epic2_zd_patch_v18.wad

epic2_zd_patch_v18.wad

epic2_zd_patch_v18.wad (Doom II) is a PWAD featuring 16 maps (MAP15, MAP21, MAP19, MAP14, MAP17, and more)

Filenames
epic2_zd_patch_v18.wad
Size
5.92 MB
MD5
5594097ab02f9856d8aaad56a1b92cd7
SHA-1
a71c5f9a77e5eec997963eb8351163b347aa66ea
SHA-256
ed77009ca864e06947ba8a20bf20b626efeb84b5362722d51d769f1f8385a0c7
WAD Type
PWAD
IWAD
Doom II
Engines
GZDoom
Lumps
203
Maps
MAP15, MAP21, MAP19, MAP14, MAP17, MAP16, MAP28, MAP12, MAP20, MAP22, MAP18, MAP25, MAP06, MAP04, MAP29, MAP11

Read Me

Epic 2 ZDaemon Patch V18
~~~~~~~~~~~~~~~~~~~~~~~~

Epic 2 is designed for Single Player. This patch makes a better multiplayer
behaviour.


Changes:

map04:
- Trap behind yellow door could be opened from outside now.

map06:
- The switch to open yellow key area is repeatable now.

map11:
- Start room doesn't close when player 1 leaves the tunnel.  
- Door in the north can be opened from outside now (it's repeatable now).

map12:
- If a player dies in the lock area first door and bars open, so other players 
  can pass. If a player passes the lock area first door opens.

map14: 
- Falling down kills only the player who fell down instead of all. 
  Voodoo Dolls function removed and replaced with ZDoom (Doom in Hexen format)
  function.
- Yellow bars open when a player dies in this area. 
  So others can get yellow key.
- The switch on the south and north side in the compass rose area damage only
  the player who activated it instead of a kill with a voodoo doll.   

map15:
- The red fence kills only the player who touches it instead of all.
  Voodoo Dolls function removed and replaced with a script. 

map16:
- Exit area opens when a player dies. So others can exit the map.

map17:
- Yellow bars open when a player dies in the room with the key. 
  So others can get yellow key.

map18:
- Players who fall down at the start get killed without a Voodoo Dolls function.

map19:
- The red fence kills only the player who touches it instead of all.
  Voodoo Dolls function removed and replaced with a script. 

map20:
- The switch that closes the door from the Cyberdemons is changed.
  It will close the door, damage the player that activates it and opens.

map21:
- Only the player who walks too far into the water get killed. Voodoo Dolls
  function removed.

map22:
- The room in the west opens if it is blocked and a player dies there.

map25:
- Red key room opens when a player dies there. So others can get the key.
- Yellow key area opens when a player dies there. So others can get the key.

map28:
- Exit room with Cyberdemon opens when a player dies. So others can exit the 
  map.

map29:
- The room with red key opens when a player dies. So others can get red key.
- The brown room with the double eagle opens when a player dies there.
- The red room with the Cyberdemons opens when a player dies there.
- Pressing "use" at the walls of the lift in the start room teleports players
  upstairs.  


2014-12-27 Krawa

Maps

MAP15

MAP15

Deathmatch Spawns
6
Co-op Spawns
4
MAP21

MAP21

Deathmatch Spawns
4
Co-op Spawns
4
MAP19

MAP19

Deathmatch Spawns
4
Co-op Spawns
4
MAP14

MAP14

Deathmatch Spawns
6
Co-op Spawns
4
MAP17

MAP17

Deathmatch Spawns
4
Co-op Spawns
4
MAP16

MAP16

Deathmatch Spawns
6
Co-op Spawns
4
MAP28

MAP28

Deathmatch Spawns
4
Co-op Spawns
4
MAP12

MAP12

Deathmatch Spawns
6
Co-op Spawns
4
MAP20

MAP20

Deathmatch Spawns
4
Co-op Spawns
5
MAP22

MAP22

Deathmatch Spawns
6
Co-op Spawns
4
MAP18

MAP18

Deathmatch Spawns
4
Co-op Spawns
4
MAP25

MAP25

Deathmatch Spawns
4
Co-op Spawns
4
MAP06

MAP06

Deathmatch Spawns
4
Co-op Spawns
4
MAP04

MAP04

Deathmatch Spawns
0
Co-op Spawns
0
MAP29

MAP29

Deathmatch Spawns
5
Co-op Spawns
4
MAP11

MAP11

Deathmatch Spawns
4
Co-op Spawns
4