Shiprock

Shiprock

This level is a replica of the Rose Pauson residence (Shiprock) designed by Frank Lloyd Wright. Both floors are accessible, connected by a transport mechanis...

Filenames
shiprock.wad, SHIPROCK.WAD, shiprock.zip
Size
84.86 KB
MD5
da51ed1fb1381e33ff434992838fa390
SHA-1
c2d9f5537c42bb0c1eae9569e0ad39931fa11492
SHA-256
2bdf57252d54000b3b28e97b36570924c2edadb5152d19d0c1bf07f83043b6f0
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E1M1

Read Me

================================================================
Title                   : Shiprock   
Author                  : Myles Williams
Email Address           : [email protected]
Misc. Author Info       : Electrical Engineering student with
                          too much free time.

Description             : This level is a replica of the
                          Rose Pauson residence (Shiprock)
                          designed by Frank Lloyd Wright.
                          Both floors are accessible, connected
                          by an almost invisible mechanism.
                          To access all parts of this level,
                          you must use the accompanying
                          DeHackEd patch.
                          
                          Deathmatch starts, weapons & an exit
                          are included for people who want to
                          play war games inside a work of art.
                          Otherwise, it is set up only for a
                          one-person walk-through.

Additional Credits to   : My father for the idea and the
                          floorplan; Frank Lloyd Wright; the
                          authors of all the editors I used;
                          Matt Fell for the Doom Specs; and,
                          of course, id.

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (no monsters)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : Floor plan and photographs of the
                          house
Editor(s) used          : DEU, BSP, DeHackEd
Known Bugs              : Because the DeHackEd patch lowers the
                          player width, it may be possible for
                          player's graphic to be seen on the
                          other side of a wall.  If you have
                          this problem, let me know.


* Copyright / Permissions *

Recipients may NOT use this level as a base to build additional
levels.  Recipients MAY use the stairway mechanism used to link
multiple floors in their own levels.

Recipients MAY distribute this WAD, but only in the form of the
complete .zip archive in which it came.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
================================================================
Title                   : Shiprock (deathmatch version) 
Author                  : Myles Williams
Email Address           : [email protected]
Misc. Author Info       : Electrical Engineering student with
                          too much free time.

Description             : This level is a replica of the
                          Rose Pauson residence (Shiprock)
                          designed by Frank Lloyd Wright.
                          Both floors are accessible, connected
                          by a transport mechanism.  I'm still
                          looking for a way to turn off the
                          sound, but for now consider it a
                          feature, not a bug.
                          
                          This new version DOES allow death-
                          match play.  Simply start the game
                          on Ultra-violence or Nightmare level
                          and all the stuff will be there.
                          No monsters are present at any skill
                          level.

Additional Credits to   : My father for the idea and the
                          floorplan; Frank Lloyd Wright; the
                          authors of all the editors I used;
                          Matt Fell for the Doom Specs; and,
                          of course, id.

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (no monsters)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : Floor plan and photographs of the
                          house
Editor(s) used          : DEU, BSP, DeHackEd
Known Bugs              : Because the DeHackEd patch lowers the
                          player width, it may be possible for
                          player's graphic to be seen on the
                          other side of a wall.  If you have
                          this problem, let me know.


* Copyright / Permissions *

Recipients may NOT use this level as a base to build additional
levels.  Recipients MAY use the stairway mechanism used to link
multiple floors in their own levels.

Recipients MAY distribute this WAD, but only in the form of the
complete .zip archive in which it came.  The author will accept
no obligation for costs in any way related to distribution of
this work by persons other than the author.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu
SHIPROCK: A Frank Lloyd Wright House

        This Doom 1 level is a replica of the Rose Pauson residence,
designed by Frank Lloyd Wright.  The house was built in Phoenix in
1939, and a fire from the living-room fireplace destroyed it in
1942.  The concrete structure became known as Shiprock, and remained
until 1980. By creative placement of teleporters, I have allowed the
player to walk through both floors of the house with only a slight
discontinuity.

