Father's Day Insanity 2019
Since Dadda Day is approaching, I made a sequel to Mother's Day Insanity 2019. It is titled "Father's Day Insanity 2019." The music is "Pushing Onwards" from...
Filenames
fdi2019.wad
Size
1.51 MB
MD5
3a01e5c1e7e334c241cd0f6c533c48d9
SHA-1
bd8c40a084ac1cba8450d8a98fe94ecdfff348d6
SHA-256
394e0b4ea4a5d092bce96d0fa1793099051cd347e411b470871e749ee52afcd5
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
168
Maps
MAP01, MAP02
Download
Read Me
=========================================================================== Advanced engine needed : Boom Primary purpose : Single =========================================================================== Title : Father's Day Insanity 2019 Filename : FDI2019 Release date : 6-10-2019 Author : mArt1And00m3r11339 Email Address : [redacted] Other Files By Author : Other wads are in this playlist: https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8 Description : Since Dadda Day is approaching, I made a sequel to Mother's Day Insanity 2019. It is titled "Father's Day Insanity 2019." The music is "Pushing Onwards" from VVVVVV. Good luck trying to survive because I made it hard. Additional Credits to : IDSoftware for Doom II (and Doom 3 sound for the cyberdemon wake-up). Paul Debruyne for the Ancient Aliens sound effects (plasma, elevators, doors, powerups). Demonologist for the rocket and player pain and death sound effects General Rainbow Bacon (for creating Slaughterfest). Zachary Stephens for the Slaughterfest 3 resources Community Chest 4 team for the cc4-tex. Authors of Deus Vult 2 (for the sunglasses on Doom Guy's face) Squadron 417 for BFG and explosion sounds =========================================================================== * What is included * New levels : 1 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : Yes (go on YouTube and look them up) Other : No Other files required : None * Play Information * Game : Doom 2 Map # : 1 and 2 (2 is the intermission level) Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 3 days Editor(s) used : GZDoom Builder, Slade Known Bugs : Not that I know of. If anything comes up, be sure to contact the author listed in this file. May Not Run With : Source ports known to have issues with it. Tested With : GLBoom+ v2.5.1.4 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material for any purpose, even commercially. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors