Axebreaker

Axebreaker

Find enough advanced weaponry to get past a Spider Mastermind and exit the level. Be careful not to wake him up sooner than you need to. The start of the map...

Filenames
axbreakr.wad
Size
75.59 KB
MD5
4726f66a0e68d4b9ecff74af3f1dbc61
SHA-1
b795267340088f5cd42516b2fb8601743e1f7c50
SHA-256
1bdd2ceab88c4be6d9905dfbbf3b3b226c891aaf59e67a4210ede1d15e32692b
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom, Doom II
Lumps
11
Maps
MAP01

Read Me

===========================================================================
Archive Maintainer      : 
Update to               : Axbreakr.zip
Advanced engine needed  : GZDoom
Primary purpose         : Single
===========================================================================
Title                   : Axebreaker
Filename                : Axbreakr.wad
Release date            : January 18th, 2010
Author                  : Chris Wright
Email Address           : [email protected]
Other Files By Author   : Dagobah, Animasse, Maniacal, Agony of the Eighth,
			  Agoninzing Planet, Highlands, Bad Bethlehem,
			  Awesome Power, Intensity, The Best Level in Hell,
			  Bath of Hate
Misc. Author Info       : 

Description             : Find enough advanced weaponry to get past a Spider
			  Mastermind and exit the level. Be careful not
			  to wake him up sooner than you need to. The start
			  of the map is a scramble for survival. I recommend
			  heading up to the Mancubus's platform, grabbing the
			  the Super Shotgun and box of shells, and you should
			  be alright. 

			  Also, after teleporting into a tower, the idea is to
			  grab the Rocket Launcher and jump out the window. If
			  you go too close to the window you will trigger
			  something very dangerous, so stay away until you are
			  sure you want to leave.


Additional Credits to   : 
===========================================================================
* What is included *

New levels              : One
Sounds                  : No
Music                   : No
Graphics                : No
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No 
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Designed for 
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Other game styles       : 
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 10 hours 
Editor(s) used          : Doom Builder
Known Bugs              : 
May Not Run With        : 
Tested With             : GZDoom



* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: Doomworld
FTP sites: members.shaw.ca/cjwright79

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
4