"Kick Yo Ass!"

"Kick Yo Ass!"

Kick Yo Ass! is a HERETIC deathmatch only level without any monsters except your friend-become-prey. It's stricktly move fast and kick ass from begining to e...

Filenames
kass_hrt.wad, kass_hrt.zip
Size
68.37 KB
MD5
ca5559983d502555b5e1221314de396c
SHA-1
b2b0dc3589e97fbe149216a66a542c9c36f5a921
SHA-256
3615674e3b50605cb942fe4485a9471095a36680b1a4610ac0e80bd9ef32d374
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
11
Maps
E1M4

Read Me

This is one in a series of Deathmatch only levels created simultaneously for
DOOM I, DOOM II & HERETIC by Lou Garcia & Gil Morales. They mostly follow one
theme "Keep running and keep kicking ass". There are no monsters in most of
them. The Exits are clearly marked in DOOM & DOOM II. HERETIC has no specific
EXIT TEXTURES, but they follow the same placement as DOOM & DOOM II (They are
usually located on the outside perimeter of the Level and is a Teleporter
behind a closed DOOR. These levels will only work with the registered versions
of DOOM, DOOM II and HERETIC respectively.
========================================================================
Title			: "Kick Yo Ass!"
Filename		: KASS_HRT.WAD
ZIP FILE		: KASS_HRT.ZIP
Author			: Lou Garcia
Email Address		: none at present (see bottom for contact)
Misc. Author Info	: Lou Garcia: DOOM, DOOM II & Heretic Deathmatch
				      addict and PC Demo freak.
Other WADs by Authors	: INYF_DM2.WAD,INYF_DM2.WAD,INYF_HRT.WAD,PKBO_DM1.WAD,
			  PKBO_DM2.WAD,PKBO_HRT.WAD,WBGY_DM2.WAD,WBGY_HRT.WAD,
			  KASS_DM1.WAD,KASS_DM2.WAD.

Description		: Kick Yo Ass! is a HERETIC deathmatch only level
			  without any monsters except your friend-become-prey.
			  It's stricktly move fast and kick ass from
			  begining to end. The level consists of another
			  arena (12 sided) surrounded by a deep moat (below) &
			  hallways (above). One Teleporter at the bottom of
			  each hallway entrance will transport you to that
			  hallway (you can also jump accross from above and
			  achieve the same thing). There is also one Teleporter
			  in the central arena take you to the Holding Bag.
			  Weapons, Ammo and Goodies are all over the place
			  depending on the Skill level chosen at start (The
			  higher the Skill level, the nastier the Weapons.
			  There are windows accross from the arena which
			  access semi-secret rooms with invisibility spheres
			  and other goodies. These rooms are also accessible
			  through a door in the hallways. They make for good
			  ambush sites. The players start in one of the four
			  connected hallways above the arena or in one of the
			  semi-secret rooms. They will each find plenty of
			  weapons to start them out (Nobody should get the
			  upper hand). This level is great in DEATHMATCH 2.0 as
			  well as regular Deathmatch.

Note			: There are no lame traps in any of our Deathmatch
			  levels (We believe the purpose of Deathmatch is to
			  pit yourself against your opponent, not fall in
			  some stupid acid pit without a way out.
			  There's also a clearly marked exit in each of our
			  levels in preparation for an episode or if you just
			  want to continue playing on the next level.

Additional Credits to	: Authors of DCK, BSP, RMB, WARMDOS, DM2CONV
			  and of course id Software (Kick-Ass Game)...
			  Thanks to Gil Morales Jr., Gilbert Morales III and
			  KILLROY for chasing each other around until the wee
			  hours beta testing.
==========================================================================

* Play Information *

Game			: HERETIC
Episode and Level #	: E1M4
Single Player		: Yes, but only to test level (no fun without prey)
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player	: Yes!!  Absolutely the name of the game.
Difficulty Settings	: YES! (The higher the skill level, the nastier the
			  weapons and the greater the bonuses.
New Sounds		: No
New Graphics		: No
New Music		: No
Demos Replaced		: None

* Construction *

Base			: Converted KASS_DM1.WAD
Build Time		: Hey, What can I say??
Editor(s) used		: DCK 2.2 by Ben Morris / Zerius Development.
Utilities used		: RMB 2.1 by Jens Hykkelbjerg & BSP 1.2x by Colin Reed
			  WARM v1.1 by Robert Fenske Jr.
			  DM2CONV v1.7B by Vincenzo Alcamo
Known Bugs		: None that we know of.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this and other WADs or leave me a note *

BBS numbers:

	    Ivory Tower BBS (Miami, Fl) (305) 860-0307
	    Home to one of the largest collections of PC SB/GUS Demos,
	    and DOOM, DOOM II and HERETIC File Areas in the U.S.A.
	    Sysop: KILLROY
	    Leave private Email to Lou Garcia

Enjoy it, have fun, kill your friends and keep on DOOMing!!

