Urban Escape
A 3.5-hour speed map for WildWeasel's birthday which takes you out a "fire escape", let's you leap off of a roof, fight it out in a street segment and then b...
Filenames
ph_weasl.wad
Size
220.97 KB
MD5
7fc93faa31a41156b381bc4d12e583a9
SHA-1
afdbc0a3cd75638840fe6c1be05f0bb99b68ff9f
SHA-256
7a99e7d5b5ff0e5eb32ef3693d4678c2e687315b66003fed8901ff75e6bd0c81
WAD Type
PWAD
IWAD
Doom II
Engines
Doom, Doom II
Lumps
27
Maps
MAP01
Download
Read Me
=========================================================================== Archive Maintainer : Update to : Advanced engine needed : None Primary purpose : Single Player =========================================================================== Title : Urban Escape Filename : ph_weasl.zip Release date : 12/06/14 Author : James "Phobus" Cresswell Email Address : [email protected] Other Files By Author : Scourge (ph_scrge.zip) White Light (ph_wl.zip) Warpzone (ph_wz.zip) Scars of the Wounded Prey (ph_quik1.zip) Too Much Brown Texture Pack demo room (2mbrown.zip) zctcmaps MAP05 (zctc.zip) Twisted Joke (ph_dac.zip) Community Chest 3 MAP18 (cchest3.zip) Justice - Infernal Mechanics (ph_quik3.zip) ZPack - Random Maps for ZDoom E1M2, E2M1, E2M0 (zpack.zip) Coils of the Twisted Tale (ph_quik2.zip) Ten Community Project MAP05, MAP16 (TCP.zip) Virus Episode 1 "Shareware Demo Release" (ph_virus.zip) Tiny Pack 1 - "Tiny Chances of Survival" (ph_tp1.zip) Claws of the Enraged Beast (ph_quik4.zip) The Mouth of Death (ph_mod.zip) Phobus' Fragments of DAC2009 (ph_dac2.zip) White Light: 2010 Edition (ph_wlx.zip) Small Dark Twisted Computer Lab (ph_quik5.zip) Doom 2 Unleashed MAP10 (pc_cp.zip) Plutonia Revisited Community Project MAP14 (prcp.zip) Tactical Chainsaw, Stocked Player and Pistol Start Enforcer (ph_stuff.zip) 1994 Tune-up Community Project MAP16 (1994tu.zip) 32in24-11: Occupy Doomworld MAP25, MAP40 (32in2411.zip) Doom The Way id Did E3M6 (DTWiD.zip) Blood Red (ph_quik6.zip) MAYhem 2012 MAP01, MAP06 (MAYhem2012.zip) Community Chest 4 MAP03, MAP07, MAP13 (cchest4.zip) Phobus Pre-'13 Grab Bag (ph_pre13.zip) Escalation I: The Breach (ph_e0050.zip) ZDoom Community Map Project: Take #2 (zdcmp2.zip) Abyssal Speedmapping Sessions: Session 2 MAP03 (abysped2.zip) NOVA: The Birth MAP11 (nova.zip) Escalation II: Centurion Night (ph_e0100.zip) Abyssal Speedmapping Sessions: Session 3 MAP02 (abysped3.zip) Abyssal Speedmapping Sessions: Session 4 MAP02 (abysped4.zip) E2MWalter (ph_walt.zip) Big Woodchip (ph_wdch3.zip) Abyssal Speedmapping Sessions: Session 5 MAP03 (abysped5.zip) Misc. Author Info : Is making tons of maps in 2014! Description : A 3.5-hour speed map for WildWeasel's birthday which takes you out a "fire escape", let's you leap off of a roof, fight it out in a street segment and then back indoors to an exit. Pretty linear and easy, but that's speed mapping for you! Additional Credits to : id Software (Doom) CodeImp (DoomBuilder 2) Simon "Slayer" Judd (SLumpEd) Fredrik Johansson (MIDSPCR# textures) B.P.R.D. (new sprites) Sky is from 1994 Tune-Up Challenge, which doesn't seem to give a source SpongeBobLuvr (SimCopter "Techno Station: Track 3" MIDI on vgmusic.com) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3.5 hours Editor(s) used : DoomBuilder 2, SLumpEd Known Bugs : None May Not Run With... : N/A * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution. * Where to get the file that this text file describes * The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors Web sites: http://wwww.phobus.servegame.com/doom/ FTP sites:
Title : Urban Escape Filename : ph_14-06-12_Urban Escape.wad Release date : 12/06/14 Author : James "Phobus" Cresswell Primary purpose : Single Player Advanced engine needed : None Description : A 3.5-hour speed map for WildWeasel's birthday which takes you out a "fire escape", let's you leap off of a roof, fight it out in a street segment and then back indoors to an exit. Pretty linear and easy, but that's speed mapping for you! Additional Credits to : id Software (Doom) CodeImp (DoomBuilder 2) Simon "Slayer" Judd (SLumpEd) Fredrik Johansson (MIDSPCR# textures) B.P.R.D. (new sprites) Sky is from 1994 Tune-Up Challenge, which doesn't seem to give a source SpongeBobLuvr (SimCopter "Techno Station: Track 3" MIDI on vgmusic.com) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : None * Play Information * Game : DOOM2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes * Construction * Base : New from scratch Build Time : 3.5 hours Editor(s) used : DoomBuilder 2, SLumpEd Known Bugs : None May Not Run With... : N/A * Copyright / Permissions * Authors MAY use the contents of this file as a base for modification or reuse. Permissions have been obtained from original authors for any of their resources modified or included in this file. You MAY distribute this file, provided you include this text file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. I have received permission from the original authors of any modified or included content in this file to allow further distribution.