Retention

Retention

This is like Stronghold. Here is two teleports on the map, monsters going from one teleport to another, players must kill all monsters don't missing them. If...

Filenames
retention.pk3
Size
5.87 MB
MD5
e4debdb15f31f6e0944a7ccf93300390
SHA-1
bcacfde806e74fb0e7db2270161a967b193dba1d
SHA-256
fed65928866116e2e6c694347a211b22bb77b0282d72b4e6d4912dd31c695631
WAD Type
PK3
IWAD
Unknown
Engines
Zandronum
Lumps
1
Maps
MAP01, MAP02, MAP03, MAP05, MAP04, MAP00

Read Me

===========================================================================
Update to               : Other versions
Advanced engine needed  : Skulltag
Primary purpose         : Single + coop play
===========================================================================
Title                   : Retention
Filename                : retention.pk3
Release date            : 26.12.10
Author                  : Freeborn, AmSeK
Email Address           : [email protected]
Other Files By Author   : Funny Meat!, Let's kill Bosses!
Misc. Author Info       : Two cool doomers! C=

Description             : This is like Stronghold. Here is two teleports on
                          the map, monsters going from one teleport to
                          another, players must kill all monsters don't
                          missing them. If some monsters will get to the
                          second teleport players will lose.

Additional Credits to   : Dante, Vergil, D_raver
===========================================================================
* What is included *

New levels              : 5
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : This file


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP05
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~1 year.
Editor(s) used          : Doom Builder, SLumpEd and some graphics editors.
Known Bugs              : If monsters have won on MAP01, map may don't
                          exiting.
May Not Run With...     : ZDoom, ZDaemon, Doom 95


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
===========================================================================
Update to               : Other versions
Advanced engine needed  : Skulltag
Primary purpose         : Single + coop play
===========================================================================
Title                   : Retention
Filename                : retention.pk3
Release date            : 26.12.10
Author                  : Freeborn, AmSeK
Email Address           : [email protected]
Other Files By Author   : Funny Meat!, Let's kill Bosses!
Misc. Author Info       : Two cool doomers! C=

Description             : This is like Stronghold. Here is two teleports on
                          the map, monsters going from one teleport to
                          another, players must kill all monsters don't
                          missing them. If some monsters will get to the
                          second teleport players will lose.

Additional Credits to   : Dante, Vergil, D_raver
===========================================================================
* What is included *

New levels              : 5
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : This file


* Play Information *

Game                    : Doom 2
Map #                   : MAP01-MAP05
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : ~1 year.
Editor(s) used          : Doom Builder, SLumpEd and some graphics editors.
Known Bugs              : If monsters have won on MAP01, map may don't
                          exiting.
May Not Run With...     : ZDoom, ZDaemon, Doom 95


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
8
MAP02

MAP02

Deathmatch Spawns
0
Co-op Spawns
4
MAP03

MAP03

Deathmatch Spawns
0
Co-op Spawns
4
MAP05

MAP05

Deathmatch Spawns
0
Co-op Spawns
5
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
6
MAP00

MAP00

Deathmatch Spawns
0
Co-op Spawns
6