Haloguns

No, this isn't the over-hyped Haloguns2. Sorry. Actually, this is the first verison of Haloguns, which used DeHackEd to create the weapons. Here's where it a...

Filenames
haloguns.wad
Size
933.36 KB
MD5
a71ad88dbce913be1ace92d06e604402
SHA-1
a849438a2f04a74f51b6e80d4dad9d5ea68b2e55
SHA-256
2c08c5c0788f8b66036643ec725eaf07a5687a8aabf5c32a4b0f346845abd58c
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom, Doom II
Lumps
80

Read Me

===========================================================================
Archive Maintainer      : N/A
Update to               : N/A
Advanced engine needed  : ZDoom
Primary purpose         : Single+Coop play / Deathmatch
===========================================================================
Title                   : Haloguns
Filename                : haloguns.wad
Release date            : 7/10/2006
Author                  : Sterling "Caligari_87" Parker
Email Address           : [email protected]
Other Files By Author   : RealCombat
Misc. Author Info       : N/A


Description             : No, this isn't the over-hyped Haloguns2. Sorry.
                          Actually, this is the first verison of Haloguns,
                          which used DeHackEd to create the weapons. Here's
                          where it all began. 
			  
			  This mod replaces all weapons in Doom/Doom2
			  With ones from Halo, except the BFG. Lotsa
			  fun, although the game is rather unbalanced
			  at times. Almost all the guns are more powerful
			  than the Doom version they replace. Also replaces
			  some pickups.


Additional Credits to   : Bungie and Micorsoft for Halo: Combat Evolved
			  anyone else who ever contributed
===========================================================================
* What is included *


New levels              : None
Sounds                  : Yes
Music                   : No
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No
Other files required    : N/A




* Play Information *


Game                    : DOOM / DOOM2 / Final Doom, etc
Map #                   : N/A
Single Player           : Designed for
Cooperative 2-4 Player  : Designed for
Deathmatch 2-4 Player   : Designed for
Other game styles       : Anything you can dream up
Difficulty Settings     : Not implemented




* Construction *


Base                    : New from scratch
Build Time              : Several weeks at least
Editor(s) used          : Wintex, XWE, Adobe PS, Halo Map Tools (for sounds)
Known Bugs              : The BFG is FUBARed, don't use it
			  Sniper Rifle, Plasma Rifle and Rocket Launcher fire from center.
			  May be others
May Not Run With...     : Anything that doesn't support DeHacked, SNDINFO and railgun




* Copyright / Permissions *


Authors MAY use the contents of this file as a base for
modification or reuse, as long as credit is given.


You MAY distribute this file, provided you include this text file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. 



* Where to get the file that this text file describes *


The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors