Easter Egg

Easter Egg

Since Easter is around the corner, I made a level consisting of an egg-shaped field.

Filenames
ee.wad
Size
1.46 MB
MD5
6fc247f6aa2f9324b32b43a53b3b7b32
SHA-1
ac9f08d75828c259d9c60c45f1f76d3a98ffcf75
SHA-256
1268fa90087eebeb0a6b21b5dadb25384b8f38de3acaf017c7130b408e43904c
WAD Type
PWAD
IWAD
Unknown
Engines
Boom
Lumps
148
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single + coop play
===========================================================================
Title                   : Easter Egg
Filename                : EE
Release date            : 4-18-2019
Author                  : mArt1And00m3r11339
Email Address           : [redacted]
Other Files By Author   : Other wads are in this playlist:
                          https://www.youtube.com/playlist?list=PLm8AwdYOntbLCXVgk1-JAh3PbezDqaGL8

Description             : Since Easter is around the corner, I made a level consisting of an egg-shaped
                          field. 

Additional Credits to   : IDSoftware for Doom II (and Doom 3 sound for the cyberdemon wake-up).
                          Paul Debruyne for the Ancient Aliens sound effects (plasma, elevators, doors,
                          powerups).
			  Demonologist for the rocket and player pain and death sound effects
                          General Rainbow Bacon (for creating Slaughterfest).
			  Zachary Stephens for the Slaughterfest 3 community project (for the status bar and
                          the title and intermission music) 
                          Community Chest 4 team for the cc4-tex.
                          Authors of Deus Vult 2 (for the sunglasses on Doom Guy's face)
                          
                                                    
===========================================================================
* What is included *

New levels              : 1
Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : Yes (go on YouTube and look them up)
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : 01
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Not implemented


* Construction *

Base                    : New from scratch
Build Time              : 1-2 days
Editor(s) used          : GZDoom Builder, Slade
Known Bugs              : None
May Not Run With        : Source ports known to have issues with it.
Tested With             : GLBoom+ v2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

Easter Egg

Easter Egg (MAP01)

Deathmatch Spawns
0
Co-op Spawns
6