The Seventh Sign 2 (Maintenance release intended to 1) Improve ability to save game with less than 1
The Seventh Sign 2 (Maintenance release intended to 1) Improve ability to save game with less than 1 - 7THSIGN2.WAD (Heretic) is a PWAD featuring 1 map (E1M1)
Filenames
7THSIGN2.WAD
Size
1.10 MB
MD5
732dcdca46ed072ba98716eef9132ca8
SHA-1
ae512a04cb6b3c3a39583f2430d22511cdc93a87
SHA-256
79a269c12e882a4e05a4690c76e11428399cab68d1f99beb0ecf2f0a901925e8
WAD Type
PWAD
IWAD
Heretic
Engines
Heretic
Lumps
208
Maps
E1M1
Download
Read Me
<< Revision 1: 18 Sep 95>> ================================================================ Game : HERETIC! (For a cool Doom ][ pwad, check out mia3ufo.wad at ftp.cdrom.com/.2/idgames/ levels/doom2, or, on CIS, go ACTION/doom2 levels /MIA3UFO.WAD) Title : The Seventh Sign 2 (Maintenance release intended to 1) Improve ability to save game with less than 16 MB RAM; 2) Get rid of "cannot reallocate lump" error message on some systems which caused game to crash at title 3) Hopefully improve playability under the (lame game OS) Win95-- not tested yet! [see below for why] 4) Correct a minor but annoying texture bleed in secret room 5) Correct bug in "open door/stay open" in courtyard-- not my fault-- Heretic or Deth 2.5 bug) Filename : 7thsign2.zip Author : Rob Jones (M.D., CAPT, MC, USAF; Harvard '85) Email Addresses : [email protected] : [email protected] NOTE: This will likely be my last PWAD published if I don't get any more feedback. MIA3UFO has been downloaded by 601 people on CIS alone by 6 Sept; for the MIA_SAR trilogy, 1307 downloads! Nonetheless, I have only received 1 or 2 e-mails period. Please tell me what you think, and what you would want in future wads. <<Revision 1: Thanks for the feedback! Keep it coming!>> Synopsis: An incredible new .wad featuring: ++> New graphics, sounds, and textures ++> An ORIGINAL soundtrack by Alexander Lapidus (with some meddling by me to fit the excellent midi file into .mus format) ++> Two awesome "new & improved" enemies!!! ++> Surprises around every corner. ++> More action than one brain can process (so bring your spare). Description: (Insert long, elaborate story line here) ================================================================ * Play Information * Level # : E1M1 Single Player : Yes! Oh, yes! Cooperative 2-4 Player : Yes, untested. Deathmatch 2-4 Player : Yes, untested; Difficulty Settings : Yes, all. I have decided to take the Book's advice. New Sounds : YES! New Graphics : YES! New Music : YES! "Inevitability" by Alexander Lapidus (Director of worldwide sales for Adaptec, maker of the VL-SCSI Master host adapter running my HD & CD-ROM & tape drive &...) If you like the music, you can thank Alex. If you hate the shamisen and seashore sfx, you can blame me. I "borrowed" the drum track from a midi file (smpl8ths.mid) by Doug Tann (via CIS midi forum). You can contact him at: SLC MIDI PRODUCTIONS 15 Connie Cres #12 Concord, Ontario L4K 1L3 Any mistiming of the tracks is purely my own, and not a reflection of others' musical abilities. New Sprites : YES! Two awesome "new" enemies to fry. Demos Replaced : No-- but check out the new textures! * Construction * Base : Original; thanks to the creator of the (excellent) Doom I UAC_DEAD.WAD (Leo Martin Lim) for the way to make the special bridges. Editor(s) used : 1) DETH 2.5 by Antony Burden and Simon Oke; I must say, the GO32 environment of Deth 2.5 improved stability 1000%--> it never once crashed on me (unlike Deth 2.0). Thx 10e6, Antony and Simon, for the best Doom/Doom2/Heretic editor! <Just no more of *those* e-mails, Two Tone, please!> 2) Wintex 3.4-- outstanding Deutex shell by the author of Deutex/DeuSF (Olivier Montanuy). Music bug now fixed. My humble thanks to the authors of the above, without whom the Doom/Heretic universe would be drab indeed. Creation time : 100+ <<++>> hours. Far too long, but a man has to have a hobby, and I don't golf (hope I don't fail my anesthesiology oral boards this Oct because I don't know what a 9 iron is!) Release date : 7 September 1995 (of course) to CIS; alt.binaries.heretic; ftp.cdrom.com/.2/idgames/levels/heretic <<Revision 1 finished 18 Sep 95-- fixed minor bug and added several sounds; size compacted to improve saving ability; hopefully runs better under Win95 now [unable to test this as my buddies are still waiting for Dell and Gateway to get a clue and get SIMMS for their P133s!