hall's techbase (or SHAWNbase) style with my own twist, and elements of Romero's design rules. TOMBASE also is designed to...

Filenames
tombase.wad, TOMBASE.WAD
Size
132.46 KB
MD5
c6c71097e99f692765c05fcdae59e27d
SHA-1
c6a41db9cc3f6adaaf82fe9c24cdb30dd0c287f0
SHA-256
774d1564c3fee398875946047593b4a6347c8b2d017efd34259946ab8caf6286
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
15
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : No, Vanilla/Chocolate Friendly
Primary purpose         : Single + coop play
===========================================================================
Title                   : TOMBASE
Filename                : tombase.wad
Release date            : 2/03/18
Author                  : XLightningStormL
Email Address           : [redacted]
Other Files By Author   : None in the idgames archive
Misc. Author Info       : Relative "newbie", GZDoom Modder, and Creator of
                          Resurrected Nightmare, did a lot of mods for Age of
                          Mythology, including Expanded Mod.

Description             : Quick map thrown up to emulate Tom Hall's techbase
                          (or SHAWNbase) style with my own twist, and
                          elements of Romero's design rules.
                          
                          TOMBASE also is designed to be a tad more
                          challenging (mostly due to less resources) but
                          masochists can always play on UV and Nightmare!

Additional Credits to   : Tom Hall, Adrian Carmack for the SKY1 texture
===========================================================================
* What is included *

New levels              : 1 new level
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 3 hours, 30 minutes (rough)
Editor(s) used          : GZDoomBuilder, SLADE 3.1.4
Known Bugs              : None I could find
May Not Run With        : Should run with everything
Tested With             : Marshmellow Doom, Chocolate Doom, GZDoom 3.7.2


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution-NonCommercial
4.0 International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by-nc/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material. If you do so, you must
give appropriate credit, provide a link to the license, and indicate if
changes were made. You may do so in any reasonable manner, but not in any way
that suggests the licensor endorses you or your use. You may not use the
material for commercial purposes.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
6
Co-op Spawns
4