Epic

Epic

"Epic, being my first playable level and such, has no definite theme. At first I was thinking of setting it inside a spacecraft but the level soon got out of...

Filenames
EPIC.WAD, EPIC.ZIP
Size
184.36 KB
MD5
6f525733c96583d2b347ebc2f1aa640b
SHA-1
ae3617238de4300e7fbe82c99dec7466aed69933
SHA-256
227e13e48f31df0f0d645f25e8fe263610973d005fb0249901f8eabaa1045177
WAD Type
PWAD
IWAD
Doom
Engines
Doom
Lumps
11
Maps
E2M1

Read Me

                                EPIC Text
============================================================================

Title:                  Epic
Filename:               epic.wad
Author:                 Thomas Subias
e-mail address:         [email protected]
Misc. author info:      I'm not sure exactly how long Epic has taken--it
                        has been spread out over several weeks, being built
                        on and off.  My estimation is about 45 hours, but
                        that's just a guess.  On to...
Level Info:             Epic, being my first playable level and such, has 
                        no definite theme.  At first I was thinking of 
                        setting it inside a spacecraft but the level soon 
                        got out of hand.  So don't waste your time trying
                        to discern a unifying meaning; it isn't there. 
                        Also, for those curious about the title, it isn't
                        a reflection on what I think about the size of the
                        level.  I generally name my levels after a song.
                        Come to think of it, maybe I should have named it
                        Room a Thousand Years Wide.  One more note.  On the
                        difficulty settings, Ultra-Violent is meant to be
                        played with god mode.  Easy is easy and medium is
                        ok but UV exists strictly to work out frustrations
                        without going to jail.

Additional Credits to:  Stefan Subias-- head honcho big mucka-muck playtester
                                        and complainer.
                        Wakova Carter-- for help using deu, playtesting and
                                        editing.
                        Matt Wenzel--   for supplying deu and being unworthy.
============================================================================

*Play Information*

Episode and Mission:    E2M1
Single Player:          Of course
Co-op 2-4 Player:       Yes (never been tried)
Deathmatch 2-4 Player:  Yes (ditto)
Difficulty Settings:    Yes
New Sounds/FX/Music:    No
Demos Replaced:         None


*Construction*

Base:                   New level from scratch
Editors used:           DEU versions 5.21, BSP 1.0
Known Bugs:             None, but I bet if you look hard enough you'll find
                        one.

*Copyright/Permissions*

Authors may use this level as a base to build additional levels.  I do
ask that credit is given where credit is due.

You MAY distribute this WAD, provided you include this file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.

*Where to get this WAD*

Public:  American Online

But if you have this text file, you have the WAD, so why bother.

If you have suggestions, question or complaints, my e-mail address is 
good from October to early June.  For those w/o e-mail, my address is 
PO Box 5627 Stanford, CA 94309.

                                EPIC Text
============================================================================

Title:                  Epic
Filename:               epic.wad
Author:                 Thomas Subias
e-mail address:         [email protected]
Misc. author info:      I'm not sure exactly how long Epic has taken--it
                        has been spread out over several weeks, being built
                        on and off.  My estimation is about 45 hours, but
                        that's just a guess.  On to...
Level Info:             Epic, being my first playable level and such, has 
                        no definite theme.  At first I was thinking of 
                        setting it inside a spacecraft but the level soon 
                        got out of hand.  So don't waste your time trying
                        to discern a unifying meaning; it isn't there. 
                        Also, for those curious about the title, it isn't
                        a reflection on what I think about the size of the
                        level.  I generally name my levels after a song.
                        Come to think of it, maybe I should have named it
                        Room a Thousand Years Wide.  One more note.  On the
                        difficulty settings, Ultra-Violent is meant to be
                        played with god mode.  Easy is easy and medium is
                        ok but UV exists strictly to work out frustrations
                        without going to jail.

Additional Credits to:  Stefan Subias-- head honcho big mucka-muck playtester
                                        and complainer.
                        Wakova Carter-- for help using deu, playtesting and
                                        editing.
                        Matt Wenzel--   for supplying deu and being unworthy.
============================================================================

*Play Information*

Episode and Mission:    E2M1
Single Player:          Of course
Co-op 2-4 Player:       Yes (never been tried)
Deathmatch 2-4 Player:  Yes (ditto)
Difficulty Settings:    Yes
New Sounds/FX/Music:    No
Demos Replaced:         None


*Construction*

Base:                   New level from scratch
Editors used:           DEU versions 5.21, BSP 1.0
Known Bugs:             None, but I bet if you look hard enough you'll find
                        one.

*Copyright/Permissions*

Authors may use this level as a base to build additional levels.  I do
ask that credit is given where credit is due.

You MAY distribute this WAD, provided you include this file, with no
modifications.  You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact.

*Where to get this WAD*

Public:  American Online

But if you have this text file, you have the WAD, so why bother.

If you have suggestions, question or complaints, my e-mail address is 
good from October to early June.  For those w/o e-mail, my address is 
PO Box 5627 Stanford, CA 94309.

Maps

E2M1

E2M1

Deathmatch Spawns
4
Co-op Spawns
4