>> Known Bugs : <<Revision 1: A significant texture bleed in secret room now fixed (Keiner ist ohne Fehler).>> Also, you may wish to turn up the volume on the music and turn down (slightly) the sound effects for best results. Dedication : Thanks to my wife (Whay) & two kids (Alex & Andrew) for their patience during my creative frenzy. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. If you make an *interesting* new wad out of mine, please let me know-- I may want a copy for my collection! You MAY distribute this WAD in any format, provided you include this file, with no modifications; if this is included in any commercial format (CD collection, etc.), you MUST send me a free, complete, fully functional copy of the final product. I insist (only common courtesy, nicht wahr?). THIS PWAD IS PROVIDED AS IS, WITH NO WARRANTY EITHER EXPRESSED OR IMPLIED. ALTHOUGH I HAVE TRIED VERY HARD TO MAKE IT AS PERFECT AS THE SOFTWARE WILL ALLOW, I CANNOT GUARANTEE THAT IT WILL WORK ON ANY SYSTEM DIFFERENT FROM MY OWN (486 DX-4 100 MHz/16 MB RAM). USER ACCEPTS ALL RISKS OF USE, UP TO AND INCLUDING VISIPLANE OVERFLOW (especially if you try no-clipping mode without considering sector overload), HALLS OF MIRRORS, SLOW PLAY IN THE HEPTAGRAM, BLACK PLAGUE, and/or SYSTEM CRASHES! USE AT YOUR OWN RISK. <<Revision1: SOME PEOPLE HAVE BEEN HAVING PROBLEMS SAVING THE GAME UNDER WIN95: Other than messing with your resource allocation and MS-DOS mode settings, or, heaven forbid, booting DOS, I have no suggestions. It works fine on my poor little 486 DX-4 with 570KB free conventional and 14 MB XMS (2 MB ramdrive not included in total...) I "compacted" the .wad somewhat to improve "savegame buffer overflow" blues-- please remember how hard it was for me to tear my "masterpiece" apart and redo it so that *you* could play it!>>. INSTALLATION INSTRUCTIONS: As this .wad includes new sprites, it must be "completed" with all the rest of the Heretic sprites to function fully (due to a bug in the ID software code). The old way (Star Wars Doom I, for example) was to alter your IWAD permanently (or only semi-reversibly) using DMADDS/DMGRAPH. NOW, thanks to Olivier Montanuy, I can include the freeware DeuSF to add new "S"prites and "F"lats (no new flats in my wad) to the PWAD. So, after installation, 7thsign2.wad will increase in size from ~1 MB--> ~4MB. Not to worry, to save disk space, after you've finished playing, just enter restore (or panxrst2 if all else fails) to reconstitute the old-sprite-free wad you downloaded. YOUR IWAD SHOULD NOT BE AFFECTED IN ANY WAY, but you do have a backup of heretic.wad v. 1.2 on your system or on disk or tape, no? Just in case??? STEPS: 1) After unzipping all the files in 7thsign2.wad to your Heretic subdirectory (where your IWAD resides), just type install2 to have DeuSF complete the PWAD with all the other Heretic sprites. The game will immediately launch automatically. 2) After you've played the first time, you can use the batch file 7.bat to carry out the following command: heretic -file 7thsign2.wad Note that you should edit your batch file to reflect where you are keeping 7thsign2 if not in the same subdirectory as your IWAD. 3) REPEATING: If you are backing up your hard drive, or just to save space, you can run restore to shrink 7thsign2 back to 1 MB for zipping; reinstall as above prn (doctor talk for as needed). Live long & prosper and happy Heresies! --- Dr. Archvile (AKA [email protected]) FILES INCLUDED IN 7thsign2.zip 7thsign2.txt -- this file 7thsign2.wad -- the PWAD without the old sprites deusf.exe -- the program to install the old sprites into 7thsign2.wad deusf.txt -- the instructions for deuSF-- Should not be needed! install2.bat -- installs sprites using deuSF panxrst2.bat -- my paranoid .bat file to restore the pwad if the batch file >restore command fails 72.bat -- a simple .bat file to run 7thsign2 after the first time