Bastard Maze

A map themed around use of self-referencing sectors, made for the Valentines' Day ASS34 (featured as MAP19). As is often the way in these projects, the whole...

Filenames
ph_18-03-04_bastard maze.wad
Size
181.21 KB
MD5
c16f7b2648f88b787968b5d4a9c89012
SHA-1
bc576e4f6a85babcbfbd1cf964073ccfe44ad9da
SHA-256
ada7a11a77d725872c72c99a2f8c731c4b009fc4f46c6f93a27f2fca054a4038
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II, Boom
Lumps
14
Maps
MAP01

Read Me

Title                   : Bastard Maze
Filename                : ph_18-03-04_Bastard Maze.wad
Release date            : 04/03/18
Author                  : James "Phobus" Cresswell
Primary purpose         : Single Player
Advanced engine needed  : None

Description    		: A map themed around use of self-referencing sectors, made for the Valentines' Day ASS34 (featured as MAP19). As is often the way in these projects, the whole thing is deliberately mean and tongue-in-cheek... Therefore, the map lives up to it's name. Was actually inspired by a WAD featured in Hank Leukart's Hackers' Guide to Doom, which did a saner version of the invisible wall maze with colour-coded flooring.

Additional Credits to   : 
id Software (Doom)
CodeImp, MaxEd and other contributors (GZDoomBuilder-bugfix)
Simon Judd (SLADE 3)
Obsidian (Running Abyssal Speed-Mapping Session 34; CWILV00)
Evan Derrick ("She Hates Me" by Puddle of Mudd MIDI)


===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes (internal)
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : DOOM2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 1 hour, 40 minutes
Editor(s) used          : GZDoombuilder-bugfix; SLADE 3
Known Bugs              : None
May Not Run With...     : Non-limit-removing ports


* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.

Maps

No image available

MAP01

Deathmatch Spawns
0
Co-op Spawns
1