A River Runs Through it ...
A Multi-player deathmatch .WAD, large, with (as always) tasteful d‚cor, interesting scenery, and open plan layout.
Filenames
riverun.wad
Size
387.49 KB
MD5
ce4eadd52e4a1a5c3bd77341192b5ac9
SHA-1
bd9429e1b66031b7eaee8a5963d14a3e890b3afb
SHA-256
b9460c28c1cf14760cb1dd1362bd2dfa43294b85534f518a52ac14c14fd61713
WAD Type
PWAD
IWAD
Heretic
Engines
Heretic
Lumps
23
Maps
E1M1
Download
Read Me
================================================================ Title : A River Runs Through it ... Filename : RIVERUN.WAD release 1.0 Author : Peter Shackleton Email Address : [email protected] WWW Site : http://www.sans.vuw.ac.nz/~pshack (sorry, but due to New Zealand's policy of charging for internet traffic by the kilobyte, I've had to disable internat- ional access. If someone would like to offer to house me outside of NZ, I'd be extremely grateful ... :-) Check out my site in NZ for the latest upgrades, and my other Doom2/Heretic levels, including music and Doom authoring tools! Misc. Author Info : Law student with an odd way to unwind - killing my friends. Description : A Multi-player deathmatch .WAD, large, with (as always) tasteful d‚cor, interesting scenery, and open plan layout. Additional Credits to : My long suffering beta-tester, Jonathan Griffin. His hours of thankless dying are duly recorded. ================================================================ * Play Information * Game : HERETIC Episode and Level # : E1M1 Single Player : Yes * Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : Yes Difficulty Settings : Yes ** New Sounds : Yes *** New Graphics : No New Music : Yes - Against the Wind - Eagles Demos Replaced : Would I waste bandwidth like that? Notes: * This level concludes with a cunning multiplayer exit. One player must flick a switch in the northeast corner, another (in chicken mode) must go through the door which is opened in the narrow tunnel between branches of the river flowing from the temple. ** Difficulties 1 and 2 are the same. Level 4 is intended for four players, having more ammunition and monsters. Levels 1-2 are intended for play with monsters respawing so that the kills last LONGER! ***Lots! From Star Trek, Star Wars, Forrest Gump, Animaniacs, Doom itself (didn't the orignal Elven wand sound wimpy?), Terminator, Warner Brothers cartoons etc etc ... * Construction * Base : New level from scratch Editor(s) used : HEU 5.21, BSP 1.0 RMB, WinTex. Known Bugs : "Moire" effect on some linedefs in rooms with high ceilings. This bug was fixed in Doom 1.666 - Why'd they miss it in Heretic? * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. Please make your changes substantial, credit me extensively, and use a different filename! You MAY distribute this WAD, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. If you wish to include this level (or its components) in a product distributed for monetary gain, then you must obtain the permission of the author (Peter Shackleton). * Where to get this WAD * FTP sites: ftp.cdrom.com BBS numbers: ++64 +4 4992283 (Cave MegaBBS, Wellington, NZ) Other: My Web site: http://www.sans.vuw.ac.nz/~pshack (In New Zealand only) email me if you need another source.