Justice
Filenames
ph_jstc.wad
Size
7.60 MB
MD5
dfd29d1bf1091084ea03a1ff26177a14
SHA-1
bd442ee0f160e1f2c46638c9d829990b19908b52
SHA-256
b96cbc6827a5cb04e12946356ce09c3982c29e971b657dcd86d5a5e8613288de
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
765
Maps
MAP02, MAP03
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : ZDoom, latest version recommended Primary purpose : Single Player and Co-operative =========================================================================== Title : Justice Filename : ph_jstc.wad Release date : 06/09/13 Author : James "Phobus" Cresswell Email Address : [email protected] Other Files By Author : Scourge (ph_scrge.zip) White Light (ph_wl.zip) Warpzone (ph_wz.zip) Scars of the Wounded Prey (ph_quik1.zip) Too Much Brown Texture Pack demo room (2mbrown.zip) zctcmaps MAP05 (zctc.zip) Twisted Joke (ph_dac.zip) Community Chest 3 MAP18 (cchest3.zip) Justice - Infernal Mechanics (ph_quik3.zip) ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip) Coils of the Twisted Tale (ph_quik2.zip) Ten Community Project MAP05, MAP16 (TCP.zip) Virus Episode 1 "Shareware Demo Release" (ph_virus.zip) Tiny Pack 1 - "Tiny Chances of Survival" (ph_tp1.zip) Claws of the Enraged Beast (ph_quik4.zip) The Mouth of Death (ph_mod.zip) Phobus' Fragments of DAC2009 (ph_dac2.zip) White Light: 2010 Edition (ph_wlx.zip) Small Dark Twisted Computer Lab (ph_quik5.zip) Doom 2 Unleashed MAP10 (pc_cp.zip) Plutonia Revisited Community Project MAP14 (prcp.zip) Tactical Chainsaw, Stocked Player and Pistol Start Enforcer (ph_stuff.zip) 1994 Tune-up Community Project MAP16 (1994tu.zip) 32in24-11: Occupy Doomworld MAP25, MAP40 (32in2411.zip) Doom The Way id Did E3M6 (DTWiD.zip) Blood Red (ph_quik6.zip) MAYhem 2012 MAP01, MAP06 (MAYhem2012.zip) Community Chest 4 MAP03, MAP07, MAP13 (cchest4.zip) Misc. Author Info : Trying to get back into solo releases in a big way Description : "White Light: 2010 Edition" (with a new sky) and "Justice - Infernal Mechanics" presented in one big package. Justice is a melee weapon with a combo attack (which ends in repeated weak stabs), which has a ranged alt-fire, which uses souls dropped by the the possessed monks and light-spirits. Jumping and crouching are required in this map set. This pack contains some additional, unused textures an enemies that were in the original plans but have since been waylaid. These include some of my poor texture work for more wood and stone graphics (as seen in Blinding Bright) and The SabreClaw recolour Bouncy and I made. Additional Credits to : id Software (Doom) Randy Heit, Graf Zahl and other contributors (ZDoom) CodeImp (DoomBuilder 2 and 1.67) Simon "Slayer" Judd (SLumpEd) Csabo (XWE) Microsoft (MSPaint, Sound Recorder) Neoworm (sickle graphics used for Justice) JAM Software (Blake Stone scientist sprites) Raven Software (sounds; Sabreclaw sprites) Bouncy (Original Sabreclaw recolour and later DECORATE enhancement) Jeremy Phillips ("Aliens" Sounds for the Munchkin) Jason Farlow (Music for Blinding Bright [WLMIDI]) Ayahito (Devil May Cry "Red Hot Juice" [D_DMC]) Croteam (Serious Bomb sprites and sounds) Cutmanmike (Serious Bomb DECORATE) The Mighty Pete ("Problem Child" - skybox textures) Monster Resource Wad (sounds) Weapons Resource Wad (sounds) [These two are to source the sounds whose original sources I don't know] =========================================================================== * What is included * New levels : 2 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP02-03 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes (3 custom ones) * Construction * Base : ph_quik3.zip and ph_wlx.zip Build Time : 3 weeks Editor(s) used : DoomBuilder (2 and 1.67), SLumpEd, XWE, MSPaint, Sound Recorder Known Bugs : None May Not Run With... : Anything other than ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://wwww.phobus.servegame.com/doom/ FTP sites:
Title : The Justice Pack Filename : ph_13-09-07_The Justice Pack.wad Release date : 06/09/13 Author : James "Phobus" Cresswell Primary purpose : Single Player Advanced engine needed : ZDoom, latest version recommended Description : "White Light: 2010 Edition" (with a new sky) and "Justice - Infernal Mechanics" presented in one big package. Justice is a melee weapon with a combo attack (which ends in repeated weak stabs), which has a ranged alt-fire, which uses souls dropped by the the possessed monks and light-spirits. Jumping and crouching are required in this map set. This pack contains some additional, unused textures and enemies that were in the original plans but have since been waylaid. These include some of my poor texture work for more wood and stone graphics (as seen in Blinding Bright) and The SabreClaw recolour Bouncy and I made. Additional Credits to : id Software (Doom) Randy Heit, Graf Zahl and other contributors (ZDoom) CodeImp (DoomBuilder 2 and 1.67) Simon "Slayer" Judd (SLumpEd) Csabo (XWE) Microsoft (MSPaint, Sound Recorder) Neoworm (sickle graphics used for Justice) JAM Software (Blake Stone scientist sprites) Raven Software (sounds; Sabreclaw sprites) Bouncy (Original Sabreclaw recolour and later DECORATE enhancement) Jeremy Phillips ("Aliens" Sounds for the Munchkin) Jason Farlow (Music for Blinding Bright [WLMIDI]) Ayahito (Devil May Cry "Red Hot Juice" [D_DMC]) Croteam (Serious Bomb sprites and sounds) Cutmanmike (Serious Bomb DECORATE) The Mighty Pete ("Problem Child" - skybox textures) Monster Resource Wad (sounds) Weapons Resource Wad (sounds) [These two are to source the sounds whose original sources I don't know] =========================================================================== * What is included * New levels : 2 Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : MAPINFO, DECORATE, SNDINFO, DECALDEF, ANIMDEFS, DOOMDEFS, KEYCONF, TEXTCOLO Other files required : None * Play Information * Game : DOOM2 Map # : MAP02-03 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes (3 custom ones) * Construction * Base : ph_quik3.zip and ph_wlx.zip Build Time : 3 weeks Editor(s) used : DoomBuilder (2 and 1.67), SLumpEd, XWE, MSPaint, Sound Recorder Known Bugs : None May Not Run With... : Anything other than ZDoom * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.
Maps
Justice - Infernal Mechanics (MAP03)
Deathmatch Spawns
0
Co-op Spawns
1
Par Time
510