The Art of Shredding

The Art of Shredding

A highly concentrated map with over 400 enemies, do not be discouraged though, you can mow through them relatively quickly as they're mostly low-tier enemies...

Filenames
shredding.wad
Size
2.32 MB
MD5
70aad0b77263414aaced9fd6f6cff80c
SHA-1
aa455808363b0401d85481b476209ca6478fc363
SHA-256
73cb20af4b2f15b10072eb479df487e1371283f28e0d64d7b64951af0ccf9c66
WAD Type
PWAD
IWAD
Doom II
Engines
Boom
Lumps
251
Maps
MAP01

Read Me

===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : The Art of Shredding
Filename                : artshredding.wad
Release date            : 4/2/19 (d/m/yy)
Author                  : Ilya Lazarev (Joe-Ilya)
Email Address           : [redacted]
Other Files By Author   : Over a 100 maps created, you can't miss them.
Misc. Author Info       : Thinking about his future.

Description             : A highly concentrated map with over 400 enemies, do
                          not be discouraged though, you can mow through them
                          relatively quickly as they're mostly low-tier
                          enemies while you have weapons up to the rocket
                          launcher slot, plus barrels on your side.
                          This was played by Vargskelethor on one of his
                          streams for his contest, he did not like it as much
                          however, because he was too casual with it, so
                          there's two casual easy difficulties named after
                          Joel for people of his caliber.

Additional Credits to   : Vargskelethor for hosting his mapping contest 
                          Doomer Boards for providing more thorough feedback
===========================================================================
* What is included *

New levels              : 1
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : None


* Play Information *

Game                    : Doom 2
Map #                   : MAP01
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : Yes


* Construction *

Base                    : New from scratch
Build Time              : 3 weeks (mostly off) + 1 hour of tuning up
Editor(s) used          : DB2, Slade 3, Doom Writer, MSPaint
Known Bugs              : All ironed out
May Not Run With        : Anything less than what's tested with
Tested With             : PRBoom+ 2.5.1.4


* Copyright / Permissions *

This work is licensed under the Creative Commons Attribution 4.0
International License. To view a copy of this license, visit
http://creativecommons.org/licenses/by/4.0/

You are free to copy and redistribute the material in any medium or format;
and remix, transform, and build upon the material for any purpose, even
commercially. If you do so, you must give appropriate credit, provide a link
to the license, and indicate if changes were made. You may do so in any
reasonable manner, but not in any way that suggests the licensor endorses you
or your use.

* Where to get the file that this text file describes *

The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors

Maps

MAP01

MAP01

Deathmatch Spawns
0
Co-op Spawns
1

Graphics