KZDoom Series.

KZDoom Series.

A castle has been taken over for use as the Demon base.

Filenames
kzdoom6.wad
Size
854.86 KB
MD5
a2a87792ee2a42479223af46873a8bad
SHA-1
b5d70fbec77832aa5302e6ebd7443074586a9b58
SHA-256
49770cec48121fd9d1ac5e202e313f7e20759743b97eae9e1182def8f5920a69
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
58
Maps
MAP01

Read Me

READ THIS!!             :  This WAD will run ONLY with ZDOOM.
================================================================
================================================================
Date                   : 12/09/2000

Title                  : KZDoom Series.

Filename               : kzdoom6.wad

Author                 : Kurt Kesler. I have a web site,
                         http://www.fidnet.com/~kesler/

Email Address          : [email protected]

Description            : A castle has been taken over for 
                         use as the Demon base. 

                      
Additional Credits to  : ID Software for making DOOM.
                         Randy Heit for his cool Source Port.
================================================================

* Play Information *

Game                    : ZDoom FOR DOOM II
Level #                 : MAP 01
Single Player           : Yes
Cooperative 2-4 Player  : no.
Deathmatch 2-4 Player   : no.
Difficulty Settings     : Yes.
New Sounds              : ambience.
New Graphics            : Floor/wall textures made from Doom2
                          textures. My usual sky. 

New Music               : No....I hate Midi, just turn it off.


Demos Replaced          : No

* Construction *

Base                    : No

Editor(s) used          : Wauthor, Wintex4.3, L-VIEW,
                          Dehacked, MS Paint, and Notepad.

Build time              : about two months
                          
Known Bugs              : none.

READ THIS!!             : This WAD will run ONLY with ZDOOM.
                          
                          
* Copyright / Permissions *

You may NOT use this WAD for anything but playing it.
You can use the Textures as you wish, just not the Map.



Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1