Doom2:2 - The Time Travel saga.

Doom2:2 - The Time Travel saga.

THE STORY OF DOOM2:2 After you've destroyed the icon of sin, earth gets re-built, countrys come together, everyone's happy. 5 years after your retirement, yo...

Filenames
doom2_2.wad
Size
142.76 KB
MD5
e186b31e729ae4a24f26fc7224f4b7a3
SHA-1
ae7c3e083b8988c5738a898898f32091bc658f64
SHA-256
74e963bc564ec9255bdeae292a507f8fd68122dde18a1ff5ef5c6430b501906c
WAD Type
PWAD
IWAD
Final Doom: TNT
Engines
, Limit Removing, Boom, Legacy, ZDoom, Doom II
Lumps
3

Read Me

===========================================================================Archive Maintainer      : -Update to               : Advanced engine needed  : ZDoom, Legacy etc. EXCEPT BOOM. Doesn't work on it.Primary purpose         : Single play===========================================================================Title                   : Doom2:2 - The Time Travel saga.Filename                : Doom2_2.wadRelease date            : 7th September 2003Author                  : B.P.R.DEmail Address           : [email protected] Files By Author   : Nuts1, 2 and 3.wad, EquinoxMisc. Author Info       : For the last 3 months or so I have delved into the 			  scientific theorums and predictions of time travel. 			  Einstein explained that time travel could be 			  reached by the speed of light, but since reaching			  that speed is impossible, then time travel is also			  impossible. But what Einstein was seeing was a false			  time travel, more of a visual imprint of light. 			  That is in no way physical time travel. So, the 			  speed of light has nothing to do with time travel, 			  I've concluded. Other physicists, such as Schkeron 			  and Uterman, and even to some extent Tesla 			  (although he's not a physicist) have discust the 			  electronic plate theory, in which metalic plates 			  charged with an immense electronic charge could			  somehow connect, creating a 'wormhole'. This, in 			  calculation, isn't as far-fetched as it seems. You 			  see, the magnetism that electricity creates is a 			  similar force as gravity, and if we consider x to 			  be the asymetrical VERTICAL pull of the proposed 			  metalic plates on the electronic charge of its 			  entire surface, and if we consider y to be the 			  HORIZONTAL (47.557 degrees y axis, 12.222 degrees 			  x axis) pull of the plate on the electr. charge of 			  its surface, then consider this equation xy/2xy-xy			  and you'll see the problems this can create, in 			  mathematical logic. Then perhaps if the electronic 			  charge mirrors the ploral lithum (the central-			  to-outward flow of gravity) one can then assume the 			  equation above may have relations with my pet 			  theory I call the Theory of ExtraCinseanial Travel, 			  of which the vertical and horizontal apex energy 			  point of the slabs paralled to the ploral lithum, 			  resisted by a third plate of a negative energy 			  direction could rupture the space between the 3 			  triangled energy area and produce a gateway of so 			  far unknown sorts. Now, if I couple my interest and 			  theorys of time travel with my love of Doom, you 			  get this wad right here. This wad capsulates my 			  current level of understanding of time travel, my 			  latest theorys and ideas on the topic. 			Description             : THE STORY OF DOOM2:2				After you've destroyed the icon of sin, 			  earth gets re-built, countrys come together, 			  everyone's happy. 5 years after your retirement, 			  you get a call from your old commander, 		 	  Commander Ragg. He calls you up and goes 			  "TaaaGGGAAARRRTTT!!!! The military has recently 			  built a prototype time machine, and we need some			  tough marine to test it out. What do you say, 			  buddy?" You think about it for a sec, and 			  answer "...you got yourself a time machine pilot"				You enter the time machine, deep in a secret			  part of a new military installation. The time 			  machine activates and you get thrown 5 years in the 			  past. You emerge from the time ship and look 			  around... oh god- not again! Yep, it looks like you 			  landed at the beginning of the demon invasion of 			  the starbase. Oh well. Since the time machine is 			  broken, you're going to have to fight them all 			  over again, through exactly the same levels.				Additional Credits to   : you===========================================================================* What is included *New levels              : 32Sounds                  : NoMusic                   : NoGraphics                : YesDehacked/BEX Patch      : NoDemos                   : NoOther                   : NoOther files required    : * Play Information *Game                    : DOOM2Map #                   : 1-32Single Player           : Designed forCooperative 2-4 Player  : YesDeathmatch 2-4 Player   : YesOther game styles       : NoneDifficulty Settings     : Yep* Construction *Base                    : From scratch apparentlyBuild Time              : 9 months of carefully creating the levels identical 			  to the ones of Doom2Editor(s) used          : PaintShopProKnown Bugs              : NaMay Not Run With...     : she'll be right* Copyright / Permissions *You MAY distribute this file, provided you include this text file, withno modifications.  You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this file intact.  I have received permission from the original authors of anymodified or included content in this file to allow further distribution.* Where to get the file that this text file describes *The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrorsWeb sites:FTP sites:
===========================================================================
Archive Maintainer      : -
Update to               : 
Advanced engine needed  : ZDoom, Legacy etc. EXCEPT BOOM. Doesn't work on it.
Primary purpose         : Single play
===========================================================================
Title                   : Doom2:2 - The Time Travel saga.
Filename                : Doom2_2.wad
Release date            : 7th September 2003
Author                  : B.P.R.D
Email Address           : [email protected]
Other Files By Author   : Nuts1, 2 and 3.wad, Equinox
Misc. Author Info       : For the last 3 months or so I have delved into the 
			  scientific theorums and predictions of time travel. 
			  Einstein explained that time travel could be 
			  reached by the speed of light, but since reaching
			  that speed is impossible, then time travel is also
			  impossible. But what Einstein was seeing was a false
			  time travel, more of a visual imprint of light. 
			  That is in no way physical time travel. So, the 
			  speed of light has nothing to do with time travel, 
			  I've concluded. Other physicists, such as Schkeron 
			  and Uterman, and even to some extent Tesla 
			  (although he's not a physicist) have discust the 
			  electronic plate theory, in which metalic plates 
			  charged with an immense electronic charge could
			  somehow connect, creating a 'wormhole'. This, in 
			  calculation, isn't as far-fetched as it seems. You 
			  see, the magnetism that electricity creates is a 
			  similar force as gravity, and if we consider x to 
			  be the asymetrical VERTICAL pull of the proposed 
			  metalic plates on the electronic charge of its 
			  entire surface, and if we consider y to be the 
			  HORIZONTAL (47.557 degrees y axis, 12.222 degrees 
			  x axis) pull of the plate on the electr. charge of 
			  its surface, then consider this equation xy/2xy-xy
			  and you'll see the problems this can create, in 
			  mathematical logic. Then perhaps if the electronic 
			  charge mirrors the ploral lithum (the central-
			  to-outward flow of gravity) one can then assume the 
			  equation above may have relations with my pet 
			  theory I call the Theory of ExtraCinseanial Travel, 
			  of which the vertical and horizontal apex energy 
			  point of the slabs paralled to the ploral lithum, 
			  resisted by a third plate of a negative energy 
			  direction could rupture the space between the 3 
			  triangled energy area and produce a gateway of so 
			  far unknown sorts. Now, if I couple my interest and 
			  theorys of time travel with my love of Doom, you 
			  get this wad right here. This wad capsulates my 
			  current level of understanding of time travel, my 
			  latest theorys and ideas on the topic. 
			
