Cold As Hell
A partial conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish you...
Filenames
cah.wad
Size
39.24 MB
MD5
dba79e4035d12a86eefbd31b56b2768f
SHA-1
a7a96d1a3f3497284a8acfb46b2ebb7d75913bf8
SHA-256
54504123053e07de1fc3fad446ee0ee4c207052243a3dd2670dc159392fa89ad
WAD Type
PWAD
IWAD
Doom II
Engines
ZDoom
Lumps
1448
Maps
MAP01, MAP02, MAP03, MAP04, MAP05, MAP06, MAP07, MAP08, MAP09, MAP10, MAP11, MAP12, MAP13, MAP14, MAP15, MAP16, MAP31
Download
Read Me
=========================================================================== Archive Maintainer : Replace existing cah.zip with this, it's a bug-fixed version of the same file. Update to : cah.zip Advanced engine needed : ZDoom 2.63a or higher (anything less will crash with an error) Primary purpose : Single player only =========================================================================== Date Completed : November 18th, 2004. Title : Cold As Hell Filename : cah.wad, cah.bat, cah.ini Other Works : "Sacrifice In Blood", "The Corrupt Priest", "ZPong v1.0" Author : Jon Washburn Email Address : [email protected] Web Address : Description : A partial conversion set in the mid-50's on a weapons research base deep in the heart of Greenland. You thought this would be a nice boring way to finish your career as a Marine. You thought wrong. Important Notes : I strongly suggest you run the included BAT file instead of using a launcher or whatever. The included INI file has the options set to work optimally with the stuff CAH modifies. Also, this isn't intended to be played at resolutions lower than 640x480. If the snow is slowing the game down too much, there's a key to toggle it. Default is F12. Additional Credits to : Id Software, creators of DEU, creators of WARM, BSP, Zeth, Doom Builder, etc. Cyb, LWM for some inspiration, the ZDoom forums and WIKI for providing a constant source of ZDoom editing info, Raven software. Randy Heit and everyone else who helped creat ZDoom. =============================================================== * Story * You are Gunnery Sergeant Henry Mills. You entered the United States Marine Corps in 1936, going through training at the famous Parris Island Recruit Depot. You fought extensively in the Pacific Theater during World War II, distinguishing yourself numerous times in the midst of heated combat against the Japanese forces. It is now 1954, and you've put 18 years into your beloved Corps. Right now, you're looking at one last tour and then a nice retirement and a government pension. You wanted something nice and quiet for your last tour, so you requested a transfer to Station 46-A, a weapons research facility in Greenland. The Corps assigned you to head up the detachment of Marines stationed there to provide security for the weapons research at the facility. Although there has been talk of a Soviet move on the facility, you've dismissed this as just a bunch of paranoid talk. As far as you're concerned, this is going to be an easy, quiet way to finish out your career as a Marine... * Play Information * Game : Doom 2 w/ ZDoom Level # : 01-16+31, in hub form (so the numbers mean nothing, really) Single Player : Yes Cooperative 2-4 Player : No, no starts Deathmatch 2-4 Player : No, no starts Difficulty Settings : Yes New Sounds : Yes, and voice acting New Graphics : Yes New Music : Yes, original MP3s and one MIDI of a Deep Purple song Other Stuff : New HUD, various new features Other files required : cah.ini, included. Run with cah.bat to use this INI with Zdoom. Demos Replaced : None. * Additional Information / Hints * If the snow is slowing things down too much, you can toggle it with a key, default F12. YOU CAN INTERRUPT THE SHOTGUN'S LOADING BY PRESSING THE RELOAD BUTTON AGAIN! This is useful because the shotgun takes several seconds to fully load, and you may find yourself under attack and need to react quickly. Simply press the reload button again, and you will ready the shotgun with the current number of shells in it. This is the only weapon which behaves in the this manner. You'll want to refer back to your mission objectives and any notes you collect during your mission in order to figure out what you're supposed to be doing next. There is no in-game automap (the automap is blanked, so you won't see anything even if you re-bind the automap key), but the levels are all logically arranged, without any mazes designed to frustrate you. If you get really stuck, it might help to look at the notes you find. Some notes will contain hints about what you might want to look for, and later in the game you MUST read several of the notes in order to progress in the story. Even though many notes are not essential to completing your mission, they will give you a look at the deeper story of the game. If you're curious about what's going on, you might want to take the time to read through the notes you find. Because most of the missions are set up as a hub, you can move freely between the levels. You may find that you need to travel to different maps in order to stock up on ammo. You may also need to gather items from or perform tasks in another map in order to continue on in another map. Your objectives display will always tell you what tasks you need to perform in order to advance in your mission. The gameplay in CAH is somewhat different than regular Doom. You move a little slower, have half as much health, will start bleeding at low health, carry less ammo, and have no armor. However, enemies also have dramatically lower health. You also have to reload weapons, and can carry bandages to temporarily stop bleeding. These changes alter the pace of the game to be a little different than that of Doom. It also means that enemies will go down a lot easier than in Doom, but you really have to watch yourself because you can be killed much more easily. * Construction * Base : New levels from scratch. Editor(s) used : Zeth, Doom Builder Resource Editor(s) uses : XWE, various sound, music, and graphics programs. Build time : A little less than a year from idea to finish. Known Bugs : People have been having real problems with FPS here. I've tried to fix it, but it might still be crap. Please drop me a line so I can fix things if it's still bad. Turning snow off may not work with ZDoom .94. * Copyright / Permissions * Authors may NOT use this level as a base to build additional levels. You may distribute this file as is without permission from the author. Where to Get this wad: ftp://archives.3dgamers.com/pub/idgames/ and mirrors