Escape from the Catacombs
Here it is: my debut in the art of creating levels for FPS video games. Or rather, my first real attempt at doing so, where I genuinely try to make a playabl...
Filenames
cataesc.wad
Size
407.86 KB
MD5
e84aab8cf136e52a81073602069b46fd
SHA-1
c5d39e9d58a28c17e0f6ded390d69e09b922bf6e
SHA-256
383e4486d61175ac06e8551a2a5c68f8cf10fa18c97117a42d11c1b157558f51
WAD Type
PWAD
IWAD
Unknown
Engines
Heretic
Lumps
13
Maps
E1M1
Read Me
=========================================================================== Advanced engine needed : Should work with vanilla Heretic, but playing it on ZDoom-deriviative ports will ensure that the proper level name will display in the automap. Primary purpose : Single + Coop play =========================================================================== Title : Escape from the Catacombs Filename : CataEsc.wad Release date : 31st October 2018 Author : Jakub "KUBA18i" Majewski Email Address : [redacted] Other Files By Author : Currently, none. Misc. Author Info : I'm a 19-year old Polish student interested in IT, Japanese culture and whatever oldschool stuff, including Doom(and well, Heretic!). Description : Here it is: my debut in the art of creating levels for FPS video games. Or rather, my first real attempt at doing so, where I genuinely try to make a playable level rather than to mess around with the editor. So, this is the time where I have to provide a story for the WAD or something, right? Well, if that's so... You used to be a cunning mercenary who never resisted the urge to protect his homeworld from demons or whatever sorcery. However, citizens if the land thought you were a dangerous criminal, and so they decided to incarcerate you in a dark dungeon. They decided to lock you up in a chamber in an underground catacomb, beneath an old military base. You had spent a few months in solitary confinement, being fed a meal made of a chicken three times a day by the guard. But one day, the guard didn't open the cell door to deliver your lunch for whatever reason. This felt rather strange, so you wondered what's happening. Suddenly, a ghastly figure entered your room with murderous intent. You dodged his attacks and karate chopped his head off. Then you had realised that the compound has been overrun by evil, and it's your duty to escape and save the day once again. You picked the sorcerer's staff and decided to set out. ....That works. While it's true that it's my first map, I did my best to make it appear decent and iron out any flaws. I had to use some magic tricks to do what I want, which might make you see a void sometimes, but there's not much I can do when mapping in the vanilla map format. Besides, there aren't many Heretic maps being made these days, so I don't have a lot of competition. Nonetheless, I hope you will have fun! I look forward to hearing your thoughts. Who knows, maybe I will create more maps for other games in the future. Additional Credits to : pscave.net for the music(it's some remix of PS1 Dungeon); Foxysen for testing and giving advice =========================================================================== * What is included * New levels : 1 new level (E1M1) Sounds : No Music : Yes Graphics : No Dehacked/BEX Patch : No Demos : No Other : A MAPINFO lump, so modern ports can display the level name in the automap. Other files required : None * Play Information * Game : Heretic Map # : E1M1 Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch. Build Time : Took a few days, then paused for 5 months, then took another few days. Maybe a week in total. Editor(s) used : Doom Builder 2, SLADE3, some midi2mus utliity Known Bugs : None(aside from seeing void in some cases, like looking from an upper building at a lower one, but that can't be helped). May Not Run With : ? Tested With : GZDoom, Zandronum. Both latest version. * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: jakub-majewski.com
Maps
Escape from the Catacombs (E1M1)
Deathmatch Spawns
0
Co-op Spawns
4
Par Time
120