MyHouse.wad

MyHouse.wad

This is a completely blueprint accurate WAD of my house. I designed the level so my friends who don't have doom can come over to play Doom via modem would kn...

Filenames
myhouse.wad, myhouse.zip, myhouse3.zip
Size
153.91 KB
MD5
c216487a0b05c52a836f9b3673b1cc54
SHA-1
c2b398f24a48b0f9f3eaa1e140164ff8fed30c82
SHA-256
d80b5c70c5710cb96dc2fc8db7c3867d4e8a7469fc5196b2c14300f0baf2e57f
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E2M1

Read Me

================================================================
Title                   : MyHouse.wad
Author                  : Noah Haskell
Email Address           : [email protected]

Description             : This is a completely blueprint accurate WAD of my 
                          house. I designed the level so my friends who don't
                          have doom can come over to play Doom via modem would 
                          know the level without having to ask me which way to 
                          turn all the time. I also added a few underground
                          tunnels and secret passageways that my house 
                          obviously doesn't have. There are hidden teleporters, 
                          detailed furniture, and a couple great hiding places. 
                          Even though the size of the file is large, the level
                          itself is not that big.  It is because of the 
                          furniture.  Be sure to check out the fireplace and
                          Bathroom's with moving toxic waste!!!
                          This is my first attempt at creating a WAD so please
                          be kind. 
                               Enjoy!!! (please tell my what you think!!!)
                                              [email protected]
                                              

Additional Credits to   : My girlfriend for helping to pick out the textures.
                          and my friends for play testing the thing to death!
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes, (but designed with deathmatch in mind)
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes!!!
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch, based on blueprints of 
                          my house.
Build Time              : At least twenty hours, 
                          (plus unmeasurable testing time!) 
Editor(s) used          : DoomCAD 4.3 and BSP 1.2
Known Bugs              : NO known bugs, but when you go upstairs instead of 
                          being able to walk all the way up you are instantly 
                          teleported to the upstairs level. I had to do this 
                          because DOOM is not really 3-D. It still has to have 
                          a 2-D map so levels cannot be piled on top of each 
                          other. Just remember, there is more than one way 
                          into almost every room! 


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. (Just send me what you make!) 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

Other: America Online
================================================================
Title                   : MyHouse.wad
Author                  : Noah Haskell
Email Address           : [email protected]

Description             : This is a completely blueprint accurate WAD of my 
                          house. I designed the level so my friends who don't
                          have doom can come over to play Doom via modem would 
                          know the level without having to ask me which way to 
                          turn all the time. I also added a few underground
                          tunnels and secret passageways that my house 
                          obviously doesn't have. There are hidden teleporters, 
                          detailed furniture, and a couple great hiding places. 
                          Even though the size of the file is large, the level
                          itself is not that big.  It is because of the 
                          furniture.  Be sure to check out the fireplace and
                          Bathroom's with moving toxic waste!!!
                          This is my first attempt at creating a WAD so please
                          be kind. 
                               Enjoy!!! (please tell my what you think!!!)
                                              [email protected]
                                              

Additional Credits to   : My girlfriend for helping to pick out the textures.
                          and my friends for play testing the thing to death!
================================================================

* Play Information *

Episode and Level #     : E2M1
Single Player           : Yes, (but designed with deathmatch in mind)
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes!!!
Difficulty Settings     : Not implemented
New Sounds              : No
New Graphics            : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch, based on blueprints of 
                          my house.
Build Time              : At least twenty hours, 
                          (plus unmeasurable testing time!) 
Editor(s) used          : DoomCAD 4.3 and BSP 1.2
Known Bugs              : NO known bugs, but when you go upstairs instead of 
                          being able to walk all the way up you are instantly 
                          teleported to the upstairs level. I had to do this 
                          because DOOM is not really 3-D. It still has to have 
                          a 2-D map so levels cannot be piled on top of each 
                          other. Just remember, there is more than one way 
                          into almost every room! 


* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels. (Just send me what you make!) 

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

Other: America Online

Maps

E2M1

E2M1

Deathmatch Spawns
8
Co-op Spawns
2