Tek Mine (first level of 8)

Tek Mine (first level of 8)

One of the most productive iron mines

Filenames
tekmine.wad
Size
473.25 KB
MD5
e1458eec617082c9a04eb857aa8fe9ff
SHA-1
ac6b0f46afea3b05c9b6cbeb040eda39560d991d
SHA-256
e00325813b0b47b08ce22e4975619cf3d11fd4b174ba4659ef19d4a4c9ab6f44
WAD Type
PWAD
IWAD
Unknown
Engines
Unknown
Lumps
31
Maps
MAP01

Read Me

================================================================
Title                   : Tek Mine (first level of 8)   
Filename                : TEKMINE.WAD
Author                  : Steve Helgeson
Email Address           : [email protected]
Misc. Author Info       : This is my first serious level.

Description             : One of the most productive iron mines 
on the moon of Zeek was refurnished with technical devices about
50 years ago. Since then the AC and radio has broke down, and 
the electricity doesn't exactly make it all the way through the 
mines. About 6 months into the fixing-up, the team discovered
a room filled with barrels of nuclear waste, and before they
and the environmentalists could make a big deal out of it, the 
military stepped in and shut down that area of the mine. The
rest was used for another few years before the whole thing was
abandoned...
	Then, 49 years later, a team of geologic experts went
exploring, and were never seen again. They were commenting on
how the place had deteriorated, and trying to find the nuked
area, when their radio went out. Then about 2 weeks ago, a 
second team, with 15 armed soldiers, went into the mines. They
found a few dead guys, but mostly dried blood and cartilage 
(ears, nose). They found the nuked area and were then attacked. 
Gun shots were heard on the radio, and animal snarls. The team 
was slaughtered, all but one. He made it back to the lift, 
and died before he reached the surface.  His body had large bite 
marks, and his hand was gone.
	Now it's your turn. You are the best trained marine
anywhere close to the moon, and since your specialty is cave
fighting and mine exploring, this should be right up your 
alley. It turns out that a fairly large military testing 
complex was located very near the mines, and they ran into 
it. The military tested animals in there, and dumped their
waste into the man-made caves. They left it when a creature
went berserk and killed about 4 scientists.
	You must clear out the mines, and kill any genetically
mutated monsters (or people) that you find. You will not be 
armed with anything but your pistol. You will be dropped into 
an abandoned entryway without a lift, so make it to the lift 
out, and try to kill every thing you see, also dispose of any 
waste you come across. Good luck...

Additional Credits to   : Matt, and Michael Helgeson, my cousin 
and brother, for testing the level and giving their opinions.
================================================================

* Play Information *
    
    *For DoomII*

Episode and Level #     : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes (I just crammed my name into the credits)
New Music               : No
Demos Replaced          : 1 (ver 1.666)

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU ver.521, Dmgraph, and Dmaud
Known Bugs              : One that won't matter; in the circular room with
			  the rocket launcher you can see through part of
			  the wall on occasion. Won't affect play.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels, but I doubt there is much room left to build on to.  


You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.
================================================================
Title                   : Tek Mine (first level of 8)   
Filename                : TEKMINE.WAD
Author                  : Steve Helgeson
Email Address           : [email protected]
Misc. Author Info       : This is my first serious level.

Description             : One of the most productive iron mines 
on the moon of Zeek was refurnished with technical devices about
50 years ago. Since then the AC and radio has broke down, and 
the electricity doesn't exactly make it all the way through the 
mines. About 6 months into the fixing-up, the team discovered
a room filled with barrels of nuclear waste, and before they
and the environmentalists could make a big deal out of it, the 
military stepped in and shut down that area of the mine. The
rest was used for another few years before the whole thing was
abandoned...
	Then, 49 years later, a team of geologic experts went
exploring, and were never seen again. They were commenting on
how the place had deteriorated, and trying to find the nuked
area, when their radio went out. Then about 2 weeks ago, a 
second team, with 15 armed soldiers, went into the mines. They
found a few dead guys, but mostly dried blood and cartilage 
(ears, nose). They found the nuked area and were then attacked. 
Gun shots were heard on the radio, and animal snarls. The team 
was slaughtered, all but one. He made it back to the lift, 
and died before he reached the surface.  His body had large bite 
marks, and his hand was gone.
	Now it's your turn. You are the best trained marine
anywhere close to the moon, and since your specialty is cave
fighting and mine exploring, this should be right up your 
alley. It turns out that a fairly large military testing 
complex was located very near the mines, and they ran into 
it. The military tested animals in there, and dumped their
waste into the man-made caves. They left it when a creature
went berserk and killed about 4 scientists.
	You must clear out the mines, and kill any genetically
mutated monsters (or people) that you find. You will not be 
armed with anything but your pistol. You will be dropped into 
an abandoned entryway without a lift, so make it to the lift 
out, and try to kill every thing you see, also dispose of any 
waste you come across. Good luck...

Additional Credits to   : Matt, and Michael Helgeson, my cousin 
and brother, for testing the level and giving their opinions.
================================================================

* Play Information *
    
    *For DoomII*

Episode and Level #     : Map01
Single Player           : Yes
Cooperative 2-4 Player  : Yes
Deathmatch 2-4 Player   : Yes
Difficulty Settings     : Yes
New Sounds              : Yes
New Graphics            : Yes (I just crammed my name into the credits)
New Music               : No
Demos Replaced          : 1 (ver 1.666)

* Construction *

Base                    : New level from scratch
Editor(s) used          : DEU ver.521, Dmgraph, and Dmaud
Known Bugs              : One that won't matter; in the circular room with
			  the rocket launcher you can see through part of
			  the wall on occasion. Won't affect play.


* Copyright / Permissions *

Authors may NOT use this level as a base to build additional
levels, but I doubt there is much room left to build on to.  


You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.

Maps

MAP01

MAP01

Deathmatch Spawns
10
Co-op Spawns
4

Graphics