This is one in a series of Deathmatch only levels created simultaneously for
DOOM I, DOOM II & HERETIC by Lou Garcia & Gil Morales. They mostly follow one
theme "Keep running and keep kicking ass". There are no monsters in most of
them. The Exits are clearly marked in DOOM & DOOM II. HERETIC has no specific
EXIT TEXTURES, but they follow the same placement as DOOM & DOOM II (They are
usually located on the outside perimeter of the Level and is a Teleporter
behind a closed DOOR. These levels will only work with the registered versions
of DOOM, DOOM II and HERETIC respectively.
========================================================================
Title			: "Kick Yo Ass!"
Filename		: KASS_HRT.WAD
ZIP FILE		: KASS_HRT.ZIP
Author			: Lou Garcia
Email Address		: none at present (see bottom for contact)
Misc. Author Info	: Lou Garcia: DOOM, DOOM II & Heretic Deathmatch
				      addict and PC Demo freak.
Other WADs by Authors	: INYF_DM2.WAD,INYF_DM2.WAD,INYF_HRT.WAD,PKBO_DM1.WAD,
			  PKBO_DM2.WAD,PKBO_HRT.WAD,WBGY_DM2.WAD,WBGY_HRT.WAD,
			  KASS_DM1.WAD,KASS_DM2.WAD.

Description		: Kick Yo Ass! is a HERETIC deathmatch only level
			  without any monsters except your friend-become-prey.
			  It's stricktly move fast and kick ass from
			  begining to end. The level consists of another
			  arena (12 sided) surrounded by a deep moat (below) &
			  hallways (above). One Teleporter at the bottom of
			  each hallway entrance will transport you to that
			  hallway (you can also jump accross from above and
			  achieve the same thing). There is also one Teleporter
			  in the central arena take you to the Holding Bag.
			  Weapons, Ammo and Goodies are all over the place
			  depending on the Skill level chosen at start (The
			  higher the Skill level, the nastier the Weapons.
			  There are windows accross from the arena which
			  access semi-secret rooms with invisibility spheres
			  and other goodies. These rooms are also accessible
			  through a door in the hallways. They make for good
			  ambush sites. The players start in one of the four
			  connected hallways above the arena or in one of the
			  semi-secret rooms. They will each find plenty of
			  weapons to start them out (Nobody should get the
			  upper hand). This level is great in DEATHMATCH 2.0 as
			  well as regular Deathmatch.

Note			: There are no lame traps in any of our Deathmatch
			  levels (We believe the purpose of Deathmatch is to
			  pit yourself against your opponent, not fall in
			  some stupid acid pit without a way out.
			  There's also a clearly marked exit in each of our
			  levels in preparation for an episode or if you just
			  want to continue playing on the next level.

Additional Credits to	: Authors of DCK, BSP, RMB, WARMDOS, DM2CONV
			  and of course id Software (Kick-Ass Game)...
			  Thanks to Gil Morales Jr., Gilbert Morales III and
			  KILLROY for chasing each other around until the wee
			  hours beta testing.
==========================================================================

* Play Information *

Game			: HERETIC
Episode and Level #	: E1M4
Single Player		: Yes, but only to test level (no fun without prey)
Cooperative 2-4 Player	: No
Deathmatch 2-4 Player	: Yes!!  Absolutely the name of the game.
Difficulty Settings	: YES! (The higher the skill level, the nastier the
			  weapons and the greater the bonuses.
New Sounds		: No
New Graphics		: No
New Music		: No
Demos Replaced		: None

* Construction *

Base			: Converted KASS_DM1.WAD
Build Time		: Hey, What can I say??
Editor(s) used		: DCK 2.2 by Ben Morris / Zerius Development.
Utilities used		: RMB 2.1 by Jens Hykkelbjerg & BSP 1.2x by Colin Reed
			  WARM v1.1 by Robert Fenske Jr.
			  DM2CONV v1.7B by Vincenzo Alcamo
Known Bugs		: None that we know of.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels.
You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.

* Where to get this and other WADs or leave me a note *

BBS numbers:

	    Ivory Tower BBS (Miami, Fl) (305) 860-0307
	    Home to one of the largest collections of PC SB/GUS Demos,
	    and DOOM, DOOM II and HERETIC File Areas in the U.S.A.
	    Sysop: KILLROY
	    Leave private Email to Lou Garcia

Enjoy it, have fun, kill your friends and keep on DOOMing!!


Maps

E1M4

E1M4

Deathmatch Spawns
8
Co-op Spawns
1