The Chaos Fountain

The Chaos Fountain

After the portal to the Chaos Realm was opened, the evil forces of Korax began pouring through, spreading terror, pain, and destruction throughout the world....

Filenames
chaosftn.wad
Size
42.06 KB
MD5
854473332ba3a0179dd89a196a7fa44b
SHA-1
bca9aa1c5f58767d207778cd0eb6ace23a85252f
SHA-256
cceb114001561b3d5dee2ef0a7e9370cf777ade48b9ce659641da8fb6b87ba5a
WAD Type
PWAD
IWAD
Hexen
Engines
Hexen
Lumps
13
Maps
MAP01

Read Me

==============================================================================
Title               : The Chaos Fountain

Filename            : CHAOSFTN.WAD

Author              : Brian Waak

Email Addresses     : [email protected] (read often)
                      [email protected] (read less often)

Description         : After the portal to the Chaos Realm was opened, the
                      evil forces of Korax began pouring through, spreading
                      terror, pain, and destruction throughout the world.
                      Those who weren't killed outright were turned into
                      monsters for the evil army, or just for some power's
                      amusement. They have built a temple around the portal,
                      which continues to spew out new horrors every day.
                      This fountain of Chaos is the heart of the evil power
                      on this world- and also its greatest weakness! Now
                      the few survivors who have not joined with Korax have
                      discovered that many of the powerful objects used by
                      the evil army are erupting from the same Chaos
                      Fountain that the monsters themselves are. You are
                      the last survivor(s) of the group sent to steal some
                      of these items for humanity. It is hoped that, if you
                      survive in the heart of Chaos long enough, you will
                      be powerful enough to wipe the plague of darkness
                      from the world, maybe even track Korax back to his
                      lair and vanquish him. Good luck - because luck is all
                      you have.

Misc. Info          : ME: I've been making levels for myself and friends for
                      a while, for Doom 2, Heretic, and now Hexen, but this
                      is the first one I've actually decided to upload.
                      Mainly because I'm constantly changing the others,
                      trying to improve them- an artist's work is never
                      done! (but, I'm not an artist- I'm a Comp Sci major!)
                      :) Oh well. Anyway, if you like this one, and I get
                      some email from people to that effect, I'll probably
                      upload some of them. If you don't like it, oh well.

                      THE LEVEL: All the action takes place in one room,
                      the one with the Chaos Fountain in it. Basically I
                      was experimenting with scripts (and especially the
                      Thing_Projectile command) and decided to see if I
                      could make it spew stuff other than trap
                      projectiles. I could and did. :) Also, after a
                      while in single player or coop, the fountain
                      stops, and there's a puzzle. Be careful with this-
                      if you pick a wrong one, you'll almost certainly
                      die, and die badly! I _do_ give you a hint, but
                      you have to watch carefully, especially in
                      multiplayer. If you pick the right one, the
                      fountain turns into a normal exit switch, so you
                      can go on to levels 2 & up with all your fun
                      goodies. :) And, with regard to the scripts, if
                      you want to see them, email me- I'll be happy to
                      send off a copy, though it's not commented right
                      now and probably won't be anytime soon. :)

Additional Credits  : ID and Raven software for Doom, Heretic,
                      and Hexen,
                      Ben Morris ([email protected]) for HCK,
                      Ben Morris & Ben Gokey for the Official Hexen
                      Technical Specs,
                      and Ted Briggs and Andrew Goodsell for helping me
                      test it multiplayer. :) Maybe we'll get a stable
                      connection someday, guys.

==============================================================================

* Play Information *

Game                : Hexen
Level Number        : map01
Single Player       : Yes
Coop                : Yes, though not tested as much- can't get a stable
                      network going!
Deathmatch          : Yes
Difficulty Settings : Not implemented- pretty obvious why, when you try it
New Sounds          : No
New Graphics        : No
New Music           : No (with Hexen CD, do we need it? :)
Demos Replaced      : None yet- maybe later. Not like _I_ can't get
                      through it. :)

* Construction Information *

Base                : New level from scratch
Build Time          : a couple of hours for the level, about 4 days
                      to get all the scripts written & working.
Editors used        : HCK 3.0beta (I'll register as soon as I have some
                      extra cash- great program!), various text editors
                      for the scripts (you knew that, didn't you) :),
                      and Raven's ACC compiler for the script objects.
Known Bugs          : Sometimes the fountain doesn't raise/lower all the way
                      before erupting again, and it'll occasionally just
                      plain stop moving! That last one is _really_
                      annoying because it hangs the puzzle script,
                      preventing exit. Doesn't happen much, though.
                      Also, the PolyObjects sometimes don't display
                      right, especially when retracted into the walls,
                      but this is a minor bug. I'm working on it! :)

* Copyright / Permissions *

Authors MAY use this level as a base to build additional levels, though
it'd be nice if you asked me first, and you should include me in your
credits. Of course, it's not like I can stop you if you REALLY want to.
:)

You MAY distribute this WAD, provided you include this file, with no
modifications. You may distribute this file in any electronic format
(Disk, Net, CD, BBS, etc. - any I left out? :)) as long as you include
this file intact.

* Where to get this WAD *

FTP sites   : ftp.cdrom.com,
              and wherever you got it from if not there.
BBS numbers : Any it gets uploaded onto.
Other       : Your friends, maybe? :)

Maps

WINNOWING HALL

WINNOWING HALL (MAP01)

Deathmatch Spawns
4
Co-op Spawns
4