Forevermore

Forevermore

One map for limit-removing ports that uses resources from Eternal Doom by TeamTNT extensively. Pretty much inspired by Eternal's works, but isn't really mean...

Filenames
frvrmore.wad
Size
8.47 MB
MD5
2d54d4b21fc0027857766cddeedc0075
SHA-1
bb4c7fe9a75cec4450e8102f216e65ef9753e208
SHA-256
20673e6169e893555b42bbf8bec263cc81707009a352dfb7dc552c9d21d47045
WAD Type
PWAD
IWAD
Doom II
Engines
Boom, Doom II
Lumps
866
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Limit-removing
Primary purpose         : Single play
===========================================================================
Title                   : Forevermore
Filename                : frvrmore.wad
Release date            : 06/12/2014
Author                  : Demonologist
Email Address           : [email protected]
Other Files By Author   : Realm Of Demonology (rod.wad)
                          100 Lines (100linen.wad) map 05, 12, 19
                          Couple of maps in other projects yet to be
                          released
Misc. Author Info       : Follows the dark path.

Description             : One map for limit-removing ports that uses
                          resources from Eternal Doom by TeamTNT
                          extensively. Pretty much inspired by Eternal's
                          works, but isn't really meant to resemble his
                          style in any way rather than giving some small
                          occasional hints on his trademark gameplay moves,
                          so this inspiration is mostly ideological rather
                          than factual. Meant to be challenging, but not
                          insanely so. 

Additional Credits to   : - Ribbiks, Phml and dannebubinga for playtesting
                          and tons of useful feedback that helped to make
                          this map slightly less horrible
                          - Eternal for general inspiration
                          - TeamTNT for Eternal Doom
                          - id Software for Doom
                          - Authors of all the editors used
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : A month
Editor(s) used          : Doom Builder 2, Slade 3.02, DoomWord 1.3,
                          WCleaner 0.1
Known Bugs              : None
May Not Run With...     : Vanilla Doom 2


* Copyright / Permissions *

Authors may NOT use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.

* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1

Graphics