Frozen Time

Frozen Time

You need an OpenGL port with support of ZDoom extended nodes, hi-res textures and tall patches.

Filenames
frozent.wad
Size
11.74 MB
MD5
e92329e4038a337fdacd13b340183e9b
SHA-1
c27eb84a37667d62bbbd7be2acfde2d10ca79079
SHA-256
ad4e72961137d982982067704553af11e08ba4750383de4cbd75c6654ac78f56
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
666
Maps
MAP01

Read Me

===========================================================================
Primary purpose         : Single play
===========================================================================
Title                   : Frozen Time
Filename                : FrozenT.wad
Release date            : November 30, 2012
Author                  : Alexander "Eternal" S. 
Email Address           : [email protected]
Other Files By Author   : Generator of Evil, Eden, Napalm, Remain 1,
                          EPIC, NORDHELL, Nordhell(doom2 edition), Belial's Bad Brain, 
                          Remain 3, XXXI CyberSky, 32 Inch Nails, Gravity,
                          Eternal Revelation, Nightomb (2x2 series),
                          Eclipse (2x2 series), To Fight (2x2 series),
                          LongDays, Hell Ground, Baker's Dozen,
                          TNT: Renascence, Epic2, Voodoo Guns,
                          Moonstone.

Misc. Author Info       : Russia, Moscow.

Description             : You need an OpenGL port with support of
                          ZDoom extended nodes, hi-res textures and tall patches.

                          GLBoom-Plus with gamma 1 is recommended.

                          Command line: glboom-plus FrozenT.wad -complevel 9

                          WARNING! You need a powerful computer to play this wad.
                          Currently it's playable only with the GLBoom-Plus
                          and more or less acceptable with the GZDoom.
                          Even do not try to run it in software mode.
                          Sorry for that.

                          Music: MM2.wad, tnt.wad.

                          Textures: Gunman Chronicles, gothictx.wad,
                          American McGee's Alice, Deus Vult II, Eternal III,
                          Hexen2, Requiem.

                          Statusbar: boomtown.wad + woodgfx.wad.

                          Additional Credits to: id Software,
                          The authors of DoomBuilder and DeePsea.
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : No


* Play Information *

Game                    : DOOM2
Map #                   : map01
Single Player           : Designed for
Cooperative 2-4 Player  : Starts included but not tested
Deathmatch 2-4 Player   : Player starts only
Other game styles       : No
Difficulty Settings     : Yes


* Construction *

Base                     : New from scratch
Build Time               : 3 weeks
Editor(s) used           : DoomBuilder 1.68, DoomBuilder2, DeePsea, XWE.
Known Bugs               : None with GLBoom-Plus 2.5.1.4
Tested With              : GLBoom-Plus 2.5.1.4


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
10
Co-op Spawns
6