This level is intended as a tour of the house.  No monsters are
included at any level, but deathmatch equipment is available in
Ultra-Violence mode for those who _insist_ on playing war games
inside a work of art.

        To play this level properly, you will have to install the
accompanying DeHackEd 2.3 patch file.  DeHackEd is available at all
Internet Doom archives, or if you got this level on a CD, it might
be on that CD.  Note that if you set up DeHackEd incorrectly, you
could permanently change your DOOM.EXE, and I will not be held
accountable!  Once the patch is installed, start Doom with the
command

doom -file wadpath\shiprock.wad -warp 1 1 -skill 1

substituting the modified DOOM.EXE filename for "doom" and the
correct path of shiprock.wad for "wadpath".

Note: The patch lowers the player width to fit through narrow
halls, and suppresses the teleport flash.

================================================================
Credits                 : My father for the idea and the
                          floorplan; Frank Lloyd Wright; the
                          authors of all the editors I used;
                          Matt Fell for the Doom Specs; and,
                          of course, id.
References              : For pictures and information about the
                          house, see
                          Storer, William Allin.  _The_Frank
                          Lloyd_Wright_Companion_.  Chicago:
                          U of Chicago P, 1993.

                          Guerrero, Pedro E.  _Picturing
                          Wright_.  San Francisco: Pomegranate,
                          1994.

                          Pfeiffer, Bruce Brooks.  _Frank_Lloyd
                          Wright_Drawings_.  New York: Abrams,
                          1990.
================================================================

* Construction *

Base                    : Floor plan and photographs of the
                          house
Editor(s) used          : DEU, BSP, DeHackEd
Known Bugs              : There are some see-through walls you
                          cannot walk through.  These are not
                          bugs, they're glass windows.

* Copyright / Permissions *

Recipients may NOT use this level as a base to build additional
levels.  Recipients MAY use the stairway mechanism used to link
multiple floors in their own levels.

Recipients MAY distribute this level in any format, including non-
electronic formats, provided that this text is included in the
distribution.  The author accepts no obligation for costs relating
in any way to such distribution.
================================================================
Title                   : Shiprock (deathmatch version) 
Author                  : Myles Williams
Email Address           : [email protected]
Misc. Author Info       : Electrical Engineering student with
                          too much free time.

Description             : This level is a replica of the
                          Rose Pauson residence (Shiprock)
                          designed by Frank Lloyd Wright.
                          Both floors are accessible, connected
                          by a transport mechanism.  I'm still
                          looking for a way to turn off the
                          sound, but for now consider it a
                          feature, not a bug.
                          
                          This new version DOES allow death-
                          match play.  Simply start the game
                          on Ultra-violence or Nightmare level
                          and all the stuff will be there.
                          No monsters are present at any skill
                          level.

Additional Credits to   : My father for the idea and the
                          floorplan; Frank Lloyd Wright; the
                          authors of all the editors I used;
                          Matt Fell for the Doom Specs; and,
                          of course, id.

================================================================

* Play Information *

Episode and Level #     : E1M1
Single Player           : Yes (no monsters)
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : Yes (untested)
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : Floor plan and photographs of the
                          house
Editor(s) used          : DEU, BSP, DeHackEd
Known Bugs              : Because the DeHackEd patch lowers the
                          player width, it may be possible for
                          player's graphic to be seen on the
                          other side of a wall.  If you have
                          this problem, let me know.


* Copyright / Permissions *

Recipients may NOT use this level as a base to build additional
levels.  Recipients MAY use the stairway mechanism used to link
multiple floors in their own levels.

Recipients MAY distribute this WAD, but only in the form of the
complete .zip archive in which it came.  The author will accept
no obligation for costs in any way related to distribution of
this work by persons other than the author.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

Maps

E1M1

E1M1

Deathmatch Spawns
6
Co-op Spawns
1