Description             : THE STORY OF DOOM2:2
				After you've destroyed the icon of sin, 
			  earth gets re-built, countrys come together, 
			  everyone's happy. 5 years after your retirement, 
			  you get a call from your old commander, 
		 	  Commander Ragg. He calls you up and goes 
			  "TaaaGGGAAARRRTTT!!!! The military has recently 
			  built a prototype time machine, and we need some
			  tough marine to test it out. What do you say, 
			  buddy?" You think about it for a sec, and 
			  answer "...you got yourself a time machine pilot"
				You enter the time machine, deep in a secret
			  part of a new military installation. The time 
			  machine activates and you get thrown 5 years in the 
			  past. You emerge from the time ship and look 
			  around... oh god- not again! Yep, it looks like you 
			  landed at the beginning of the demon invasion of 
			  the starbase. Oh well. Since the time machine is 
			  broken, you're going to have to fight them all 
			  over again, through exactly the same levels.
				
Additional Credits to   : you
===========================================================================
* What is included *

New levels              : 32
Sounds                  : No
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : No
Demos                   : No
Other                   : No
Other files required    : 


* Play Information *

Game                    : DOOM2
Map #                   : 1-32
Single Player           : Designed for
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Other game styles       : None
Difficulty Settings     : Yep


* Construction *

Base                    : From scratch apparently
Build Time              : 9 months of carefully creating the levels identical 
			  to the ones of Doom2
Editor(s) used          : PaintShopPro
Known Bugs              : Na
May Not Run With...     : she'll be right


* Copyright / Permissions *

You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.  I have received permission from the original authors of any
modified or included content in this file to allow further distribution.


* Where to get the file that this text file describes *

The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites:
FTP sites:



Graphics