NEMO.WAD

NEMO.WAD

My first attempt at creating a level. Basically an exercise in trying new things, but there are some interesting areas. This is the first of a continuing ser...

Filenames
nemo.wad, NEMO.WAD, nemo.zip
Size
126.23 KB
MD5
b5aba336ad6bc3e7dd8f2bfb2ca3d63f
SHA-1
afa3866f636ec6b16ef17d5b16b0d35711ef4efb
SHA-256
f111df91516d78c14095f38a9ad91e0fd1fc00c5190761316c548bcce8bff039
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
111
Maps
E1M1

Read Me

================================================================
Title                  : NEMO.WAD   
Author                 : Bill "Datasquid" Bessette (7/94)
Email Address          : [email protected]

Description            : My first attempt at creating a level.  Basically
                         an exercise in trying new things, but there
                         are some interesting areas.  This is the first
                         of a continuing series, and in it, the player
                         gains access for the first time to the 
                         subterranean boatyard.  Try to get through
                         the whole thing without cheats -- I designed
                         it to be possible with a little common
                         sense, practice and caution.

Additional Credits to  : Brian Wantuch  : Playtester
                         John White     : Playtester,Deathmatch punching bag
                         Diane Bessette : SO, Sometime 'Doom Widow'
================================================================

* Play Information *

Episode and Level #     : E1M1            
Single Player           : Yes!
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : No
New Sounds              : Yes (music)
New Graphics            : Not yet...

* Construction *

Base                    : Scratch
Build Time              : About 15 hours, in 1/2 hour increments ;)
                          Hey, I commute a total of 4 hours a day, whaddya
                          want?
Editor(s) used          : DEU 5.21gcc, BSP 1.1x
Known Bugs              : None
Comments                : Since this is the first level I've created and 
                          released to the public, I ask that you shoot me 
                          an E-mail or reach me via CServe or MGBBS
                          and let me know what you think!  What was cool,
                          what sucked, was it too hard, too easy, etc.  
                          Through feedback I hope to improve my meager 
                          skills.  

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, provided you mention my name and give credit where credit is due.  

You may post this file freely, *provided* this text file is included.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS: Modem Gamers BBS (516) 893-4120
     The "Home for Head to Head Doomers"

The Big Boys: CompuServe, America On-Line
================================================================
Title                  : NEMO.WAD   
Author                 : Bill "Datasquid" Bessette (7/94)
Email Address          : [email protected]

Description            : My first attempt at creating a level.  Basically
                         an exercise in trying new things, but there
                         are some interesting areas.  This is the first
                         of a continuing series, and in it, the player
                         gains access for the first time to the 
                         subterranean boatyard.  Try to get through
                         the whole thing without cheats -- I designed
                         it to be possible with a little common
                         sense, practice and caution.

Additional Credits to  : Brian Wantuch  : Playtester
                         John White     : Playtester,Deathmatch punching bag
                         Diane Bessette : SO, Sometime 'Doom Widow'
================================================================

* Play Information *

Episode and Level #     : E1M1            
Single Player           : Yes!
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : No
Difficulty Settings     : No
New Sounds              : Yes (music)
New Graphics            : Not yet...

* Construction *

Base                    : Scratch
Build Time              : About 15 hours, in 1/2 hour increments ;)
                          Hey, I commute a total of 4 hours a day, whaddya
                          want?
Editor(s) used          : DEU 5.21gcc, BSP 1.1x
Known Bugs              : None
Comments                : Since this is the first level I've created and 
                          released to the public, I ask that you shoot me 
                          an E-mail or reach me via CServe or MGBBS
                          and let me know what you think!  What was cool,
                          what sucked, was it too hard, too easy, etc.  
                          Through feedback I hope to improve my meager 
                          skills.  

* Copyright / Permissions *

Authors MAY use this level as a base to build additional
levels, provided you mention my name and give credit where credit is due.  

You may post this file freely, *provided* this text file is included.

* Where to get this WAD *

FTP sites: infant2.sphs.indiana.edu

BBS: Modem Gamers BBS (516) 893-4120
     The "Home for Head to Head Doomers"

The Big Boys: CompuServe, America On-Line

Maps

E1M1

E1M1

Deathmatch Spawns
4
Co-op Spawns
4